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Variable in class <A HREF="Square.html">Square</A>
<DD>mine indicates the state of a square, the square behaves appropriatly if it is a mine
<DT><A HREF="game.html#mines"><B>mines</B></A> -
Static variable in class <A HREF="game.html">game</A>
<DD>row,column,and mines anr the number of rows,columns and mines. used to pass the int around the program.
<DT><A HREF="MineSweeper.html"><B>MineSweeper</B></A> - class <A HREF="MineSweeper.html">MineSweeper</A>.<DD>designed & build by Grahame batte email: g.batte@lancaster.ac.uklast modified on 19-05-03 used in my minesweeper aplication<DT><A HREF="MineSweeper.html#MineSweeper()"><B>MineSweeper()</B></A> -
Constructor for class <A HREF="MineSweeper.html">MineSweeper</A>
<DD>MineSweeper constructs and displays the menu options,the optins panel then calls the game class the construct a game with x row y columns and z mines
<DT><A HREF="Square.html#mouseClicked(java.awt.event.MouseEvent)"><B>mouseClicked(MouseEvent)</B></A> -
Method in class <A HREF="Square.html">Square</A>
<DD>not used in this program
<DT><A HREF="Square.html#mouseEntered(java.awt.event.MouseEvent)"><B>mouseEntered(MouseEvent)</B></A> -
Method in class <A HREF="Square.html">Square</A>
<DD>not used in this program
<DT><A HREF="Square.html#mouseExited(java.awt.event.MouseEvent)"><B>mouseExited(MouseEvent)</B></A> -
Method in class <A HREF="Square.html">Square</A>
<DD>not used in this program
<DT><A HREF="Square.html#mousePressed(java.awt.event.MouseEvent)"><B>mousePressed(MouseEvent)</B></A> -
Method in class <A HREF="Square.html">Square</A>
<DD>mousedPresed changes the state of the simle when a button is clicked
<DT><A HREF="Square.html#mouseReleased(java.awt.event.MouseEvent)"><B>mouseReleased(MouseEvent)</B></A> -
Method in class <A HREF="Square.html">Square</A>
<DD>mousedReleased adds the funtions to the square, increments the numclicked, starts the timer, changes the state of the smile and of the game,places and removes flags, explodes mines(makes then red), updates the flags left display and uncovers the square.
</DL>
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<A NAME="_N_"><!-- --></A><H2>
<B>N</B></H2>
<DL>
<DT><A HREF="Square.html#numclicks"><B>numclicks</B></A> -
Static variable in class <A HREF="Square.html">Square</A>
<DD>numclick indicates the number of times the mouse is click during a game, its main use is the start the timer thread when numclicks == 1 and to stop the thread if ==0
<DT><A HREF="game.html#numUncovered"><B>numUncovered</B></A> -
Static variable in class <A HREF="game.html">game</A>
<DD>numUncovered is the number of squares on the game that have been uncovered. used to determine when the game is over.
</DL>
<HR>
<A NAME="_O_"><!-- --></A><H2>
<B>O</B></H2>
<DL>
<DT><A HREF="MineSweeper.html#one"><B>one</B></A> -
Static variable in class <A HREF="MineSweeper.html">MineSweeper</A>
<DD>one displays the units of the number of flags left digital display
</DL>
<HR>
<A NAME="_R_"><!-- --></A><H2>
<B>R</B></H2>
<DL>
<DT><A HREF="remove.html"><B>remove</B></A> - class <A HREF="remove.html">remove</A>.<DD>designed & build by Grahame batte email: g.batte@lancaster.ac.uklast modified on 23-05-03 used in my minesweeper aplication<DT><A HREF="remove.html#remove(int, int, int, int)"><B>remove(int, int, int, int)</B></A> -
Constructor for class <A HREF="remove.html">remove</A>
<DD>remove removes allblank square next to square clicked
<DT><A HREF="game.html#row"><B>row</B></A> -
Static variable in class <A HREF="game.html">game</A>
<DD>row,column,and mines anr the number of rows,columns and mines. used to pass the int around the program.
<DT><A HREF="timer.html#run()"><B>run()</B></A> -
Method in class <A HREF="timer.html">timer</A>
<DD>run runs the timer theard when GameOver is false and whent Square.numclicks is greater then 0.this means the thread stops when the game is over and only starts once when the the frist click happens.
</DL>
<HR>
<A NAME="_S_"><!-- --></A><H2>
<B>S</B></H2>
<DL>
<DT><A HREF="build.html#s"><B>s</B></A> -
Static variable in class <A HREF="build.html">build</A>
<DD>s is an array of squares
<DT><A HREF="build.html#squ"><B>squ</B></A> -
Static variable in class <A HREF="build.html">build</A>
<DD>Square squ is an instance of a square. replaced each time round the loop.
<DT><A HREF="Square.html"><B>Square</B></A> - class <A HREF="Square.html">Square</A>.<DD>designed & build by Grahame batte email: g.batte@lancaster.ac.uklast modified on 22-05-03 used in my minesweeper aplication<DT><A HREF="Square.html#Square(int, int)"><B>Square(int, int)</B></A> -
Constructor for class <A HREF="Square.html">Square</A>
<DD>Square creats a square for display on the game. at location x y. it is called be the game class. also adds functons to the square
<DT><A HREF="Square.html#sUncovered"><B>sUncovered</B></A> -
Variable in class <A HREF="Square.html">Square</A>
<DD>sUncovered indicates where a square has been uncovered or not.
</DL>
<HR>
<A NAME="_T_"><!-- --></A><H2>
<B>T</B></H2>
<DL>
<DT><A HREF="Square.html#T"><B>T</B></A> -
Static variable in class <A HREF="Square.html">Square</A>
<DD>T1 the int representing the units in the flags left
<DT><A HREF="Square.html#T10"><B>T10</B></A> -
Static variable in class <A HREF="Square.html">Square</A>
<DD>T1 the int representing the units in the flags left
<DT><A HREF="Square.html#T100"><B>T100</B></A> -
Static variable in class <A HREF="Square.html">Square</A>
<DD>T1 the int representing the units in the flags left
<DT><A HREF="MineSweeper.html#ten"><B>ten</B></A> -
Static variable in class <A HREF="MineSweeper.html">MineSweeper</A>
<DD>ten displays the tens of the number of flags left digital display
<DT><A HREF="MineSweeper.html#time1"><B>time1</B></A> -
Static variable in class <A HREF="MineSweeper.html">MineSweeper</A>
<DD>time1 displays the units of the amount of time past
<DT><A HREF="timer.html#Time1"><B>Time1</B></A> -
Static variable in class <A HREF="timer.html">timer</A>
<DD>Time1 is the units of secounds passed
<DT><A HREF="MineSweeper.html#time10"><B>time10</B></A> -
Static variable in class <A HREF="MineSweeper.html">MineSweeper</A>
<DD>time10 displays the tens of the amount of time past
<DT><A HREF="timer.html#Time10"><B>Time10</B></A> -
Static variable in class <A HREF="timer.html">timer</A>
<DD>Time10 is the tens of secounds passed
<DT><A HREF="MineSweeper.html#time100"><B>time100</B></A> -
Static variable in class <A HREF="MineSweeper.html">MineSweeper</A>
<DD>time100 displays the hundreds of the amount of time past
<DT><A HREF="timer.html#Time100"><B>Time100</B></A> -
Static variable in class <A HREF="timer.html">timer</A>
<DD>Time100 is the hundereds of secounds passed
<DT><A HREF="timer.html#timegone"><B>timegone</B></A> -
Variable in class <A HREF="timer.html">timer</A>
<DD>timegone is the amount of time elapsed.
<DT><A HREF="timer.html"><B>timer</B></A> - class <A HREF="timer.html">timer</A>.<DD>designed & build by Grahame batte email: g.batte@lancaster.ac.uklast modified on 22-05-03 used in my minesweeper aplication<DT><A HREF="timer.html#timer()"><B>timer()</B></A> -
Constructor for class <A HREF="timer.html">timer</A>
<DD>timer constructs a new thread to update the time elapsed. timer is called by a square when the mouse is frist clicked
</DL>
<HR>
<A HREF="#_A_">A</A> <A HREF="#_B_">B</A> <A HREF="#_C_">C</A> <A HREF="#_F_">F</A> <A HREF="#_G_">G</A> <A HREF="#_H_">H</A> <A HREF="#_I_">I</A> <A HREF="#_M_">M</A> <A HREF="#_N_">N</A> <A HREF="#_O_">O</A> <A HREF="#_R_">R</A> <A HREF="#_S_">S</A> <A HREF="#_T_">T</A>
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