📄 setdlg.cpp
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// SetDlg.cpp : implementation file
//
#include "stdafx.h"
#include "GPS.h"
#include "SetDlg.h"
#include "PowerDlg.h"
#include "TimeDlg.h"
#include "InfoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSetDlg dialog
#include "BrightDlg.h"
#include "VolumeDlg.h"
#include "LanguageDlg.h"
CSetDlg::CSetDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSetDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSetDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CSetDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSetDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSetDlg, CDialog)
//{{AFX_MSG_MAP(CSetDlg)
ON_WM_ERASEBKGND()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_PAINT()
ON_WM_KEYDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSetDlg message handlers
BOOL CSetDlg::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
BITMAP bmpInfo;
m_BackScreenBitmap.GetBitmap(&bmpInfo);
// Create an in-memory DC compatible with the
// display DC we're using to paint
CDC dcMemory;
dcMemory.CreateCompatibleDC(pDC);
// Select the bitmap into the in-memory DC
CBitmap* pOldBitmap = dcMemory.SelectObject(&m_BackScreenBitmap);
// Find a centerpoint for the bitmap in the client area
CRect rect;
GetClientRect(&rect);
// Copy the bits from the in-memory DC into the on-
// screen DC to actually do the painting. Use the centerpoint
// we computed for the target offset.
pDC->BitBlt(0, 0, bmpInfo.bmWidth, bmpInfo.bmHeight, &dcMemory,
0, 0, SRCCOPY);
dcMemory.SelectObject(pOldBitmap);
return TRUE;
}
void CSetDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
m_prePick = m_currentPick ;
for ( int i = 0 ; i < 9 ; i ++ )
{
if ( m_rect[i].PtInRect (point) )
{
{
CDC* pDC = GetDC () ;
CDC memDC ;
memDC.CreateCompatibleDC ( pDC ) ;
CBitmap bmp ;
switch ( m_prePick )
{
case 0:
{//白
bmp.LoadBitmap ( IDB_SET_BRIGHT_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 1:
{
bmp.LoadBitmap ( IDB_SET_LANGUANG_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 2:
{
bmp.LoadBitmap ( IDB_SET_LCD_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 3:
{
bmp.LoadBitmap ( IDB_SET_VOLUME_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 4:
{
bmp.LoadBitmap ( IDB_SET_POWER_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 5:
{
bmp.LoadBitmap ( IDB_SET_INFO_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 6:
{
bmp.LoadBitmap ( IDB_SET_GPS_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 7:
{
bmp.LoadBitmap ( IDB_SET_TIME_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 8:
{
bmp.LoadBitmap ( IDB_SET_CANCEL_B ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp ) ;
pDC->BitBlt ( m_rect[m_prePick].TopLeft().x, m_rect[m_prePick].TopLeft().y, m_rect[m_prePick].Width(),
m_rect[m_prePick].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
}
CBitmap bmp1 ;
switch ( i )
{
case 0:
{
//load the bitmap
//黑
bmp1.LoadBitmap ( IDB_SET_BRIGHT_B ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 1:
{
//load the bitmap
bmp1.LoadBitmap ( IDB_SET_LANGUAGE_B) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 2:
{
//load the bitmap
bmp1.LoadBitmap ( IDB_SET_LCD_B ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 3:
{
//load the bitmap
bmp1.LoadBitmap ( IDB_SET_VOLUME_B ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 4:
{
//load the bitmap
bmp1.LoadBitmap ( IDB_SET_POWER_B ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
// AfxMessageBox(L"asdf",MB_OK);
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 5:
{
//load the bitmap
bmp1.LoadBitmap ( IDB_SET_INFO_B ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 6:
{
//load the bitmap
bmp1.LoadBitmap ( IDB_SET_GPS_B ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 7:
{
//load the bitmap
bmp1.LoadBitmap ( IDB_SET_TIME_B ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
case 8:
{
//load the bitmap
bmp1.LoadBitmap ( IDB_SET_CANCEL_W ) ;
CBitmap* pOldBitmap = memDC.SelectObject ( &bmp1 ) ;
pDC->BitBlt ( m_rect[i].TopLeft().x, m_rect[i].TopLeft().y, m_rect[i].Width(),
m_rect[i].Height(), &memDC, 0, 0, SRCCOPY ) ;
memDC.SelectObject ( pOldBitmap ) ;
break ;
}
}
memDC.DeleteDC () ;
ReleaseDC ( pDC ) ;
m_currentPick = i ;
}
}
}
}
void CSetDlg::OnLButtonUp(UINT nFlags, CPoint point)
{
CBrightDlg bright_dlg;
CPowerDlg power_dlg;
CTimeDlg time_dlg;
CVolumeDlg volume_dlg;
CLanguageDlg language_dlg;
CInfoDlg info_dlg;
PROCESS_INFORMATION info;
// TODO: Add your message handler code here and/or call default
CopyBMP(IDB_SET_BRIGHT_W,0);
CopyBMP(IDB_SET_LANGUANG_W,1);
CopyBMP(IDB_SET_LCD_W,2);
CopyBMP(IDB_SET_VOLUME_W,3);
CopyBMP(IDB_SET_POWER_W,4);
CopyBMP(IDB_SET_INFO_W,5);
CopyBMP(IDB_SET_GPS_W,6);
CopyBMP(IDB_SET_TIME_W,7);
CopyBMP(IDB_SET_CANCEL_B,8);
m_bIsExecute = FALSE ;
for ( int i = 0 ; i < 9 ; i ++ )
{
if ( m_rect[i].PtInRect (point) )
{
if ( m_currentPick == i)
{
m_bIsExecute =TRUE ;
switch (i)
{
case 0:
bright_dlg.DoModal();
break ;
case 1:
language_dlg.DoModal();
break ;
case 2:
if(!(CreateProcess(TEXT("\\Storage Card\\TouchCal.exe"),NULL,NULL,NULL,NULL,CREATE_NEW_CONSOLE,
NULL,NULL,NULL, &info)))
{
MessageBox(TEXT("Can't run !"),TEXT("Error"));
}
break ;
case 3:
volume_dlg.DoModal();
break ;
case 4:
power_dlg.DoModal();
break ;
case 5:
info_dlg.DoModal();
break ;
case 6:
break ;
case 7:
time_dlg.DoModal();
break ;
case 8:
CDialog::OnCancel();
break ;
default:
break ;
}
}
}
}
}
void CSetDlg::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
DrawInterface(dc);
// Do not call CDialog::OnPaint() for painting messages
}
BOOL CSetDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
m_Left=0;
m_Top=0;
m_Width=320;
m_Height=240;
::SetWindowPos(this->GetSafeHwnd(),HWND_TOP,m_Left, m_Top,
m_Width, m_Height,SWP_SHOWWINDOW);
CenterWindow(GetDesktopWindow()); // center to the hpc screen
// TODO: Add extra initialization here
m_BackScreenBitmap.LoadBitmap(IDB_SET_BKG);
SetToolRectangle();
m_prePick=-1;
m_currentPick=0;
m_bIsExecute=FALSE ;
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CSetDlg::SetToolRectangle()
{
m_rect [0].SetRect(127,30,169,84);
m_rect [1].SetRect(191,31,236,84);
m_rect [2].SetRect(248,28,312,87);
m_rect [3].SetRect(128,93,166,141);
m_rect [4].SetRect(195,95,244,149);
m_rect [5].SetRect(253,92,305,150);
m_rect [6].SetRect(123,158,171,210);
m_rect [7].SetRect(196,158,232,211);
m_rect [8].SetRect(275,198,310,233);
// logo.SetRect(9,11,151,41);
}
void CSetDlg::DrawInterface(CDC &dc)
{
CDC memDC ;
memDC.CreateCompatibleDC ( &dc ) ;
CBitmap* pBitmap ; //load all bitmap
CBitmap* pOldBitmap ; //save old bitmap temp
//.............................................................
//分配bitmap对象内存
pBitmap = new CBitmap ;
if (m_NavRefresh || m_currentPick == 0)
{
//黑
pBitmap ->LoadBitmap ( IDB_SET_BRIGHT_B ) ;
pOldBitmap = memDC.SelectObject ( pBitmap ) ;
//将图片COPY到指定的像素位置
dc.BitBlt ( m_rect[0].TopLeft().x, m_rect[0].TopLeft().y, 111, 111, &memDC, 0, 0, SRCCOPY ) ;
}
else
{ //白
pBitmap ->LoadBitmap ( IDB_SET_BRIGHT_W) ;
pOldBitmap = memDC.SelectObject ( pBitmap ) ;
//将图片COPY到指定的像素位置
dc.BitBlt ( m_rect[0].TopLeft().x, m_rect[0].TopLeft().y, 111, 111, &memDC, 0, 0, SRCCOPY ) ;
}
memDC.SelectObject ( pOldBitmap ) ;
//释放bitmap对象内存
delete pBitmap ;
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