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📄 forwwtfull.java

📁 jpeg2000编解码
💻 JAVA
📖 第 1 页 / 共 3 页
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                decomposedComps[c] = new DataBlkInt(0,0,w,h);                bufblk = new DataBlkInt();            } else {                decomposedComps[c] = new DataBlkFloat(0,0,w,h);                bufblk = new DataBlkFloat();            }	                // Get data from source line by line (this diminishes the memory            // requirements on the data source)            dst_data = decomposedComps[c].getData();            int lstart = getCompULX(c);            bufblk.ulx = lstart;            bufblk.w = w;            bufblk.h = 1;            int kk = getCompULY(c);            for (k=0; k<h; k++,kk++) {                bufblk.uly = kk;                bufblk.ulx = lstart;                bufblk = src.getInternCompData(bufblk,c);                System.arraycopy(bufblk.getData(),bufblk.offset,                                 dst_data,k*w,w);            }                                    //Decompose source image            waveletTreeDecomposition(decomposedComps[c],                                     getAnSubbandTree(tIdx,c),c); 	                // Make the first subband the current one            currentSubband[c] = getNextSubband(c);            lastn[c] = -1;            lastm[c] = 0;        }                // Get the next code-block to "send"        do {            // Calculate number of code-blocks in current subband            ncblks = currentSubband[c].numCb;            // Goto next code-block            lastn[c]++;            if (lastn[c] == ncblks.x) { // Got to end of this row of                // code-blocks                lastn[c] = 0;                lastm[c]++;            }            if (lastm[c] < ncblks.y) {                // Not past the last code-block in the subband, we can return                // this code-block                break;            }            // If we get here we already sent all code-blocks in this subband,            // goto next subband            currentSubband[c] = getNextSubband(c);            lastn[c] = -1;            lastm[c] = 0;            if ( currentSubband[c] == null ) {                // We don't need the transformed data any more (a priori)                decomposedComps[c] = null;                // All code-blocks from all subbands in the current                // tile have been returned so we return a null                // reference                return null;            }            // Loop to find the next code-block        } while (true);                // Project code-block partition origin to subband. Since the origin is        // always 0 or 1, it projects to the low-pass side (throught the ceil        // operator) as itself (i.e. no change) and to the high-pass side        // (through the floor operator) as 0, always.        acb0x = cb0x;        acb0y = cb0y;        switch (currentSubband[c].sbandIdx) {        case Subband.WT_ORIENT_LL:            // No need to project since all low-pass => nothing to do            break;        case Subband.WT_ORIENT_HL:            acb0x = 0;            break;        case Subband.WT_ORIENT_LH:            acb0y = 0;            break;        case Subband.WT_ORIENT_HH:            acb0x = 0;            acb0y = 0;            break;        default:            throw new Error("Internal JJ2000 error");        }        // Initialize output code-block        if (cblk==null) {            if (intData) {                cblk = new CBlkWTDataInt();            } else {                cblk = new CBlkWTDataFloat();            }        }        cbn = lastn[c];        cbm = lastm[c];        sb = currentSubband[c];        cblk.n = cbn;        cblk.m = cbm;        cblk.sb = sb;        // Calculate the indexes of first code-block in subband with respect        // to the partitioning origin, to then calculate the position and size        // NOTE: when calculating "floor()" by integer division the dividend        // and divisor must be positive, we ensure that by adding the divisor        // to the dividend and then substracting 1 to the result of the        // division        cn = (sb.ulcx-acb0x+sb.nomCBlkW)/sb.nomCBlkW-1;        cm = (sb.ulcy-acb0y+sb.nomCBlkH)/sb.nomCBlkH-1;        if(cbn==0) { // Left-most code-block, starts where subband starts            cblk.ulx = sb.ulx;        } else {            // Calculate starting canvas coordinate and convert to subb. coords            cblk.ulx = (cn+cbn)*sb.nomCBlkW - (sb.ulcx-acb0x) + sb.ulx;        }        if(cbm==0) { // Bottom-most code-block, starts where subband starts            cblk.uly = sb.uly;        } else {            cblk.uly = (cm+cbm)*sb.nomCBlkH - (sb.ulcy-acb0y) + sb.uly;        }        if(cbn<ncblks.x-1) {            // Calculate where next code-block starts => width            cblk.w = (cn+cbn+1)*sb.nomCBlkW - (sb.ulcx-acb0x) + sb.ulx -                cblk.ulx;        } else { // Right-most code-block, ends where subband ends            cblk.w = sb.ulx+sb.w-cblk.ulx;        }        if(cbm<ncblks.y-1) {            // Calculate where next code-block starts => height            cblk.h = (cm+cbm+1)*sb.nomCBlkH - (sb.ulcy-acb0y) + sb.uly -                cblk.uly;        } else { // Bottom-most code-block, ends where subband ends            cblk.h = sb.uly+sb.h-cblk.uly;        }        cblk.wmseScaling = 1f;         // Since we are in getNextInternCodeBlock() we can return a        // reference to the internal buffer, no need to copy. Just initialize        // the 'offset' and 'scanw'        cblk.offset = cblk.uly*decomposedComps[c].w+cblk.ulx;        cblk.scanw = decomposedComps[c].w;        // For the data just put a reference to our buffer        cblk.setData(decomposedComps[c].getData());        // Return code-block        return cblk;    }        /**     * Returns the next code-block in the current tile for the specified     * component, as a copy (see below). The order in which code-blocks are     * returned is not specified. However each code-block is returned only     * once and all code-blocks will be returned if the method is called 'N'     * times, where 'N' is the number of code-blocks in the tile. After all     * the code-blocks have been returned for the current tile calls to this     * method will return 'null'.     *     * <p>When changing the current tile (through 'setTile()' or 'nextTile()')     * this method will always return the first code-block, as if this method     * was never called before for the new current tile.</p>     *     * <p>The data returned by this method is always a copy of the internal     * data of this object, and it can be modified "in place" without     * any problems after being returned. The 'offset' of the returned data is     * 0, and the 'scanw' is the same as the code-block width.  The 'magbits'     * of the returned data is not set by this method and should be     * ignored. See the 'CBlkWTData' class.</p>     *     * <p>The 'ulx' and 'uly' members of the returned 'CBlkWTData' object     * contain the coordinates of the top-left corner of the block, with     * respect to the tile, not the subband.</p>     *     * @param c The component for which to return the next code-block.     *     * @param cblk If non-null this object will be used to return the new     * code-block. If null a new one will be allocated and returned. If the     * "data" array of the object is non-null it will be reused, if possible,     * to return the data.     *     * @return The next code-block in the current tile for component 'c', or     * null if all code-blocks for the current tile have been returned.     *     * @see CBlkWTData     * */    public CBlkWTData getNextCodeBlock(int c, CBlkWTData cblk) {        // We can not directly use getNextInternCodeBlock() since that returns        // a reference to the internal buffer, we have to copy that data        int j,k;        int w;        Object dst_data; // a int[] or float[] object        int[] dst_data_int;        float[] dst_data_float;        Object src_data; // a int[] or float[] object	intData = (filters.getWTDataType(tIdx,c)==DataBlk.TYPE_INT);        dst_data = null;        // Cache the data array, if any        if (cblk != null) {            dst_data = cblk.getData();        }        // Get the next code-block        cblk = getNextInternCodeBlock(c,cblk);        if (cblk == null) {            return null; // No more code-blocks in current tile for component            // c        }        // Ensure size of output buffer        if (intData) { // int data            dst_data_int = (int[]) dst_data;            if (dst_data_int == null || dst_data_int.length < cblk.w*cblk.h) {                dst_data = new int[cblk.w*cblk.h];            }        } else { // float data            dst_data_float = (float[]) dst_data;            if (dst_data_float == null ||                dst_data_float.length < cblk.w*cblk.h) {                dst_data = new float[cblk.w*cblk.h];            }        }	        // Copy data line by line        src_data = cblk.getData();        w = cblk.w;        for (j = w*(cblk.h-1), k = cblk.offset+(cblk.h-1)*cblk.scanw;             j >= 0; j -= w, k -= cblk.scanw) {            System.arraycopy(src_data,k,dst_data,j,w);        }        cblk.setData(dst_data);        cblk.offset = 0;        cblk.scanw = w;	        return cblk;    }        /**      * Return the data type of this CBlkWTDataSrc. Its value should be either     * DataBlk.TYPE_INT or DataBlk.TYPE_FLOAT but can change according to the     * current tile-component.     *     * @param t The index of the tile for which to return the data type.     *     * @param c The index of the component for which to return the data type.     *     * @return Current data type     * */    public int getDataType(int t,int c) {	return filters.getWTDataType(t,c);    }    /**     * Returns the next subband that will be used to get the next code-block     * to return by the getNext[Intern]CodeBlock method.     *     * @param c The component     *     * @return Its returns the next subband that will be used to get the next     * code-block to return by the getNext[Intern]CodeBlock method.     **/    private SubbandAn getNextSubband(int c) {        int down = 1;        int up = 0;        int direction = down;        SubbandAn nextsb;                nextsb = currentSubband[c];        //If it is the first call to this method        if(nextsb == null) {            nextsb = getAnSubbandTree(tIdx,c);            //If there is no decomposition level then send the whole image            if(!nextsb.isNode) {                return nextsb;            }        }                //Find the next subband to send        do {            //If the current subband is null then break            if(nextsb == null) {                break;            }                            //If the current subband is a leaf then select the next leaf to            //send or go up in the decomposition tree if the leaf was a LL            //one.            else if(!nextsb.isNode) {                switch (nextsb.orientation) {                    case Subband.WT_ORIENT_HH :                        nextsb = (SubbandAn)nextsb.getParent().getLH();                        direction = down;                        break;                    case Subband.WT_ORIENT_LH :                        nextsb = (SubbandAn)nextsb.getParent().getHL();                        direction = down;                        break;                    case Subband.WT_ORIENT_HL :                        nextsb = (SubbandAn)nextsb.getParent().getLL();                        direction = down;                        break;                    case Subband.WT_ORIENT_LL :                        nextsb = (SubbandAn)nextsb.getParent();                        direction = up;                        break;                }            }                        //Else if the current subband is a node             else if(nextsb.isNode) {                //If the direction is down the select the HH subband of the                //current node.                if(direction == down) {                    nextsb = (SubbandAn)nextsb.getHH();                }                //Else the direction is up the select the next node to cover                //or still go up in the decomposition tree if the node is a LL                //subband                else if(direction == up) {                    switch (nextsb.orientation) {                        case Subband.WT_ORIENT_HH :                            nextsb = (SubbandAn)nextsb.getParent().getLH();                            direction = down;                            break;                        case Subband.WT_ORIENT_LH :                            nextsb = (SubbandAn)nextsb.getParent().getHL();                            direction = down;                            break;                        case Subband.WT_ORIENT_HL :                            nextsb = (SubbandAn)nextsb.getParent().getLL();                            direction = down;                            break;                        case Subband.WT_ORIENT_LL :                            nextsb = (SubbandAn)nextsb.getParent();                            direction = up;                            break;                    }                }            }                        if(nextsb == null) {                break;                           }

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