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📄 loterrydlgdlg.h

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// LoterryDlgDlg.h : header file
//

#if !defined(AFX_LOTERRYDLGDLG_H__58B4307D_19A2_450C_AA7D_9041D42EC73A__INCLUDED_)
#define AFX_LOTERRYDLGDLG_H__58B4307D_19A2_450C_AA7D_9041D42EC73A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CLoterryDlgDlg dialog

class CLoterryDlgDlg : public CDialog
{
// Construction
public:
	CLoterryDlgDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CLoterryDlgDlg)
	enum { IDD = IDD_LOTERRYDLG_DIALOG };
	CStatic	m_Welcome;
	CString	m_Edit1;
	CString	m_Edit2;
	CString	m_Edit3;
	CString	m_Edit4;
	CString	m_Edit5;
	CString	m_Edit6;
	CString	m_Edit7;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLoterryDlgDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;
	HICON hicon;

	// Generated message map functions
	//{{AFX_MSG(CLoterryDlgDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnBebin();
	afx_msg void OnFortu();
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LOTERRYDLGDLG_H__58B4307D_19A2_450C_AA7D_9041D42EC73A__INCLUDED_)

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