📄 block.java
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//雷区方块Block
import java.awt.event.*;
import java.awt.*;
import javax.swing.*;
import javax.swing.border.*;
public class Block extends JButton implements MouseListener
{
boolean 雷=false,周围无雷=true;
int 周围的雷数=0;
int 探雷标记=-1;
JLabel label;
Point p;
public Block()
{
label=new JLabel();
setBorder(BorderFactory.createMatteBorder(1,1,0,0,Color.lightGray));
label.setBorder(BorderFactory.createMatteBorder(1,1,0,0,Color.lightGray));
label.setHorizontalAlignment(JLabel.CENTER);
label.setLayout(new BorderLayout());
label.add(this,BorderLayout.CENTER);
p=new Point(0,0);
addMouseListener(this);
}
public void 设置是否是雷(boolean b)
{雷=b;}
public boolean 判断是否是雷()
{return 雷;}
public void 设置是雷时的图标(Icon icon)
{label.setIcon(icon);}
public void 设置周围无雷时的图标(Icon icon)
{label.setIcon(icon);}
public void 设置周围有雷时的名字(String name)
{label.setText(name);}
public String 获取名字()
{return label.getText();}
public void 设置周围的雷数(int n)
{周围的雷数=n;}
public int 获取周围的雷数()
{return 周围的雷数;}
public void 设置在雷区中的位置(int i,int j)
{p=new Point(i,j);}
public Point 获取在雷区中的位置()
{return p;}
public int 获取探雷标记()
{return 探雷标记;}
public void mousePressed(MouseEvent e)
{
boolean right=SwingUtilities.isRightMouseButton(e);
if((right==true)&&(this.isOpaque()==true))
{
探雷标记=(探雷标记+1)%3;
repaint();
}
}
public void paintComponent(Graphics g)
{
super.paintComponent(g);
if(探雷标记==0)
{
g.setColor(Color.red);
g.fillRect(6,4,8,6);
g.drawLine(13,10,14,18);
}
if(探雷标记==1)
{
g.setColor(Color.blue);
g.drawString("?",6,15);
}
}
public void mouseEntered(MouseEvent e){}
public void mouseReleased(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
};
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