fmstackdown.cpp
来自「机械手IPC控制器伺服运动程序」· C++ 代码 · 共 101 行
CPP
101 行
// FMStackDown.cpp : implementation file
//
#include "stdafx.h"
#include "alfa.h"
#include "FMStackDown.h"
#include "Main.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CFMStackDown dialog
CFMStackDown::CFMStackDown(CWnd* pParent /*=NULL*/)
: CDialog(CFMStackDown::IDD, pParent)
{
//{{AFX_DATA_INIT(CFMStackDown)
m_stack2_nx = 0;
m_stack2_ny = 0;
m_stack2_nz = 0;
m_stack2_dx = 0.0;
m_stack2_dy = 0.0;
m_stack2_dz = 0.0;
m_stack2_spdx =10;
m_stack2_spdy =10;
m_stack2_spdz =10;
//}}AFX_DATA_INIT
}
void CFMStackDown::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFMStackDown)
// DDX_Control(pDX, IDC_EDIT9, m_edt9);
DDX_Control(pDX, IDC_EDIT8, m_edt8);
DDX_Control(pDX, IDC_EDIT7, m_edt7);
DDX_Control(pDX, IDC_EDIT6, m_edt6);
DDX_Control(pDX, IDC_EDIT5, m_edt5);
DDX_Control(pDX, IDC_EDIT4, m_edt4);
DDX_Control(pDX, IDC_EDIT3, m_edt3);
DDX_Control(pDX, IDC_EDIT2, m_edt2);
DDX_Control(pDX, IDC_EDIT1, m_edt1);
DDX_Text(pDX, IDC_EDIT1, m_stack2_nx);
DDX_Text(pDX, IDC_EDIT2, m_stack2_ny);
DDX_Text(pDX, IDC_EDIT3, m_stack2_nz);
DDX_Text(pDX, IDC_EDIT4, m_stack2_dx);
DDX_Text(pDX, IDC_EDIT5, m_stack2_dy);
DDX_Text(pDX, IDC_EDIT6, m_stack2_dz);
DDX_Text(pDX, IDC_EDIT7, m_stack2_spdx); // Z Down
DDX_Text(pDX, IDC_EDIT8, m_stack2_spdy); // Z Up
// DDX_Text(pDX, IDC_EDIT9, m_stack2_spdz);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CFMStackDown, CDialog)
//{{AFX_MSG_MAP(CFMStackDown)
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_WM_SHOWWINDOW()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFMStackDown message handlers
void CFMStackDown::OnButton1()
{
// TODO: Add your control notification handler code here
if(!UpdateData()) return;
ShowWindow(FALSE);
CMain * main=(CMain *)GetParent();
main->dlgmode->ShowWindow(TRUE);
}
void CFMStackDown::OnShowWindow(BOOL bShow, UINT nStatus)
{
CDialog::OnShowWindow(bShow, nStatus);
// TODO: Add your message handler code here
if(bShow==1)
{
CMain * main=(CMain *)GetParent();
main->dlgcur=this;
}
}
BOOL CFMStackDown::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
h_SkinDialog.SubClassDialog(m_hWnd);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?