📄 hash.c
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#include <stdlib.h>#include <string.h>#include "hash.h"#include "util.h"#define HASHSIZE 4093static int hash_value(char *name);struct s_hash **alloc_hash_table(void){/* Creates a hash table with HASHSIZE different locations (hash values). */ struct s_hash **hash_table; hash_table = (struct s_hash **)my_calloc(sizeof(struct s_hash *), HASHSIZE); return (hash_table);}voidfree_hash_table(struct s_hash **hash_table){/* Frees all the storage associated with a hash table. */ int i; struct s_hash *h_ptr, *temp_ptr; for(i = 0; i < HASHSIZE; i++) { h_ptr = hash_table[i]; while(h_ptr != NULL) { free(h_ptr->name); temp_ptr = h_ptr->next; free(h_ptr); h_ptr = temp_ptr; } } free(hash_table);}struct s_hash_iteratorstart_hash_table_iterator(void){/* Call this routine before you start going through all the elements in * * a hash table. It sets the internal indices to the start of the table. */ struct s_hash_iterator hash_iterator; hash_iterator.i = -1; hash_iterator.h_ptr = NULL; return (hash_iterator);}struct s_hash *get_next_hash(struct s_hash **hash_table, struct s_hash_iterator *hash_iterator){/* Returns the next occupied hash entry, and moves the iterator structure * * forward so the next call gets the next entry. */ int i; struct s_hash *h_ptr; i = hash_iterator->i; h_ptr = hash_iterator->h_ptr; while(h_ptr == NULL) { i++; if(i >= HASHSIZE) return (NULL); /* End of table */ h_ptr = hash_table[i]; } hash_iterator->h_ptr = h_ptr->next; hash_iterator->i = i; return (h_ptr);}struct s_hash *insert_in_hash_table(struct s_hash **hash_table, char *name, int next_free_index){/* Adds the string pointed to by name to the hash table, and returns the * * hash structure created or updated. If name is already in the hash table * * the count member of that hash element is incremented. Otherwise a new * * hash entry with a count of zero and an index of next_free_index is * * created. */ int i; struct s_hash *h_ptr, *prev_ptr; i = hash_value(name); prev_ptr = NULL; h_ptr = hash_table[i]; while(h_ptr != NULL) { if(strcmp(h_ptr->name, name) == 0) { h_ptr->count++; return (h_ptr); } prev_ptr = h_ptr; h_ptr = h_ptr->next; }/* Name string wasn't in the hash table. Add it. */ h_ptr = (struct s_hash *)my_malloc(sizeof(struct s_hash)); if(prev_ptr == NULL) { hash_table[i] = h_ptr; } else { prev_ptr->next = h_ptr; } h_ptr->next = NULL; h_ptr->index = next_free_index; h_ptr->count = 1; h_ptr->name = (char *)my_malloc((strlen(name) + 1) * sizeof(char)); strcpy(h_ptr->name, name); return (h_ptr);}struct s_hash *get_hash_entry(struct s_hash **hash_table, char *name){/* Returns the hash entry with this name, or NULL if there is no * * corresponding entry. */ int i; struct s_hash *h_ptr; i = hash_value(name); h_ptr = hash_table[i]; while(h_ptr != NULL) { if(strcmp(h_ptr->name, name) == 0) return (h_ptr); h_ptr = h_ptr->next; } return (NULL);}static inthash_value(char *name){/* Creates a hash key from a character string. Only the first character and * * the last 8 characters of the string are used -- that may be dumb. */ int i, k; int val = 0, mult = 1; i = strlen(name); k = max(i - 8, 0); for(i = strlen(name) - 1; i >= k; i--) { val += mult * ((int)name[i]); mult *= 7; } val += (int)name[0]; val %= HASHSIZE; return (val);}
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