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📄 video_segmentation.rpt

📁 酒吧灯光控制工程在FPGA中的实现源代码.rar 觉得有用就下,也可作为例子学习
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         #  DE & !HOLD_PIXEL_COUNTER2 & !_LC1_B9 &  _LC4_B10
         # !DE &  HOLD_PIXEL_COUNTER2;

-- Node name is ':119' = 'HOLD_PIXEL_COUNTER3' 
-- Equation name is 'HOLD_PIXEL_COUNTER3', location is LC6_B10, type is buried.
HOLD_PIXEL_COUNTER3 = DFFE( _EQ027, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ027 =  HOLD_PIXEL_COUNTER3 & !_LC1_B9 & !_LC1_B10
         #  DE & !HOLD_PIXEL_COUNTER3 & !_LC1_B9 &  _LC1_B10
         # !DE &  HOLD_PIXEL_COUNTER3;

-- Node name is ':118' = 'HOLD_PIXEL_COUNTER4' 
-- Equation name is 'HOLD_PIXEL_COUNTER4', location is LC7_B10, type is buried.
HOLD_PIXEL_COUNTER4 = DFFE( _EQ028, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ028 =  HOLD_PIXEL_COUNTER4 & !_LC1_B9 & !_LC3_B10
         #  DE & !HOLD_PIXEL_COUNTER4 & !_LC1_B9 &  _LC3_B10
         # !DE &  HOLD_PIXEL_COUNTER4;

-- Node name is ':117' = 'HOLD_PIXEL_COUNTER5' 
-- Equation name is 'HOLD_PIXEL_COUNTER5', location is LC1_B7, type is buried.
HOLD_PIXEL_COUNTER5 = DFFE( _EQ029, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ029 =  HOLD_PIXEL_COUNTER5 & !_LC1_B9 & !_LC8_B10
         #  DE & !HOLD_PIXEL_COUNTER5 & !_LC1_B9 &  _LC8_B10
         # !DE &  HOLD_PIXEL_COUNTER5;

-- Node name is ':116' = 'HOLD_PIXEL_COUNTER6' 
-- Equation name is 'HOLD_PIXEL_COUNTER6', location is LC4_B7, type is buried.
HOLD_PIXEL_COUNTER6 = DFFE( _EQ030, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ030 =  HOLD_PIXEL_COUNTER6 & !_LC1_B9 & !_LC3_B7
         #  DE & !HOLD_PIXEL_COUNTER6 & !_LC1_B9 &  _LC3_B7
         # !DE &  HOLD_PIXEL_COUNTER6;

-- Node name is ':115' = 'HOLD_PIXEL_COUNTER7' 
-- Equation name is 'HOLD_PIXEL_COUNTER7', location is LC6_B7, type is buried.
HOLD_PIXEL_COUNTER7 = DFFE( _EQ031, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ031 =  HOLD_PIXEL_COUNTER7 & !_LC1_B9 & !_LC5_B7
         #  DE & !HOLD_PIXEL_COUNTER7 & !_LC1_B9 &  _LC5_B7
         # !DE &  HOLD_PIXEL_COUNTER7;

-- Node name is ':114' = 'HOLD_PIXEL_COUNTER8' 
-- Equation name is 'HOLD_PIXEL_COUNTER8', location is LC8_B7, type is buried.
HOLD_PIXEL_COUNTER8 = DFFE( _EQ032, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ032 =  HOLD_PIXEL_COUNTER8 & !_LC1_B9 & !_LC7_B7
         #  DE & !HOLD_PIXEL_COUNTER8 & !_LC1_B9 &  _LC7_B7
         # !DE &  HOLD_PIXEL_COUNTER8;

-- Node name is ':112' = 'HS_COUNTER0' 
-- Equation name is 'HS_COUNTER0', location is LC1_C11, type is buried.
HS_COUNTER0 = DFFE( _EQ033, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ033 =  HS_COUNTER0 & !_LC2_B19
         # !HS_COUNTER0 &  _LC2_B19;

-- Node name is ':111' = 'HS_COUNTER1' 
-- Equation name is 'HS_COUNTER1', location is LC4_C11, type is buried.
HS_COUNTER1 = DFFE( _EQ034, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ034 =  HS_COUNTER1 & !_LC2_B19
         #  HS_COUNTER0 & !HS_COUNTER1 &  _LC2_B19
         # !HS_COUNTER0 &  HS_COUNTER1;

-- Node name is ':110' = 'HS_COUNTER2' 
-- Equation name is 'HS_COUNTER2', location is LC5_C9, type is buried.
HS_COUNTER2 = DFFE( _EQ035, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ035 =  HS_COUNTER2 & !_LC2_B19
         # !HS_COUNTER0 &  HS_COUNTER2
         # !HS_COUNTER1 &  HS_COUNTER2
         #  HS_COUNTER0 &  HS_COUNTER1 & !HS_COUNTER2 &  _LC2_B19;

-- Node name is ':109' = 'HS_COUNTER3' 
-- Equation name is 'HS_COUNTER3', location is LC7_C9, type is buried.
HS_COUNTER3 = DFFE( _EQ036, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ036 =  HS_COUNTER3 & !_LC2_B19
         #  HS_COUNTER3 & !_LC6_C9
         # !HS_COUNTER3 &  _LC2_B19 &  _LC6_C9;

-- Node name is ':108' = 'HS_COUNTER4' 
-- Equation name is 'HS_COUNTER4', location is LC1_C9, type is buried.
HS_COUNTER4 = DFFE( _EQ037, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ037 =  HS_COUNTER4 & !_LC2_B19
         # !HS_COUNTER3 &  HS_COUNTER4
         #  HS_COUNTER4 & !_LC6_C9
         #  HS_COUNTER3 & !HS_COUNTER4 &  _LC2_B19 &  _LC6_C9;

-- Node name is ':107' = 'HS_COUNTER5' 
-- Equation name is 'HS_COUNTER5', location is LC3_C9, type is buried.
HS_COUNTER5 = DFFE( _EQ038, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ038 =  HS_COUNTER5 & !_LC2_B19
         #  HS_COUNTER5 & !_LC8_C9
         # !HS_COUNTER5 &  _LC2_B19 &  _LC8_C9;

-- Node name is ':106' = 'HS_COUNTER6' 
-- Equation name is 'HS_COUNTER6', location is LC4_C9, type is buried.
HS_COUNTER6 = DFFE( _EQ039, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ039 =  HS_COUNTER6 & !_LC2_B19
         # !HS_COUNTER5 &  HS_COUNTER6
         #  HS_COUNTER6 & !_LC8_C9
         #  HS_COUNTER5 & !HS_COUNTER6 &  _LC2_B19 &  _LC8_C9;

-- Node name is ':105' = 'HS_COUNTER7' 
-- Equation name is 'HS_COUNTER7', location is LC5_C8, type is buried.
HS_COUNTER7 = DFFE( _EQ040, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ040 =  HS_COUNTER7 & !_LC2_B19
         #  HS_COUNTER7 & !_LC2_C9
         # !HS_COUNTER7 &  _LC2_B19 &  _LC2_C9;

-- Node name is ':104' = 'HS_COUNTER8' 
-- Equation name is 'HS_COUNTER8', location is LC2_C8, type is buried.
HS_COUNTER8 = DFFE( _EQ041, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ041 = !HS_COUNTER7 &  HS_COUNTER8
         #  HS_COUNTER8 & !_LC2_C9
         #  HS_COUNTER7 & !HS_COUNTER8 &  _LC2_B19 &  _LC2_C9
         #  HS_COUNTER8 & !_LC2_B19;

-- Node name is ':103' = 'HS_COUNTER9' 
-- Equation name is 'HS_COUNTER9', location is LC4_C8, type is buried.
HS_COUNTER9 = DFFE( _EQ042, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ042 =  HS_COUNTER9 & !_LC3_C8
         # !HS_COUNTER9 &  _LC2_B19 &  _LC3_C8
         #  HS_COUNTER9 & !_LC2_B19;

-- Node name is ':102' = 'HS_COUNTER10' 
-- Equation name is 'HS_COUNTER10', location is LC6_C8, type is buried.
HS_COUNTER10 = DFFE( _EQ043, GLOBAL( HS), GLOBAL( VS),  VCC,  VCC);
  _EQ043 =  HS_COUNTER10 & !_LC2_B19
         # !HS_COUNTER9 &  HS_COUNTER10
         #  HS_COUNTER10 & !_LC3_C8
         #  HS_COUNTER9 & !HS_COUNTER10 &  _LC2_B19 &  _LC3_C8;

-- Node name is 'OE' 
-- Equation name is 'OE', type is output 
OE       =  VCC;

-- Node name is ':133' = 'PIXEL_COUNTER0' 
-- Equation name is 'PIXEL_COUNTER0', location is LC1_B20, type is buried.
PIXEL_COUNTER0 = DFFE( _EQ044, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ044 =  DE &  _LC1_B9 & !_LC1_B17 & !PIXEL_COUNTER0
         # !DE &  PIXEL_COUNTER0
         # !_LC1_B9 &  PIXEL_COUNTER0;

-- Node name is ':132' = 'PIXEL_COUNTER1' 
-- Equation name is 'PIXEL_COUNTER1', location is LC6_B20, type is buried.
PIXEL_COUNTER1 = DFFE( _EQ045, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ045 =  DE &  _LC5_B20
         # !_LC1_B9 &  PIXEL_COUNTER1
         # !DE &  PIXEL_COUNTER1;

-- Node name is ':131' = 'PIXEL_COUNTER2' 
-- Equation name is 'PIXEL_COUNTER2', location is LC3_B20, type is buried.
PIXEL_COUNTER2 = DFFE( _EQ046, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ046 =  DE &  _LC7_B20
         # !_LC1_B9 &  PIXEL_COUNTER2
         # !DE &  PIXEL_COUNTER2;

-- Node name is ':130' = 'PIXEL_COUNTER3' 
-- Equation name is 'PIXEL_COUNTER3', location is LC7_B17, type is buried.
PIXEL_COUNTER3 = DFFE( _EQ047, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ047 =  DE &  _LC6_B17
         # !_LC1_B9 &  PIXEL_COUNTER3
         # !DE &  PIXEL_COUNTER3;

-- Node name is ':129' = 'PIXEL_COUNTER4' 
-- Equation name is 'PIXEL_COUNTER4', location is LC8_B20, type is buried.
PIXEL_COUNTER4 = DFFE( _EQ048, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ048 =  DE &  _LC2_B20
         # !_LC1_B9 &  PIXEL_COUNTER4
         # !DE &  PIXEL_COUNTER4;

-- Node name is ':128' = 'PIXEL_COUNTER5' 
-- Equation name is 'PIXEL_COUNTER5', location is LC2_B16, type is buried.
PIXEL_COUNTER5 = DFFE( _EQ049, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ049 =  DE &  _LC1_B16
         # !_LC1_B9 &  PIXEL_COUNTER5
         # !DE &  PIXEL_COUNTER5;

-- Node name is ':127' = 'PIXEL_COUNTER6' 
-- Equation name is 'PIXEL_COUNTER6', location is LC8_B16, type is buried.
PIXEL_COUNTER6 = DFFE( _EQ050, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ050 =  DE &  _LC7_B16
         # !_LC1_B9 &  PIXEL_COUNTER6
         # !DE &  PIXEL_COUNTER6;

-- Node name is ':126' = 'PIXEL_COUNTER7' 
-- Equation name is 'PIXEL_COUNTER7', location is LC6_B16, type is buried.
PIXEL_COUNTER7 = DFFE( _EQ051, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ051 =  DE &  _LC5_B16
         # !_LC1_B9 &  PIXEL_COUNTER7
         # !DE &  PIXEL_COUNTER7;

-- Node name is ':125' = 'PIXEL_COUNTER8' 
-- Equation name is 'PIXEL_COUNTER8', location is LC8_B9, type is buried.
PIXEL_COUNTER8 = DFFE( _EQ052, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ052 =  _LC5_B17 &  PIXEL_COUNTER8
         #  _LC5_B9;

-- Node name is ':124' = 'PIXEL_COUNTER9' 
-- Equation name is 'PIXEL_COUNTER9', location is LC3_B9, type is buried.
PIXEL_COUNTER9 = DFFE( _EQ053, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ053 =  _LC5_B17 &  PIXEL_COUNTER9
         #  PIXEL_COUNTER9 & !PIXEL_COUNTER10
         # !_LC5_B17 & !PIXEL_COUNTER9 &  PIXEL_COUNTER10;

-- Node name is ':123' = 'PIXEL_COUNTER10' 
-- Equation name is 'PIXEL_COUNTER10', location is LC6_B9, type is buried.
PIXEL_COUNTER10 = DFFE( _EQ054, GLOBAL( DCLK),  HS,  VCC,  VCC);
  _EQ054 = !_LC5_B9 &  PIXEL_COUNTER10;

-- Node name is 'WE' 
-- Equation name is 'WE', type is output 
WE       = !_LC4_A6;

-- Node name is '|LPM_ADD_SUB:292|addcore:adder|:75' from file "addcore.tdf" line 312, column 64
-- Equation name is '_LC3_B19', type is buried 
_LC3_B19 = LCELL( _EQ055);
  _EQ055 =  HOLD_HS_COUNTER0 &  HOLD_HS_COUNTER1;

-- Node name is '|LPM_ADD_SUB:292|addcore:adder|:83' from file "addcore.tdf" line 312, column 64
-- Equation name is '_LC4_B19', type is buried 
_LC4_B19 = LCELL( _EQ056);
  _EQ056 =  HOLD_HS_COUNTER0 &  HOLD_HS_COUNTER1 &  HOLD_HS_COUNTER2 & 
              HOLD_HS_COUNTER3;

-- Node name is '|LPM_ADD_SUB:292|addcore:adder|:87' from file "addcore.tdf" line 312, column 64
-- Equation name is '_LC5_B18', type is buried 
_LC5_B18 = LCELL( _EQ057);
  _EQ057 =  HOLD_HS_COUNTER4 &  _LC4_B19;

-- Node name is '|LPM_ADD_SUB:292|addcore:adder|:95' from file "addcore.tdf" line 312, column 64
-- Equation name is '_LC1_B18', type is buried 
_LC1_B18 = LCELL( _EQ058);
  _EQ058 =  HOLD_HS_COUNTER4 &  HOLD_HS_COUNTER5 &  HOLD_HS_COUNTER6 & 
              _LC4_B19;

-- Node name is '|LPM_ADD_SUB:491|addcore:adder|:87' from file "addcore.tdf" line 312, column 64
-- Equation name is '_LC6_C9', type is buried 
_LC6_C9  = LCELL( _EQ059);
  _EQ059 =  HS_COUNTER0 &  HS_COUNTER1 &  HS_COUNTER2;

-- Node name is '|LPM_ADD_SUB:491|addcore:adder|:95' from file "addcore.tdf" line 312, column 64
-- Equation name is '_LC8_C9', type is buried 
_LC8_C9  = LCELL( _EQ060);
  _EQ060 =  HS_COUNTER3 &  HS_COUNTER4 &  _LC6_C9;

-- Node name is '|LPM_ADD_SUB:491|addcore:adder|:103' from file "addcore.tdf" line 312, column 64
-- Equation name is '_LC2_C9', type is buried 
_LC2_C9  = LCELL( _EQ061);
  _EQ061 =  HS_COUNTER5 &  HS_COUNTER6 &  _LC8_C9;

-- Node name is '|LPM_ADD_SUB:491|addcore:adder|:111' from file "addcore.tdf" line 312, column 64
-- Equation name is '_LC3_C8', type is buried 
_LC3_C8  = LCELL( _EQ062);
  _EQ062 =  HS_COUNTER7 &  HS_COUNTER8 &  _LC2_C9

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