📄 mymir.cpp
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// MyMir.cpp : 定义应用程序的入口点。
//
#include "stdafx.h"
#include "MyMir.h"
#include "wilfile.h"
#include "mirmap.h"
#define MAX_LOADSTRING 100
// 全局变量:
bool g_bActive = true;
const bool g_bWindowGame = true;
HFONT g_hFont = NULL;
int MouseX=0;
int MouseY=0;
HWND g_hWnd=NULL;
HINSTANCE hInst; // 当前实例
TCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本
TCHAR szWindowClass[MAX_LOADSTRING]; // 主窗口类名
// 此代码模块中包含的函数的前向声明:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
// TODO: 在此放置代码。
MSG msg;
HACCEL hAccelTable;
// 初始化全局字符串
//LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
strcpy(szTitle,"legend of mir 2");
LoadString(hInstance, IDC_MYMIR, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// 执行应用程序初始化:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MYMIR);
CWilFile wilfile("Prguse");
LP_BITMAPX bmp,bmp_btnmap,bmp_hpmp,bmp_bag,bmp_gold;
bmp=wilfile.LoadBitmap(GetGraphics(),1);
bmp_btnmap=wilfile.LoadBitmap(GetGraphics(),128);
bmp_hpmp=wilfile.LoadBitmap(GetGraphics(),4);
bmp_bag=wilfile.LoadBitmap(GetGraphics(),3);
bmp_gold=wilfile.LoadBitmap(GetGraphics(),29);
CWilFile ChrSel("ChrSel");
LP_BITMAPX bmp_ani1[16];
for(int i=0;i<16;i++)
{
bmp_ani1[i]=ChrSel.LoadBitmap(GetGraphics(),40+i);
}
LP_BITMAPX bmp_ani2[16];
for(int i=0;i<16;i++)
{
bmp_ani2[i]=ChrSel.LoadBitmap(GetGraphics(),80+i);
}
LP_BITMAPX bmp_ani3[16];
for(int i=0;i<16;i++)
{
bmp_ani3[i]=ChrSel.LoadBitmap(GetGraphics(),120+i);
}
CMirMap MirMap("3");
// 主消息循环:
char szStr[256];
int step=0;
int dir=1;
int stepy=0;
int diry=1;
DWORD TickCount=GetTickCount();
DWORD TickCounty=GetTickCount();
int x=330;
int y=330;
int dx=0;
int dy=0;
while ( 1 )
{
if( PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE ) )
{
if( !GetMessage( &msg, NULL, 0, 0 ) )
{
break;
}
TranslateMessage( &msg );
DispatchMessage( &msg );
}
if(g_bActive)
{
if(g_pKeyboard != NULL)
g_pKeyboard->RecieveKeyboardInput();// 获得键盘数据
GetGraphics()->ClearScreenSSE(RGB2Hi(255,255,255));
if(GetKeyboard()->GetCurrentStatus(DIK_PGUP))
step++;
if(GetKeyboard()->GetCurrentStatus(DIK_PGDN))
step--;
if(step>32)step=32;
if(step<1)step=1;
if(GetKeyboard()->GetCurrentStatus(DIK_UP))
dy+=step;
if(GetKeyboard()->GetCurrentStatus(DIK_DOWN))
dy-=step;
if(GetKeyboard()->GetCurrentStatus(DIK_LEFT))
dx+=step;
if(GetKeyboard()->GetCurrentStatus(DIK_RIGHT))
dx-=step;
if(dx>=48)
{
dx-=48;
x--;
}
if(dx<0)
{
dx+=48;
x++;
}
if(dy>=32)
{
dy-=32;
y--;
}
if(dy<0)
{
dy+=32;
y++;
}
MirMap.DrawMap(GetGraphics(),dx,dy,x,y);
GetGraphics()->DrawText( SCREENBUFFER, 8, 4, g_hFont, RGB2Hi(0xFF,0x0,0x0) , "速度=%d",step);
GetGraphics()->UpdateScreen( ); // 更新屏幕缓冲
GetGraphics()->Present( ); // DDraw更新屏幕
}
else
{
Sleep(1);
}
}
SAFE_DELETE(g_pDisplay);
return (int) msg.wParam;
}
//
// 函数: MyRegisterClass()
//
// 目的: 注册窗口类。
//
// 注释:
//
// 仅当希望在已添加到 Windows 95 的
// “RegisterClassEx”函数之前此代码与 Win32 系统兼容时,
// 才需要此函数及其用法。调用此函数
// 十分重要,这样应用程序就可以获得关联的
// “格式正确的”小图标。
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MYMIR);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = NULL;//(LPCTSTR)IDC_MYMIR;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
}
//
// 函数: InitInstance(HANDLE, int)
//
// 目的: 保存实例句柄并创建主窗口
//
// 注释:
//
// 在此函数中,我们在全局变量中保存实例句柄并
// 创建和显示主程序窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // 将实例句柄存储在全局变量中
hWnd = CreateWindow(szWindowClass, szTitle, WS_POPUP,//WS_OVERLAPPEDWINDOW,
0, 0, 0, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
g_hWnd=hWnd;
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
g_pDisplay=CreatePlane2D(hWnd,SCREEN_W,SCREEN_H,g_bWindowGame);
g_pKeyboard = CreateKeyboard( hInst, hWnd );
GetGraphics()->SetDisplayFPS(false);
g_hFont = CreateFont(16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma");
return TRUE;
}
//
// 函数: WndProc(HWND, unsigned, WORD, LONG)
//
// 目的: 处理主窗口的消息。
//
// WM_COMMAND - 处理应用程序菜单
// WM_PAINT - 绘制主窗口
// WM_DESTROY - 发送退出消息并返回
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_MOUSEMOVE:
MouseX = MAKEPOINTS(lParam).x;
MouseY = MAKEPOINTS(lParam).y;
break;
case WM_MOVE:
{
if( GetGraphics() != NULL)
GetGraphics()->UpdateBounds();
}
break;
case WM_ACTIVATE: // 窗口的活動狀態
{
switch((LOWORD(wParam)))
{
case WA_ACTIVE:
case WA_CLICKACTIVE:
g_bActive = true;
break;
case WA_INACTIVE:
g_bActive = false;
break;
default:
break;
}
if( GetGraphics() != NULL )
GetGraphics()->Restore();
}
break;
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// 分析菜单选择:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// “关于”框的消息处理程序。
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}
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