modespay.cpp

来自「机械手IPC控制器伺服运动程序」· C++ 代码 · 共 119 行

CPP
119
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// ModeSpay.cpp : implementation file
//

#include "stdafx.h"
#include "alfa.h"
#include "ModeSpay.h"
#include "Main.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CModeSpay dialog


CModeSpay::CModeSpay(CWnd* pParent /*=NULL*/)
	: CDialog(CModeSpay::IDD, pParent)
{
	//{{AFX_DATA_INIT(CModeSpay)
	m_edt1 = 0.0f;
	m_edt2 = 0.0f;
	m_edt3 = 0.0f;
	m_edt4 = 0;
	m_edt5 = 0;
	//}}AFX_DATA_INIT
}


void CModeSpay::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CModeSpay)
	DDX_Control(pDX, IDC_EDIT5, m_edit5);
	DDX_Control(pDX, IDC_EDIT4, m_edit4);
	DDX_Control(pDX, IDC_EDIT3, m_edit3);
	DDX_Control(pDX, IDC_EDIT2, m_edit2);
	DDX_Control(pDX, IDC_EDIT1, m_edit1);
	DDX_Text(pDX, IDC_EDIT1, m_edt1);
	DDX_Text(pDX, IDC_EDIT2, m_edt2);
	DDX_Text(pDX, IDC_EDIT3, m_edt3);
	DDX_Text(pDX, IDC_EDIT4, m_edt4);
	DDX_Text(pDX, IDC_EDIT5, m_edt5);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CModeSpay, CDialog)
	//{{AFX_MSG_MAP(CModeSpay)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_WM_SHOWWINDOW()
	ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CModeSpay message handlers

void CModeSpay::OnButton3() 
{
	// TODO: Add your control notification handler code here
    UpdateData(TRUE);
	ShowWindow(FALSE);
	CMain * main=(CMain *)GetParent();
	main->dlgmode->ShowWindow(TRUE);
}

void CModeSpay::OnButton1() 
{
	// TODO: Add your control notification handler code here
	UpdateData(TRUE);
	ShowWindow(FALSE);
	CMain * main=(CMain *)GetParent();
	main->dlgmodecount->ShowWindow(TRUE);
}

void CModeSpay::OnButton2() 
{
	// TODO: Add your control notification handler code here
	UpdateData(TRUE);
	ShowWindow(FALSE);
	CMain * main=(CMain *)GetParent();
	main->dlgmodetimer->ShowWindow(TRUE);
}

void CModeSpay::OnShowWindow(BOOL bShow, UINT nStatus) 
{
	CDialog::OnShowWindow(bShow, nStatus);
	
	// TODO: Add your message handler code here
	if(bShow==1)
	{
		CMain * main=(CMain *)GetParent();
		main->dlgcur=this;
	}
}

void CModeSpay::OnButton4() 
{
	// TODO: Add your control notification handler code here
	UpdateData();
	CMain * main=(CMain *)GetParent();
	ShowWindow(FALSE);
	main->dlgmodespeed->ShowWindow(TRUE);
}

BOOL CModeSpay::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	h_SkinDialog.SubClassDialog(m_hWnd);
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

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