📄 loterrydlgdlg.h
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// LoterryDlgDlg.h : header file
//
#if !defined(AFX_LOTERRYDLGDLG_H__58B4307D_19A2_450C_AA7D_9041D42EC73A__INCLUDED_)
#define AFX_LOTERRYDLGDLG_H__58B4307D_19A2_450C_AA7D_9041D42EC73A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CLoterryDlgDlg dialog
class CLoterryDlgDlg : public CDialog
{
// Construction
public:
CLoterryDlgDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CLoterryDlgDlg)
enum { IDD = IDD_LOTERRYDLG_DIALOG };
CStatic m_Welcome;
CString m_Edit1;
CString m_Edit2;
CString m_Edit3;
CString m_Edit4;
CString m_Edit5;
CString m_Edit6;
CString m_Edit7;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLoterryDlgDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
HICON hicon;
// Generated message map functions
//{{AFX_MSG(CLoterryDlgDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnBebin();
afx_msg void OnFortu();
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOTERRYDLGDLG_H__58B4307D_19A2_450C_AA7D_9041D42EC73A__INCLUDED_)
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