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📄 creditstatic.cpp

📁 The ITU-T(Telecommunication Standardization Sector)is a permanent organ of the International Telecom
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// CreditStatic.cpp : implementation file
//

#include "stdafx.h"
#include "CreditStatic.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define  DISPLAY_TIMER_ID		150		// timer id
/////////////////////////////////////////////////////////////////////////////
// CCreditStatic

CCreditStatic::CCreditStatic()
{
	m_Colors[0] = RGB(0,0,0);       // Black
	m_Colors[1] = RGB(255,0,0);     // Red
	m_Colors[2] = RGB(255,255,0);   // Yellow
	m_Colors[3] = RGB(0,255,255);   // Turquoise
	m_Colors[4] = RGB(255,0,0); // White

	m_TextHeights[0] = 21;
	m_TextHeights[1] = 19;
	m_TextHeights[2] = 17;
	m_TextHeights[3] = 21;
	m_nCurrentFontHeight = m_TextHeights[NORMAL_TEXT_HEIGHT];


	m_Escapes[0] = '\t';
	m_Escapes[1] = '\n';
	m_Escapes[2] = '\r';
	m_Escapes[3] = '^';

	m_DisplaySpeed[0] = 70;
	m_DisplaySpeed[1] = 40;
	m_DisplaySpeed[2] = 10;

	m_CurrentSpeed = 1;
	m_ScrollAmount = -1;
	m_bProcessingBitmap = FALSE;

	m_ArrIndex = NULL;
	m_nCounter = 1;
	m_nClip = 0;

	m_bFirstTime = TRUE;
	m_bDrawText = FALSE;
	m_bFirstTurn = TRUE;
	m_Gradient = GRADIENT_NONE;
	m_bTransparent = FALSE;
	n_MaxWidth = 0;
	TimerOn = 0;
}

CCreditStatic::~CCreditStatic()
{
}


BEGIN_MESSAGE_MAP(CCreditStatic, CStatic)
	//{{AFX_MSG_MAP(CCreditStatic)
	ON_WM_ERASEBKGND()
	ON_WM_TIMER()
	ON_WM_DESTROY()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCreditStatic message handlers

BOOL CCreditStatic::StartScrolling()
{
	if(m_ArrCredit.IsEmpty())
		return FALSE;

	m_nCurrentFontHeight = m_TextHeights[NORMAL_TEXT_HEIGHT];
	m_fntArial.CreateFont(m_TextHeights[NORMAL_TEXT_HEIGHT], 0, 0, 0, 
		FW_THIN, FALSE, FALSE, 0, 
		ANSI_CHARSET,
		OUT_DEFAULT_PRECIS,
		CLIP_DEFAULT_PRECIS,
		PROOF_QUALITY,
		VARIABLE_PITCH | 0x04 | FF_DONTCARE,
		(LPSTR)"Arial");

	if(m_BmpMain.m_hObject != NULL)
	{
		m_BmpMain.DeleteObject();
		m_BmpMain.m_hObject = NULL;
	}
	
	TimerOn = SetTimer(DISPLAY_TIMER_ID,m_DisplaySpeed[m_CurrentSpeed],NULL);
    ASSERT(TimerOn != 0);

	m_ArrIndex = m_ArrCredit.GetHeadPosition();
	m_nCounter = 1;
	m_nClip = 0;

	m_bFirstTime = TRUE;
	m_bDrawText = FALSE;

	return TRUE;
}

void CCreditStatic::EndScrolling()
{
	KillTimer(DISPLAY_TIMER_ID);
	TimerOn = 0;

	if(m_BmpMain.m_hObject != NULL) {
		m_BmpMain.DeleteObject();
		m_BmpMain.m_hObject = NULL;
	}
}

void CCreditStatic::SetCredits(LPCTSTR credits,char delimiter)
{
	char *str,*ptr1,*ptr2;
    
	ASSERT(credits);

	if((str = strdup(credits)) == NULL)
		return;

	m_ArrCredit.RemoveAll();

	ptr1 = str;
	while((ptr2 = strchr(ptr1,delimiter)) != NULL) {
		*ptr2 = '\0';
		m_ArrCredit.AddTail(ptr1);
		ptr1 = ptr2+1;
	}
	m_ArrCredit.AddTail(ptr1);

	free(str);

	m_ArrIndex = m_ArrCredit.GetHeadPosition();
	m_nCounter = 1;
	m_nClip = 0;

	m_bFirstTime = TRUE;
	m_bDrawText = FALSE;
}

void CCreditStatic::SetCredits(UINT nID,char delimiter)
{
	CString credits;
	if(!credits.LoadString(nID))
		return;

	SetCredits((LPCTSTR)credits, delimiter);
}

void CCreditStatic::SetSpeed(UINT index, int speed)
{
	ASSERT(index <= DISPLAY_FAST);

	if(speed)
		m_DisplaySpeed[index] = speed;

	m_CurrentSpeed = index;
}

void CCreditStatic::SetColor(UINT index, COLORREF col)
{
	ASSERT(index <= NORMAL_TEXT_COLOR);

	m_Colors[index] = col;
}

void CCreditStatic::SetTextHeight(UINT index, int height)
{
	ASSERT(index <= NORMAL_TEXT_HEIGHT);

	m_TextHeights[index] = height;
}

void CCreditStatic::SetEscape(UINT index, char escape)
{
	ASSERT(index <= DISPLAY_BITMAP);

	m_Escapes[index] = escape;
}

void CCreditStatic::SetGradient(UINT value)
{
	ASSERT(value <= GRADIENT_LEFT_LIGHT);

	m_Gradient = value;
}

void CCreditStatic::SetTransparent(BOOL bTransparent)
{
	m_bTransparent = bTransparent;
}

BOOL CCreditStatic::OnEraseBkgnd(CDC* pDC) 
{
	return TRUE;
	
	//return CStatic::OnEraseBkgnd(pDC);
}

//************************************************************************
//	 OnTimer
//
//	 	On each of the display timers, scroll the window 1 unit. Each 20
//      units, fetch the next array element and load into work string. Call
//      Invalidate and UpdateWindow to invoke the OnPaint which will paint 
//      the contents of the newly updated work string.
//************************************************************************
void CCreditStatic::OnTimer(UINT nIDEvent) 
{
	if (nIDEvent != DISPLAY_TIMER_ID)
	{
		CStatic::OnTimer(nIDEvent);
		return;
	}

	BOOL bCheck = FALSE;

	if (!m_bProcessingBitmap)
	{
		if (m_nCounter++ % m_nCurrentFontHeight == 0)	 // every x timer events, show new line
		{
			m_nCounter=1;
			m_szWork = m_ArrCredit.GetNext(m_ArrIndex);
			if(m_bFirstTurn)
				bCheck = TRUE;
			if(m_ArrIndex == NULL)
			{
				m_bFirstTurn = FALSE;
				m_ArrIndex = m_ArrCredit.GetHeadPosition();
			}
			m_nClip = 0;
			m_bDrawText=TRUE;
		}
	}
	
    CClientDC dc(this);
	CRect m_ScrollRect;
	GetClientRect(&m_ScrollRect);
 
	CRect m_ClientRect(m_ScrollRect);
	m_ClientRect.left = (m_ClientRect.Width()-n_MaxWidth)/2;
	m_ClientRect.right = m_ClientRect.left + n_MaxWidth;

	MoveCredit(&dc, m_ScrollRect, m_ClientRect, bCheck);

	AddBackGround(&dc, m_ScrollRect, m_ClientRect);

	CStatic::OnTimer(nIDEvent);
}

void CCreditStatic::AddBackGround(CDC* pDC, CRect& m_ScrollRect, CRect& m_ClientRect)
{
	CDC memDC;
	memDC.CreateCompatibleDC( pDC );

	// Draw bitmap in the background if one has been set
	// Now create a mask
	CBitmap bitmap;
	bitmap.CreateCompatibleBitmap( pDC, m_ClientRect.Width(), m_ClientRect.Height() );
	CBitmap* pOldMemDCBitmap = memDC.SelectObject( &bitmap );
		
	CDC tempDC;
	tempDC.CreateCompatibleDC(pDC);
	CBitmap* pOldTempDCBitmap = tempDC.SelectObject( &m_BmpMain );

	memDC.BitBlt(0, 0, m_ClientRect.Width(), m_ClientRect.Height(), 
		&tempDC, m_ClientRect.left, m_ClientRect.top, SRCCOPY);
	CDC maskDC;
	maskDC.CreateCompatibleDC(pDC);
	CBitmap maskBitmap;

	// Create monochrome bitmap for the mask
	maskBitmap.CreateBitmap( m_ClientRect.Width(), m_ClientRect.Height(), 1, 1, NULL );
	CBitmap* pOldMaskDCBitmap = maskDC.SelectObject( &maskBitmap );
    memDC.SetBkColor(RGB(192,192,192));

	// Create the mask from the memory DC
	maskDC.BitBlt( 0, 0, m_ClientRect.Width(), m_ClientRect.Height(), &memDC, 0, 0, SRCCOPY );

	tempDC.SelectObject(pOldTempDCBitmap);
	pOldTempDCBitmap = tempDC.SelectObject( &m_bitmap );

	CDC imageDC;
	CBitmap bmpImage;
	imageDC.CreateCompatibleDC( pDC );
	bmpImage.CreateCompatibleBitmap( pDC, m_ScrollRect.Width(), m_ScrollRect.Height() );
	CBitmap* pOldImageDCBitmap = imageDC.SelectObject( &bmpImage );

	// Get x and y offset
	// Draw bitmap in tiled manner to imageDC
	for( int i = 0; i < m_ScrollRect.right; i += m_cxBitmap)
	{
		for( int j = 0; j < m_ScrollRect.bottom; j += m_cyBitmap)
		{
			imageDC.BitBlt( i, j, m_cxBitmap, m_cyBitmap, 
			&tempDC, 0, 0, SRCCOPY );
		}
	}

	// Set the background in memDC to black. Using SRCPAINT with black and any other
	// color results in the other color, thus making black the transparent color
	memDC.SetBkColor(RGB(0 , 0, 0));
	memDC.SetTextColor(RGB(255, 255, 255));
	memDC.BitBlt(0, 0, m_ClientRect.Width(), m_ClientRect.Height(), 
		&maskDC, 0, 0, SRCAND);

	// Set the foreground to black. See comment above.
	imageDC.SetBkColor(RGB(255,255,255));
	imageDC.SetTextColor(RGB(0,0,0));
	imageDC.BitBlt(m_ClientRect.left, m_ClientRect.top, m_ClientRect.Width(), m_ClientRect.Height(), 
		&maskDC, 0, 0, SRCAND);

	// Combine the foreground with the background
    imageDC.BitBlt(m_ClientRect.left, m_ClientRect.top, m_ClientRect.Width(), m_ClientRect.Height(), 
		&memDC, 0, 0,SRCPAINT);

	// Draw the final image to the screen   
	pDC->BitBlt( 0, 0, m_ScrollRect.Width(), m_ScrollRect.Height(), 
		&imageDC, 0, 0, SRCCOPY );

	imageDC.SelectObject(pOldImageDCBitmap);
	maskDC.SelectObject(pOldMaskDCBitmap);
	tempDC.SelectObject(pOldTempDCBitmap);
	memDC.SelectObject(pOldMemDCBitmap);
}

void CCreditStatic::MoveCredit(CDC *pDC, CRect& r, CRect& r2, BOOL bCheck)
{
	CDC memDC,memDC2;
    memDC.CreateCompatibleDC(pDC);
    memDC2.CreateCompatibleDC(pDC);
    
	COLORREF BackColor = (m_bTransparent && m_bitmap.m_hObject != NULL)? RGB(192,192,192) : m_Colors[BACKGROUND_COLOR];
	CBitmap *pOldMemDCBitmap = NULL;

	CRect r1;

	if(m_BmpMain.m_hObject == NULL)
	{
		m_BmpMain.CreateCompatibleBitmap( pDC, r.Width(), r.Height() );
		pOldMemDCBitmap = (CBitmap*)memDC.SelectObject(&m_BmpMain);
		memDC.FillSolidRect(&r,BackColor);
	}
	else
		pOldMemDCBitmap = (CBitmap*)memDC.SelectObject(&m_BmpMain);

	if(r2.Width() > 0)
	{
		CRgn RgnUpdate;
		memDC.ScrollDC(0,m_ScrollAmount,(LPCRECT)r,(LPCRECT)r2,&RgnUpdate,
						(LPRECT)r1);
    }
	else
	{
		r1 = r;
		r1.top = r1.bottom-abs(m_ScrollAmount);
	}

	m_nClip = m_nClip + abs(m_ScrollAmount);	
	

	//*********************************************************************
	//	FONT SELECTION
	CFont* pOldFont = NULL;
	memDC.SetTextColor(m_Colors[NORMAL_TEXT_COLOR]);
	if (pOldFont != NULL) memDC.SelectObject(pOldFont);
	pOldFont = memDC.SelectObject(&m_fntArial);

	memDC.FillSolidRect(&r1,BackColor);
	memDC.SetBkMode(TRANSPARENT);

	if(bCheck)
	{
		CSize size = memDC.GetTextExtent((LPCTSTR)m_szWork,m_szWork.GetLength());
		if(size.cx > n_MaxWidth)
		{
			n_MaxWidth = (size.cx > r.Width())? r.Width():size.cx;
			r2.left = (r.Width()-n_MaxWidth)/2;
			r2.right = r2.left + n_MaxWidth;
		}
			
	}

	CRect rc(r2);
	rc.top = rc.bottom-m_nClip;
	int x = memDC.DrawText((const char *)m_szWork,m_szWork.GetLength(),&rc,DT_TOP|DT_CENTER|
				DT_NOPREFIX | DT_SINGLELINE);	
	m_bDrawText=FALSE;

	if (pOldFont != NULL) memDC.SelectObject(pOldFont);
	memDC.SelectObject(pOldMemDCBitmap);
}

void CCreditStatic::OnDestroy() 
{
	CStatic::OnDestroy();

	m_ArrCredit.RemoveAll();

	if(TimerOn)
		ASSERT(KillTimer(DISPLAY_TIMER_ID));	
}

BOOL CCreditStatic::SetBkImage(UINT nIDResource)
{
    return SetBkImage( (LPCTSTR)nIDResource );
}

BOOL CCreditStatic::SetBkImage(LPCTSTR lpszResourceName)
{
    // If this is not the first call then Delete GDI objects
    if( m_bitmap.m_hObject != NULL )
		m_bitmap.DeleteObject();
    if( m_pal.m_hObject != NULL )
		m_pal.DeleteObject();
    
    
    HBITMAP hBmp = (HBITMAP)::LoadImage( AfxGetInstanceHandle(), 
            lpszResourceName, IMAGE_BITMAP, 0,0, LR_CREATEDIBSECTION );

     if( hBmp == NULL ) 
        return FALSE;

	m_bitmap.Attach( hBmp );
    BITMAP bm;
    m_bitmap.GetBitmap( &bm );
    m_cxBitmap = bm.bmWidth;
    m_cyBitmap = bm.bmHeight;

    // Create a logical palette for the bitmap
    DIBSECTION ds;
    BITMAPINFOHEADER &bmInfo = ds.dsBmih;
    m_bitmap.GetObject( sizeof(ds), &ds );

    int nColors = bmInfo.biClrUsed ? bmInfo.biClrUsed : 1 << bmInfo.biBitCount;

    // Create a halftone palette if colors > 256. 
    CClientDC dc(NULL);             // Desktop DC
    if( nColors > 256 )
        m_pal.CreateHalftonePalette( &dc );
    else
    {
        // Create the palette

        RGBQUAD *pRGB = new RGBQUAD[nColors];
        CDC memDC;
        memDC.CreateCompatibleDC(&dc);

        CBitmap* pOldMemDCBitmap = memDC.SelectObject( &m_bitmap );
        ::GetDIBColorTable( memDC, 0, nColors, pRGB );

        UINT nSize = sizeof(LOGPALETTE) + (sizeof(PALETTEENTRY) * nColors);
        LOGPALETTE *pLP = (LOGPALETTE *) new BYTE[nSize];

        pLP->palVersion = 0x300;
        pLP->palNumEntries = nColors;

        for( int i=0; i < nColors; i++)
        {
            pLP->palPalEntry[i].peRed = pRGB[i].rgbRed;
            pLP->palPalEntry[i].peGreen = pRGB[i].rgbGreen;
            pLP->palPalEntry[i].peBlue = pRGB[i].rgbBlue;
            pLP->palPalEntry[i].peFlags = 0;
        }

        m_pal.CreatePalette( pLP );

		memDC.SelectObject(pOldMemDCBitmap);
        delete[] pLP;
        delete[] pRGB;
    }
//    Invalidate();

    return TRUE;
}

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