📄 boxman_editer.h
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/*++
Copyright (c) AFE(Active-Free-Elegance)
Module Name:
BoxMan_Editer.h
Abstract:
program's App Class
Author:
Weijian Luo (Arthur Luo) 15-Jun-2005
E-mail: skybluehacker@yahoo.com.cn
Revision History: 1.0
--*/
#if !defined(AFX_BOXMAN_EDITER_H__D34D028F_4754_4558_85F2_FFDB9FC86D95__INCLUDED_)
#define AFX_BOXMAN_EDITER_H__D34D028F_4754_4558_85F2_FFDB9FC86D95__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CBoxMan_EditerApp:
// See BoxMan_Editer.cpp for the implementation of this class
//
class CBoxMan_EditerApp : public CWinApp
{
public:
CBoxMan_EditerApp();
public :
CWnd * m_pBoxManEditerWnd;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBoxMan_EditerApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CBoxMan_EditerApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BOXMAN_EDITER_H__D34D028F_4754_4558_85F2_FFDB9FC86D95__INCLUDED_)
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