winnet.c

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/* * Windows networking abstraction. * * Due to this clean abstraction it was possible * to easily implement IPv6 support :) * * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org> *  - Preliminary hacked IPv6 support. *    - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works. *    - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works. *  - Compiles as either IPv4 or IPv6. * * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org> *  - When compiled as IPv6 it also allows connecting to IPv4 hosts. *  - Added some more documentation. * * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org> *  - It now supports dynamically loading the IPv6 resolver dll's. *    This way we should be able to distribute one (1) binary *    which supports both IPv4 and IPv6. *  - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible. *  - in6addr_any is defined in this file so we don't need to link to wship6.lib *  - The patch is now more unified so that we can still *    remove all IPv6 support by undef'ing IPV6. *    But where it fallsback to IPv4 it uses the IPv4 code which is already in place... *  - Canonical name resolving works. * * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org> *  - patch against CVS of today, will be submitted to the bugs list *    as a 'cvs diff -u' on Simon's request... * *//* * Define IPV6 to have IPv6 on-the-fly-loading support. * This means that one doesn't have to have an IPv6 stack to use it. * But if an IPv6 stack is found it is used with a fallback to IPv4. *//* #define IPV6 1 */#include <stdio.h>#include <stdlib.h>#include <assert.h>#define DEFINE_PLUG_METHOD_MACROS#include "putty.h"#include "network.h"#include "tree234.h"#include <ws2tcpip.h>#ifdef IPV6#include <tpipv6.h>#endif#define ipv4_is_loopback(addr) \	((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)struct Socket_tag {    const struct socket_function_table *fn;    /* the above variable absolutely *must* be the first in this structure */    char *error;    SOCKET s;    Plug plug;    void *private_ptr;    bufchain output_data;    int connected;    int writable;    int frozen; /* this causes readability notifications to be ignored */    int frozen_readable; /* this means we missed at least one readability			  * notification while we were frozen */    int localhost_only;		       /* for listening sockets */    char oobdata[1];    int sending_oob;    int oobinline;    int pending_error;		       /* in case send() returns error */};/* * We used to typedef struct Socket_tag *Socket. * * Since we have made the networking abstraction slightly more * abstract, Socket no longer means a tcp socket (it could mean * an ssl socket).  So now we must use Actual_Socket when we know * we are talking about a tcp socket. */typedef struct Socket_tag *Actual_Socket;struct SockAddr_tag {    char *error;    /*      * Which address family this address belongs to. AF_INET for     * IPv4; AF_INET6 for IPv6; AF_UNSPEC indicates that name     * resolution has not been done and a simple host name is held     * in this SockAddr structure.     */    int family;    unsigned long address;	       /* Address IPv4 style. */#ifdef IPV6    struct addrinfo *ai;	       /* Address IPv6 style. */#endif    char hostname[512];		       /* Store an unresolved host name. */};static tree234 *sktree;static int cmpfortree(void *av, void *bv){    Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;    unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;    if (as < bs)	return -1;    if (as > bs)	return +1;    return 0;}static int cmpforsearch(void *av, void *bv){    Actual_Socket b = (Actual_Socket) bv;    unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;    if (as < bs)	return -1;    if (as > bs)	return +1;    return 0;}#define NOTHING#define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \    typedef rettype (WINAPI *t_##name) params; \    linkage t_##name p_##name#define GET_WINSOCK_FUNCTION(name) \    p_##name = (t_##name) GetProcAddress(winsock_module, #name)DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,		      (SOCKET, HWND, u_int, long));DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));DECL_WINSOCK_FUNCTION(NOTHING, int, select,		      (int, fd_set FAR *, fd_set FAR *,		       fd_set FAR *, const struct timeval FAR *));DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,		      (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,		      (const char FAR *));DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,		      (const char FAR *, const char FAR *));DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));DECL_WINSOCK_FUNCTION(static, int, connect,		      (SOCKET, const struct sockaddr FAR *, int));DECL_WINSOCK_FUNCTION(static, int, bind,		      (SOCKET, const struct sockaddr FAR *, int));DECL_WINSOCK_FUNCTION(static, int, setsockopt,		      (SOCKET, int, int, const char FAR *, int));DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,		      (SOCKET, long, u_long FAR *));DECL_WINSOCK_FUNCTION(static, SOCKET, accept,		      (SOCKET, struct sockaddr FAR *, int FAR *));DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,		      (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,		       LPDWORD, LPWSAOVERLAPPED,		       LPWSAOVERLAPPED_COMPLETION_ROUTINE));static HMODULE winsock_module;void sk_init(void){    WORD winsock_ver;    WSADATA wsadata;    winsock_ver = MAKEWORD(2, 0);    winsock_module = LoadLibrary("WS2_32.DLL");    if (!winsock_module) {	winsock_module = LoadLibrary("WSOCK32.DLL");	winsock_ver = MAKEWORD(1, 1);    }    if (!winsock_module)	fatalbox("Unable to load any WinSock library");    GET_WINSOCK_FUNCTION(WSAAsyncSelect);    GET_WINSOCK_FUNCTION(WSAEventSelect);    GET_WINSOCK_FUNCTION(select);    GET_WINSOCK_FUNCTION(WSAGetLastError);    GET_WINSOCK_FUNCTION(WSAEnumNetworkEvents);    GET_WINSOCK_FUNCTION(WSAStartup);    GET_WINSOCK_FUNCTION(WSACleanup);    GET_WINSOCK_FUNCTION(closesocket);    GET_WINSOCK_FUNCTION(ntohl);    GET_WINSOCK_FUNCTION(htonl);    GET_WINSOCK_FUNCTION(htons);    GET_WINSOCK_FUNCTION(ntohs);    GET_WINSOCK_FUNCTION(gethostbyname);    GET_WINSOCK_FUNCTION(getservbyname);    GET_WINSOCK_FUNCTION(inet_addr);    GET_WINSOCK_FUNCTION(inet_ntoa);    GET_WINSOCK_FUNCTION(connect);    GET_WINSOCK_FUNCTION(bind);    GET_WINSOCK_FUNCTION(setsockopt);    GET_WINSOCK_FUNCTION(socket);    GET_WINSOCK_FUNCTION(listen);    GET_WINSOCK_FUNCTION(send);    GET_WINSOCK_FUNCTION(ioctlsocket);    GET_WINSOCK_FUNCTION(accept);    GET_WINSOCK_FUNCTION(recv);    GET_WINSOCK_FUNCTION(WSAIoctl);    if (p_WSAStartup(winsock_ver, &wsadata)) {	fatalbox("Unable to initialise WinSock");    }    if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {        p_WSACleanup();	fatalbox("WinSock version is incompatible with %d.%d",		 LOBYTE(winsock_ver), HIBYTE(winsock_ver));    }    sktree = newtree234(cmpfortree);}void sk_cleanup(void){    Actual_Socket s;    int i;    if (sktree) {	for (i = 0; (s = index234(sktree, i)) != NULL; i++) {	    p_closesocket(s->s);	}	freetree234(sktree);	sktree = NULL;    }    p_WSACleanup();    if (winsock_module)	FreeLibrary(winsock_module);}char *winsock_error_string(int error){    switch (error) {      case WSAEACCES:	return "Network error: Permission denied";      case WSAEADDRINUSE:	return "Network error: Address already in use";      case WSAEADDRNOTAVAIL:	return "Network error: Cannot assign requested address";      case WSAEAFNOSUPPORT:	return	    "Network error: Address family not supported by protocol family";      case WSAEALREADY:	return "Network error: Operation already in progress";      case WSAECONNABORTED:	return "Network error: Software caused connection abort";      case WSAECONNREFUSED:	return "Network error: Connection refused";      case WSAECONNRESET:	return "Network error: Connection reset by peer";      case WSAEDESTADDRREQ:	return "Network error: Destination address required";      case WSAEFAULT:	return "Network error: Bad address";      case WSAEHOSTDOWN:	return "Network error: Host is down";      case WSAEHOSTUNREACH:	return "Network error: No route to host";      case WSAEINPROGRESS:	return "Network error: Operation now in progress";      case WSAEINTR:	return "Network error: Interrupted function call";      case WSAEINVAL:	return "Network error: Invalid argument";      case WSAEISCONN:	return "Network error: Socket is already connected";      case WSAEMFILE:	return "Network error: Too many open files";      case WSAEMSGSIZE:	return "Network error: Message too long";      case WSAENETDOWN:	return "Network error: Network is down";      case WSAENETRESET:	return "Network error: Network dropped connection on reset";      case WSAENETUNREACH:	return "Network error: Network is unreachable";      case WSAENOBUFS:	return "Network error: No buffer space available";      case WSAENOPROTOOPT:	return "Network error: Bad protocol option";      case WSAENOTCONN:	return "Network error: Socket is not connected";      case WSAENOTSOCK:	return "Network error: Socket operation on non-socket";      case WSAEOPNOTSUPP:	return "Network error: Operation not supported";      case WSAEPFNOSUPPORT:	return "Network error: Protocol family not supported";      case WSAEPROCLIM:	return "Network error: Too many processes";      case WSAEPROTONOSUPPORT:	return "Network error: Protocol not supported";      case WSAEPROTOTYPE:	return "Network error: Protocol wrong type for socket";      case WSAESHUTDOWN:	return "Network error: Cannot send after socket shutdown";      case WSAESOCKTNOSUPPORT:	return "Network error: Socket type not supported";      case WSAETIMEDOUT:	return "Network error: Connection timed out";      case WSAEWOULDBLOCK:	return "Network error: Resource temporarily unavailable";      case WSAEDISCON:	return "Network error: Graceful shutdown in progress";      default:	return "Unknown network error";    }}SockAddr sk_namelookup(const char *host, char **canonicalname){    SockAddr ret = snew(struct SockAddr_tag);    unsigned long a;    struct hostent *h = NULL;    char realhost[8192];    /* Clear the structure and default to IPv4. */    memset(ret, 0, sizeof(struct SockAddr_tag));    ret->family = 0;		       /* We set this one when we have resolved the host. */    *realhost = '\0';    if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {#ifdef IPV6	/* Try to get the getaddrinfo() function from wship6.dll */	/* This way one doesn't need to have IPv6 dll's to use PuTTY and	 * it will fallback to IPv4. */	typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,					       const char *servname,					       const struct addrinfo *					       hints,					       struct addrinfo ** res);	FGETADDRINFO fGetAddrInfo = NULL;	HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");	if (dllWSHIP6)	    fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,							 "getaddrinfo");	/*	 * Use fGetAddrInfo when it's available (which usually also	 * means IPv6 is installed...)	 */	if (fGetAddrInfo) {	    /*debug(("Resolving \"%s\" with getaddrinfo()  (IPv4+IPv6 capable)...\n", host)); */	    if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)		ret->family = ret->ai->ai_family;	} else#endif	{	    /*	     * Otherwise use the IPv4-only gethostbyname...	     * (NOTE: we don't use gethostbyname as a	     * fallback!)	     */	    if (ret->family == 0) {		/*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */		if ( (h = p_gethostbyname(host)) )		    ret->family = AF_INET;	    }	}	/*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */	if (ret->family == 0) {	    DWORD err = p_WSAGetLastError();	    ret->error = (err == WSAENETDOWN ? "Network is down" :			  err ==			  WSAHOST_NOT_FOUND ? "Host does not exist" : err			  == WSATRY_AGAIN ? "Host not found" :#ifdef IPV6			  fGetAddrInfo ? "getaddrinfo: unknown error" :#endif			  "gethostbyname: unknown error");#ifdef DEBUG	    {		LPVOID lpMsgBuf;		FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |			      FORMAT_MESSAGE_FROM_SYSTEM |			      FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,			      MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),			      (LPTSTR) & lpMsgBuf, 0, NULL);		/*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */		/* Free the buffer. */		LocalFree(lpMsgBuf);	    }#endif	} else {	    ret->error = NULL;#ifdef IPV6	    /* If we got an address info use that... */	    if (ret->ai) {		typedef int (CALLBACK * FGETNAMEINFO)		 (const struct sockaddr FAR * sa, socklen_t salen,		  char FAR * host, size_t hostlen, char FAR * serv,		  size_t servlen, int flags);		FGETNAMEINFO fGetNameInfo = NULL;		/* Are we in IPv4 fallback mode? */		/* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */		if (ret->family == AF_INET)		    memcpy(&a,			   (char *) &((SOCKADDR_IN *) ret->ai->				      ai_addr)->sin_addr, sizeof(a));		/* Now let's find that canonicalname... */		if ((dllWSHIP6)		    && (fGetNameInfo =			(FGETNAMEINFO) GetProcAddress(dllWSHIP6,						      "getnameinfo"))) {		    if (fGetNameInfo			((struct sockaddr *) ret->ai->ai_addr,			 ret->family ==			 AF_INET ? sizeof(SOCKADDR_IN) :			 sizeof(SOCKADDR_IN6), realhost,			 sizeof(realhost), NULL, 0, 0) != 0) {			strncpy(realhost, host, sizeof(realhost));		    }		}	    }	    /* We used the IPv4-only gethostbyname()... */	    else#endif	    {		memcpy(&a, h->h_addr, sizeof(a));		/* This way we are always sure the h->h_name is valid :) */		strncpy(realhost, h->h_name, sizeof(realhost));	    }	}#ifdef IPV6	FreeLibrary(dllWSHIP6);#endif    } else {	/*	 * This must be a numeric IPv4 address because it caused a	 * success return from inet_addr.	 */	ret->family = AF_INET;	strncpy(realhost, host, sizeof(realhost));    }

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