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📄 chess.vcp

📁 EVC4.0开发的国际象棋的元代码
💻 VCP
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!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\NewDialog.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_NEWDI=\
	".\Global.h"\
	".\NewDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_NEWDI=\
	".\Global.h"\
	".\NewDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_NEWDI=\
	".\Global.h"\
	".\NewDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_NEWDI=\
	".\Global.h"\
	".\NewDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_NEWDI=\
	".\Global.h"\
	".\NewDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_NEWDI=\
	".\Global.h"\
	".\NewDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_NEWDI=\
	".\Global.h"\
	".\NewDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_NEWDI=\
	".\Global.h"\
	".\NewDialog.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\OptionsDialog.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_OPTIO=\
	".\Global.h"\
	".\myapp.h"\
	".\OptionsDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_OPTIO=\
	".\Global.h"\
	".\myapp.h"\
	".\OptionsDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_OPTIO=\
	".\Global.h"\
	".\myapp.h"\
	".\OptionsDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_OPTIO=\
	".\Global.h"\
	".\myapp.h"\
	".\OptionsDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_OPTIO=\
	".\Global.h"\
	".\myapp.h"\
	".\OptionsDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_OPTIO=\
	".\Global.h"\
	".\myapp.h"\
	".\OptionsDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_OPTIO=\
	".\Global.h"\
	".\myapp.h"\
	".\OptionsDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_OPTIO=\
	".\Global.h"\
	".\myapp.h"\
	".\OptionsDialog.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\SearchAgent.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_SEARC=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_SEARC=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_SEARC=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_SEARC=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_SEARC=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_SEARC=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_SEARC=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_SEARC=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\SplashScreen.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_SPLAS=\
	".\Global.h"\
	{$(INCLUDE)}"SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_SPLAS=\
	".\Global.h"\
	{$(INCLUDE)}"SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_SPLAS=\
	".\Global.h"\
	
NODEP_CPP_SPLAS=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_SPLAS=\
	".\Global.h"\
	
NODEP_CPP_SPLAS=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_SPLAS=\
	".\Global.h"\
	
NODEP_CPP_SPLAS=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_SPLAS=\
	".\Global.h"\
	
NODEP_CPP_SPLAS=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_SPLAS=\
	".\Global.h"\
	
NODEP_CPP_SPLAS=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_SPLAS=\
	".\Global.h"\
	
NODEP_CPP_SPLAS=\
	".\SplashDialog.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\TranspositionTable.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_TRANS=\
	".\Global.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_TRANS=\
	".\Global.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_TRANS=\
	".\Global.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_TRANS=\
	".\Global.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_TRANS=\
	".\Global.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_TRANS=\
	".\Global.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_TRANS=\
	".\Global.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_TRANS=\
	".\Global.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\AboutDialog.h
# End Source File
# Begin Source File

SOURCE=.\Global.h
# End Source File
# Begin Source File

SOURCE=.\LastMove.h
# End Source File
# Begin Source File

SOURCE=.\Moves.h
# End Source File
# Begin Source File

SOURCE=.\MusicPlayer.h
# End Source File
# Begin Source File

SOURCE=.\myapp.h
# End Source File
# Begin Source File

SOURCE=.\mydialog.h
# End Source File
# Begin Source File

SOURCE=.\myframe.h
# End Source File
# Begin Source File

SOURCE=.\NewDialog.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\OneMove.h
# End Source File
# Begin Source File

SOURCE=.\OptionsDialog.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# Begin Source File

SOURCE=.\SearchAgent.h
# End Source File
# Begin Source File

SOURCE=.\SplashScreen.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\TranspositionTable.h
# End Source File
# Begin Source File

SOURCE=.\TransTableEntry.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\bitmap1.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap3.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap4.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap7.bmp
# End Source File
# Begin Source File

SOURCE=.\icon1.ico
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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