📄 stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__11A69C41_0471_467B_A3A7_1D8574516538__INCLUDED_)
#define AFX_STDAFX_H__11A69C41_0471_467B_A3A7_1D8574516538__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <afxmt.h>
#include <afxtempl.h>
#include <winbase.h>
#include "sizecbar.h"
#include "scbarg.h"
#include "scbarcf.h"
//#define MIR_SF_CLIENT
#define WM_LOG_SYSTEM (WM_USER + 1)
#define WM_LOGOUT (WM_USER + 2)
#define WM_SET_GAME_MAP (WM_USER + 3)
#define WM_SET_PERSON_INFO (WM_USER + 4)
#define WM_RUN_DIRECT (WM_USER + 5)
#define WM_SB_DEAD (WM_USER + 6)
#define WM_HP_CHANGE (WM_USER + 7)
#define WM_SB_APPEAR (WM_USER + 8)
#define WM_SEND_CHAT_NSG (WM_USER + 9)
#define WM_WALK_DIRECT (WM_USER +10)
#define WM_SB_DISAPPEAR (WM_USER + 11)
//#define GM_UN_USE (WM_USER + 12)
//#define GM_UN_USE (WM_USER + 13)
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__11A69C41_0471_467B_A3A7_1D8574516538__INCLUDED_)
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