chess.vcp

来自「EVC4.0开发的国际象棋的元代码」· VCP 代码 · 共 1,681 行 · 第 1/3 页

VCP
1,681
字号

DEP_CPP_GLOBA=\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\SearchAgent.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\LastMove.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_LASTM=\
	".\LastMove.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_LASTM=\
	".\LastMove.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_LASTM=\
	".\LastMove.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_LASTM=\
	".\LastMove.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_LASTM=\
	".\LastMove.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_LASTM=\
	".\LastMove.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_LASTM=\
	".\LastMove.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_LASTM=\
	".\LastMove.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Moves.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_MOVES=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_MOVES=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_MOVES=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_MOVES=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_MOVES=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_MOVES=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_MOVES=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_MOVES=\
	".\Global.h"\
	".\Moves.h"\
	".\OneMove.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MusicPlayer.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_MUSIC=\
	".\Global.h"\
	".\MusicPlayer.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_MUSIC=\
	".\Global.h"\
	".\MusicPlayer.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_MUSIC=\
	".\Global.h"\
	".\MusicPlayer.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_MUSIC=\
	".\Global.h"\
	".\MusicPlayer.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_MUSIC=\
	".\Global.h"\
	".\MusicPlayer.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_MUSIC=\
	".\Global.h"\
	".\MusicPlayer.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_MUSIC=\
	".\Global.h"\
	".\MusicPlayer.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_MUSIC=\
	".\Global.h"\
	".\MusicPlayer.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\myapp.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_MYAPP=\
	".\Global.h"\
	".\LastMove.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_MYAPP=\
	".\Global.h"\
	".\LastMove.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_MYAPP=\
	".\Global.h"\
	".\LastMove.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_MYAPP=\
	".\Global.h"\
	".\LastMove.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_MYAPP=\
	".\Global.h"\
	".\LastMove.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_MYAPP=\
	".\Global.h"\
	".\LastMove.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_MYAPP=\
	".\Global.h"\
	".\LastMove.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_MYAPP=\
	".\Global.h"\
	".\LastMove.h"\
	".\myapp.h"\
	".\myframe.h"\
	".\OneMove.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\mydialog.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_MYDIA=\
	".\Global.h"\
	".\mydialog.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_MYDIA=\
	".\Global.h"\
	".\mydialog.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_MYDIA=\
	".\Global.h"\
	".\mydialog.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_MYDIA=\
	".\Global.h"\
	".\mydialog.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_MYDIA=\
	".\Global.h"\
	".\mydialog.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_MYDIA=\
	".\Global.h"\
	".\mydialog.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_MYDIA=\
	".\Global.h"\
	".\mydialog.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_MYDIA=\
	".\Global.h"\
	".\mydialog.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\myframe.cpp

!IF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Release"

DEP_CPP_MYFRA=\
	".\AboutDialog.h"\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\mydialog.h"\
	".\myframe.h"\
	".\NewDialog.h"\
	".\OneMove.h"\
	".\OptionsDialog.h"\
	".\StdAfx.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	{$(INCLUDE)}"SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE MIPSII) Debug"

DEP_CPP_MYFRA=\
	".\AboutDialog.h"\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\mydialog.h"\
	".\myframe.h"\
	".\NewDialog.h"\
	".\OneMove.h"\
	".\OptionsDialog.h"\
	".\StdAfx.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	{$(INCLUDE)}"SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Release"

DEP_CPP_MYFRA=\
	".\AboutDialog.h"\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\mydialog.h"\
	".\myframe.h"\
	".\NewDialog.h"\
	".\OneMove.h"\
	".\OptionsDialog.h"\
	".\StdAfx.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	
NODEP_CPP_MYFRA=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE emulator) Debug"

DEP_CPP_MYFRA=\
	".\AboutDialog.h"\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\mydialog.h"\
	".\myframe.h"\
	".\NewDialog.h"\
	".\OneMove.h"\
	".\OptionsDialog.h"\
	".\StdAfx.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	
NODEP_CPP_MYFRA=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Release"

DEP_CPP_MYFRA=\
	".\AboutDialog.h"\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\mydialog.h"\
	".\myframe.h"\
	".\NewDialog.h"\
	".\OneMove.h"\
	".\OptionsDialog.h"\
	".\StdAfx.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	
NODEP_CPP_MYFRA=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE ARMV4) Debug"

DEP_CPP_MYFRA=\
	".\AboutDialog.h"\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\mydialog.h"\
	".\myframe.h"\
	".\NewDialog.h"\
	".\OneMove.h"\
	".\OptionsDialog.h"\
	".\StdAfx.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	
NODEP_CPP_MYFRA=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Release"

DEP_CPP_MYFRA=\
	".\AboutDialog.h"\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\mydialog.h"\
	".\myframe.h"\
	".\NewDialog.h"\
	".\OneMove.h"\
	".\OptionsDialog.h"\
	".\StdAfx.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	
NODEP_CPP_MYFRA=\
	".\SplashDialog.h"\
	

!ELSEIF  "$(CFG)" == "chess - Win32 (WCE x86) Debug"

DEP_CPP_MYFRA=\
	".\AboutDialog.h"\
	".\Global.h"\
	".\LastMove.h"\
	".\MusicPlayer.h"\
	".\mydialog.h"\
	".\myframe.h"\
	".\NewDialog.h"\
	".\OneMove.h"\
	".\OptionsDialog.h"\
	".\StdAfx.h"\
	".\TranspositionTable.h"\
	".\TransTableEntry.h"\
	
NODEP_CPP_MYFRA=\
	".\SplashDialog.h"\

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