📄 mytest_ia64.dsp
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# Microsoft Developer Studio Project File - Name="myTest" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Console Application" 0x0103CFG=myTest - WinIA64 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "myTest_ia64.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "myTest_ia64.mak" CFG="myTest - WinIA64 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "myTest - WinIA64 Release" (based on "Win32 (x86) Console Application")!MESSAGE "myTest - WinIA64 Debug" (based on "Win32 (x86) Console Application")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF "$(CFG)" == "myTest - WinIA64 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "release"# PROP Intermediate_Dir "release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""MTL=midl.exe# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c# ADD CPP /nologo /W3 /Zi /O2 /I "..\include" /D "DBUG_UFF" /D "_CONSOLE" /D "_MBCS" /D "NDEBUG" /D "_IA64_" /D "WIN64" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /G2 /EHsc /Wp64 /Zm600 /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:IA64# ADD LINK32 libmysql.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib bufferoverflowU.lib /nologo /subsystem:console /libpath:"..\lib_release" /machine:IA64!ELSEIF "$(CFG)" == "myTest - WinIA64 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "debug"# PROP Intermediate_Dir "debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""MTL=midl.exe# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c# ADD CPP /nologo /MTd /W3 /Zi /Od /I "..\include" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_IA64_" /D "WIN64" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /G2 /EHsc /Wp64 /Zm600 /c# SUBTRACT CPP /Fr /YX# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:IA64# ADD LINK32 libmysql.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib bufferoverflowU.lib /nologo /subsystem:console /incremental:no /debug /libpath:"..\lib_debug" /machine:IA64!ENDIF # Begin Target# Name "myTest - WinIA64 Release"# Name "myTest - WinIA64 Debug"# Begin Source FileSOURCE=.\Mytest.c# End Source File# End Target# End Project
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