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📄 ebcot_encoder.h

📁 关于视频压缩的jpeg2000压缩算法,C编写
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typedef  struct ebcot_component_info {    int tnum, component_idx;    canvas_dims dims;    int hor_subsampling, vert_subsampling;    int num_levels;    ebcot_level_info_ptr levels;    block_master master;    sample_buffer_heap_ref sample_buffer_heap_mgr;    int respect_frames;  } ebcot_component_info, *ebcot_component_info_ptr;  /* This structure encapsulates all state information for a given image     component within a particular tile.         `tnum' and `component_idx' identify the coordinates of the component.         The `dims' structure holds the location and dimensions of the image     component within the relevant tile, at its full resolution.         The `hor_subsampling' and `vert_subsampling' fields identify the     horizontal and vertical sub-sampling factors for this component; these     may be used to recover the entries in the `dims' structure from those     in the `referernce_dims' structure within the containing `ebcot_tile'     structure.         `num_levels' holds the number of Wavelet decompostion levels, which     is equal to the number of resolution levels minus 1.         `levels' points to an array with `num_levels'+1 entries.  The     first entry manages the state of the LL band at the base of the     decomposition.  The n'th entry (n=1,2,...) manages stage for all subbands     required to recover resolution level n, from the previous resolution.         `master' is a common structure which manages the encoding of     any given block of subband samples.  The block parameters, common     storage and a variety of intermediate results are maintained within this     structure on behalf of all code-blocks in the tile-component.         `sample_buffer_heap_mgr' references an object which manages the     dynamic allocation of sample buffers.         `respect_frames' is a flag indicating whether or not code-blocks     are required to respect frame dimensions.  If so, then the code-block     dimensions in any given subband will be the lesser of the nominal     code-block dimensions as maintained by `master->max_block_rows' and     `master->max_block_cols', the frame dimensions as they appear in the     relevant subband, and the packet partition dimensions as they appear     in the relevant subband.  Otherwise, the code-block dimensions will     be the lesser of the nominal block dimensions and the packet partition     dimensions for the subband. *//*****************************************************************************//*                                ebcot_order                                *//*****************************************************************************/typedef  struct ebcot_order {    int max_layers, max_levels, max_components;    int new_progression;    struct ebcot_order *next;  } ebcot_order, *ebcot_order_ptr;  /* Used to record each new change in packet progression order.  The     `max_layers', `max_levels' and `max_components' fields identify     constraints on the last specified progression order, while     `new_progression' specifies the new progression order to apply beyond     those bounds and within any bounds specified by an ensuing     `ebcot_order' structure, referenced by `next'.  The information     in a list of `ebcot_order' structures, managed from the `ebcot_tile'     structure, directly reflects that in the POC marker. *//*****************************************************************************//*                               ebcot_sequence                              *//*****************************************************************************/typedef  struct ebcot_sequence {    int layer_idx;    ebcot_packet_info_ptr packet;  } ebcot_sequence, *ebcot_sequence_ptr;  /* This structure is used to maintain the identity of a particular     codestream packet in sequence.  A codestream packet consists of     a particular quality layer within the region identified by the     `packet' pointer; this simply points into the `packets' array managed     by the appropriate `ebcot_level_info' structure. *//*****************************************************************************//*                                 ebcot_tile                                *//*****************************************************************************/typedef  struct ebcot_tile {    int tnum;    canvas_dims reference_dims;    int num_components;    ebcot_component_info_ptr components;    int num_layers;    int total_packets;    ebcot_sequence_ptr packet_sequence;    int progression;    ebcot_order_ptr progression_changes;    int tile_bytes;  } ebcot_tile, *ebcot_tile_ptr;  /* This structure encapsulates all state information for a single tile.     All parameters, with the exception of the number of     image components, may change from tile-to-tile.         The `tnum' field identifies the coordinate of the tile.         The `reference_dims' structure describes the location and dimensions     of the tile on the reference grid.         The `num_components' field indicates the number of image components.     This is the same in every tile, but it is convenient to keep it here.         The `components' array manages the state information for each     image component within the tile.  We call these tile-components.         The `num_layers' field holds the number of quality layers for     the tile; in the current implementation it is always identical to     the value held in its namesake within the `ebcot_encoder' object     itself.         The `total_packets' field indicates the total number of packets     contained in the tile.  This is the sum of the `total_packets' fields     from all `ebcot_level_info' structures, all multiplied by the number     of quality layers.         The `packet_sequence' field points to an array with `total_packets'     entries, each of which corresponds to a particular packet, in the     sequence in which packets appear in the codestream.         The `progression' and `progression_changes' fields are used to     derive the packet sequence; they represent the progression style from the     COD marker and the additional information from any POC marker,     respectively.         The `tile_bytes' field holds the total number of bytes required     to represent all packets from the tile in the codestream; it is computed     during layer formation, immediately before outputting packets to the     codestream.  The value is required because tile headers must include     a field stating the total number of bytes in the tile. *//* ========================================================================= *//* ---------------------------- Bit-Stream Layers -------------------------- *//* ========================================================================= *//*****************************************************************************//*                               ebcot_layer_info                            *//*****************************************************************************/typedef  struct ebcot_layer_info {    int max_cumulative_bytes;    int actual_cumulative_bytes;    int optimize;    rd_slope_type rd_threshold;  } ebcot_layer_info, *ebcot_layer_info_ptr;  /* This structure keeps track of information involved in the formation of     bit-stream layers.  A bit-stream layer is composed of a collection of     coding passes from some or all of the subband code blocks.  The layer     may be assembled in an optimal way subject to some target bit-rate.     Alternatively, it may be assembled more rapidly to approximately     achieve some target bit-rate.  The encoder accepts command line     arguments to identify the number of bit-stream layers and any special     bit-rates for which a full optimization is requested.  The fields of     this structure have the following interpretation:         `max_cumulative_bytes' holds the maximum number of bytes which     can be consumed by this and any previous bit-stream layers, together.     This is a hard maximum if `optimize' is non-zero (true); othewise, it     represents a target bit-rate.         `actual_cumulative_bytes' identifies the actual number of bytes     which are consumed by this and any previous bit-stream layers.  It     is not known until after the bit-stream layer has been formed.         `rd_threshold' is the rate-distortion threshold associated with     the bit-stream layer.  The layer includes all coding passes from all     code blocks, such that the rate-distortion slope associated with that     coding pass is greater than or equal to this threshold.  The threshold     is determined iteratively if `optimize' is true, in order to find the     smallest threshold which is compatible with the `max_cumulative_bytes'     constraint.  If `optimize' is zero (false), however, the threshold is     estimated from summary information accumulated during block coding. *//* ========================================================================= *//* ----------------------------- Encoder Object ---------------------------- *//* ========================================================================= *//*****************************************************************************//*                                ebcot_encoder                              *//*****************************************************************************/typedef  struct ebcot_encoder {    encoder_obj base;    stream_out_ref stream;    forward_roi_ref roi;    int num_components;    int num_tiles;    int current_tile_idx;    ebcot_tile_ptr tiles;    int max_component_rows, max_component_cols;    int num_layers;    ebcot_layer_info_ptr layer_info;    dst_codeword_heap_ref code_heap_mgr;    ebcot_vpw_info_ptr vpw_info;    std_int rd_slope_rates[1<<RD_SLOPE_EXPONENT_BITS];    int reverse_tiles;    int omit_last_tile_length;    std_int cpu_time;  } ebcot_encoder_obj, *ebcot_encoder_ref;  /* This structure represents the encoder object itself.  The additional     fields have the following interpretations:    forward_info_ref info;         `stream' holds a reference to the `stream_out' object to which     the final bit-stream should be written.  Interaction with this object     is essential to ensure correct rate-control behaviour.         `roi' holds a reference to the ROI object which may modify the     entropy coder's behaviour in particular code-blocks.         `num_tiles' indicates the total number of tiles which represent     the image.         `current_tile_idx' holds the zero-based index of the current tile     for which information is being passed across the `encoder__push_line'     interface function.         `tiles' points to an array with `num_tiles' structures, which manage     the state and coding parameters of each tile.  Most properties of the     coder are derived separately from each `ebcot_tile' structure.         `num_layers' holds the number of R-D optimal quality layers which     we will use to represent the compressed image.  It makes relatively     little sense to deliberately construct a bit-stream with different     numbers of quality layers in each tile, so we make no provision for     this during compression; the decompressor should be able to deal     with the possibility though.         `layer_info' points to an array with one entry for each quality     layer, which identifies the target size for that layer and other     information which is used during bit-stream formation to produce     bit-streams which have particular properties.  The information in this     array need never be included in the codestream itself, since the decoder     need only be aware of the number of layers to expect.         `code_heap_mgr' references an object which manages the dynamic memory     allocation for storage of generated code words.         `vpw_info' points to an `ebcot_vpw_info' structure which manages     all progressive visual weighting information.         `rd_slope_rates' is an array with one entry for each valid exponent     in the exponent-mantissa representation used for rate-distortion     slopes, as discussed in the definition of the `rd_slope_type' data type.     The entry at location k in this array accumulates the total number of     code bytes from all code blocks in all subbands from all coding passes     whose rate-distortion slope is greater than or equal to 2^k, where     k runs from 0 to 2^{Ebits}-1.         `reverse_tiles' is a flag indicating whether or not we should reverse     the order of appearance of tiles in the codestream, just for a lark.         `omit_last_tile_length' is a flag indicating whether or not th     tile-length field should be set to 0 for the last tile in the codestream.         `cpu_time' accumulates the CPU time associated with all block     coding operations.  If CPU time is not required, it should hold a     negative value. *//* ========================================================================= *//* --------------------------- External Functions -------------------------- *//* ========================================================================= */extern void  ebcot_set_pass_funcs(ebcot_band_info_ptr band, block_master_ptr master);#endif /* EBCOT_ENCODER_H */

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