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📄 remove.html

📁 a very good example of how to use java for a minesweeper game that is much like the windows one. Th
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<HTML>
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<!-- Generated by javadoc on Thu May 29 17:32:16 BST 2003 -->
<TITLE>
remove
</TITLE>
<META NAME="keywords" CONTENT="remove,remove class">
<LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style">
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<SCRIPT>
function asd()
{
parent.document.title="remove";
}
</SCRIPT>
<BODY BGCOLOR="white" onload="asd();">

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<H2>
Class remove</H2>
<PRE>
java.lang.Object
  |
  +--<B>remove</B>
</PRE>
<HR>
<DL>
<DT>public class <B>remove</B><DT>extends java.lang.Object</DL>

<P>
designed & build by Grahame batte email: g.batte@lancaster.ac.uklast modified on 23-05-03 used in my minesweeper aplication
<P>

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<TD><CODE><B><A HREF="remove.html#remove(int, int, int, int)">remove</A></B>(int&nbsp;x,       int&nbsp;y,       int&nbsp;row,       int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;remove removes allblank square next to square clicked</TD>
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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<A NAME="remove(int, int, int, int)"><!-- --></A><H3>
remove</H3>
<PRE>
public <B>remove</B>(int&nbsp;x,              int&nbsp;y,              int&nbsp;row,              int&nbsp;column)</PRE>
<DL>
<DD>remove removes allblank square next to square clicked
<P>
<DT><B>Parameters:</B><DD><CODE>x</CODE> - the row number of the square clicked on<DD><CODE>y</CODE> - the column number of the square clicked on<DD><CODE>column</CODE> - the number of columns asked for be the minesweeper class<DD><CODE>row</CODE> - the number of rows asked for be the minesweeper class</DL>

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