📄 mainfrm.h
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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__A98C1027_601A_4FE1_9130_DCB1D29C2058__INCLUDED_)
#define AFX_MAINFRM_H__A98C1027_601A_4FE1_9130_DCB1D29C2058__INCLUDED_
#include "ToolbarEx.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
typedef struct _tagQUESTIONINFO
{
int nS;
int nP;
int nAct;
char cmdbuf[256];
char filename[256];
_tagQUESTIONINFO()
{
nS = 0;
nP = 1;
nAct= 0;
memset(cmdbuf, '\0', sizeof(char));
memset(filename, '\0', sizeof(char));
}
}QUESTIONINFO, *LPQUESTIONINFO;
class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
void GenerateQuesion(CString szFileName);
BOOL InitRecognition();
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CStatusBar m_wndStatusBar;
CToolBarEx m_wndToolBar;
CSplitterWnd m_wndSplitter;
CComboBox *m_pcmbCMD; // , *m_pcmbAM;
CEdit *m_pEditCMD, *m_pEditAM;
CProgressCtrl *m_pctrlVolume;
// Generated message map functions
protected:
void WritePort(DWORD dwValue);
void SwitchStatus(char *szFileName, char *szInfo);
BOOL SwitchNext();
DWORD GetParallelStatus(CString &sItem);
void StopRecord();
void StartRecord();
void FreeResource();
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
afx_msg LRESULT OnBeginUtterance(WPARAM, LPARAM);
afx_msg LRESULT OnAddWaveFrame(WPARAM, LPARAM);
afx_msg LRESULT OnEndUtterance(WPARAM, LPARAM);
afx_msg LRESULT OnDragonFirm(WPARAM, LPARAM);
afx_msg LRESULT OnDragonGetVolume(WPARAM, LPARAM);
afx_msg void OnPlayTime(WPARAM wParam, LPARAM lParam);
afx_msg void OnMyPlayEnd(WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
private:
int m_nGetVol;
int m_nOvertime; // 记录超时时间
int m_nDegree; // 记录超时次数
int m_nLocalH; // 当前时间(小时)
char m_chAM[MAX_PATH];
char m_chCMD[MAX_PATH];
char m_chCurSelCmd[MAX_PATH];
char *m_szResult[5];
BOOL m_bRun; // run dialog
BOOL m_bClose, m_bLeave; // 是否播放离开语音
BOOL m_bDispose; // recognition result dispose flag
BOOL m_bHave, m_bSection; // 是否有人,是否可以对话(传感器信号)
CString m_sScroll;
CPtrArray m_aryList;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__A98C1027_601A_4FE1_9130_DCB1D29C2058__INCLUDED_)
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