winnet.c
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C
1,373 行
/* * Windows networking abstraction. * * Due to this clean abstraction it was possible * to easily implement IPv6 support :) * * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org> * - Preliminary hacked IPv6 support. * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works. * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works. * - Compiles as either IPv4 or IPv6. * * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org> * - When compiled as IPv6 it also allows connecting to IPv4 hosts. * - Added some more documentation. * * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org> * - It now supports dynamically loading the IPv6 resolver dll's. * This way we should be able to distribute one (1) binary * which supports both IPv4 and IPv6. * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible. * - in6addr_any is defined in this file so we don't need to link to wship6.lib * - The patch is now more unified so that we can still * remove all IPv6 support by undef'ing IPV6. * But where it fallsback to IPv4 it uses the IPv4 code which is already in place... * - Canonical name resolving works. * * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org> * - patch against CVS of today, will be submitted to the bugs list * as a 'cvs diff -u' on Simon's request... * *//* * Define IPV6 to have IPv6 on-the-fly-loading support. * This means that one doesn't have to have an IPv6 stack to use it. * But if an IPv6 stack is found it is used with a fallback to IPv4. *//* #define IPV6 1 */#include <stdio.h>#include <stdlib.h>#include <assert.h>#define DEFINE_PLUG_METHOD_MACROS#include "putty.h"#include "network.h"#include "tree234.h"#include <ws2tcpip.h>#ifdef IPV6#include <tpipv6.h>#endif#define ipv4_is_loopback(addr) \ ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)struct Socket_tag { const struct socket_function_table *fn; /* the above variable absolutely *must* be the first in this structure */ char *error; SOCKET s; Plug plug; void *private_ptr; bufchain output_data; int connected; int writable; int frozen; /* this causes readability notifications to be ignored */ int frozen_readable; /* this means we missed at least one readability * notification while we were frozen */ int localhost_only; /* for listening sockets */ char oobdata[1]; int sending_oob; int oobinline; int pending_error; /* in case send() returns error */};/* * We used to typedef struct Socket_tag *Socket. * * Since we have made the networking abstraction slightly more * abstract, Socket no longer means a tcp socket (it could mean * an ssl socket). So now we must use Actual_Socket when we know * we are talking about a tcp socket. */typedef struct Socket_tag *Actual_Socket;struct SockAddr_tag { char *error; /* * Which address family this address belongs to. AF_INET for * IPv4; AF_INET6 for IPv6; AF_UNSPEC indicates that name * resolution has not been done and a simple host name is held * in this SockAddr structure. */ int family; unsigned long address; /* Address IPv4 style. */#ifdef IPV6 struct addrinfo *ai; /* Address IPv6 style. */#endif char hostname[512]; /* Store an unresolved host name. */};static tree234 *sktree;static int cmpfortree(void *av, void *bv){ Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv; unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s; if (as < bs) return -1; if (as > bs) return +1; return 0;}static int cmpforsearch(void *av, void *bv){ Actual_Socket b = (Actual_Socket) bv; unsigned long as = (unsigned long) av, bs = (unsigned long) b->s; if (as < bs) return -1; if (as > bs) return +1; return 0;}#define NOTHING#define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \ typedef rettype (WINAPI *t_##name) params; \ linkage t_##name p_##name#define GET_WINSOCK_FUNCTION(name) \ p_##name = (t_##name) GetProcAddress(winsock_module, #name)DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect, (SOCKET, HWND, u_int, long));DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));DECL_WINSOCK_FUNCTION(NOTHING, int, select, (int, fd_set FAR *, fd_set FAR *, fd_set FAR *, const struct timeval FAR *));DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents, (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname, (const char FAR *));DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname, (const char FAR *, const char FAR *));DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));DECL_WINSOCK_FUNCTION(static, int, connect, (SOCKET, const struct sockaddr FAR *, int));DECL_WINSOCK_FUNCTION(static, int, bind, (SOCKET, const struct sockaddr FAR *, int));DECL_WINSOCK_FUNCTION(static, int, setsockopt, (SOCKET, int, int, const char FAR *, int));DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));DECL_WINSOCK_FUNCTION(static, int, ioctlsocket, (SOCKET, long, u_long FAR *));DECL_WINSOCK_FUNCTION(static, SOCKET, accept, (SOCKET, struct sockaddr FAR *, int FAR *));DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));DECL_WINSOCK_FUNCTION(static, int, WSAIoctl, (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD, LPDWORD, LPWSAOVERLAPPED, LPWSAOVERLAPPED_COMPLETION_ROUTINE));static HMODULE winsock_module;void sk_init(void){ WORD winsock_ver; WSADATA wsadata; winsock_ver = MAKEWORD(2, 0); winsock_module = LoadLibrary("WS2_32.DLL"); if (!winsock_module) { winsock_module = LoadLibrary("WSOCK32.DLL"); winsock_ver = MAKEWORD(1, 1); } if (!winsock_module) fatalbox("Unable to load any WinSock library"); GET_WINSOCK_FUNCTION(WSAAsyncSelect); GET_WINSOCK_FUNCTION(WSAEventSelect); GET_WINSOCK_FUNCTION(select); GET_WINSOCK_FUNCTION(WSAGetLastError); GET_WINSOCK_FUNCTION(WSAEnumNetworkEvents); GET_WINSOCK_FUNCTION(WSAStartup); GET_WINSOCK_FUNCTION(WSACleanup); GET_WINSOCK_FUNCTION(closesocket); GET_WINSOCK_FUNCTION(ntohl); GET_WINSOCK_FUNCTION(htonl); GET_WINSOCK_FUNCTION(htons); GET_WINSOCK_FUNCTION(ntohs); GET_WINSOCK_FUNCTION(gethostbyname); GET_WINSOCK_FUNCTION(getservbyname); GET_WINSOCK_FUNCTION(inet_addr); GET_WINSOCK_FUNCTION(inet_ntoa); GET_WINSOCK_FUNCTION(connect); GET_WINSOCK_FUNCTION(bind); GET_WINSOCK_FUNCTION(setsockopt); GET_WINSOCK_FUNCTION(socket); GET_WINSOCK_FUNCTION(listen); GET_WINSOCK_FUNCTION(send); GET_WINSOCK_FUNCTION(ioctlsocket); GET_WINSOCK_FUNCTION(accept); GET_WINSOCK_FUNCTION(recv); GET_WINSOCK_FUNCTION(WSAIoctl); if (p_WSAStartup(winsock_ver, &wsadata)) { fatalbox("Unable to initialise WinSock"); } if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) { p_WSACleanup(); fatalbox("WinSock version is incompatible with %d.%d", LOBYTE(winsock_ver), HIBYTE(winsock_ver)); } sktree = newtree234(cmpfortree);}void sk_cleanup(void){ Actual_Socket s; int i; if (sktree) { for (i = 0; (s = index234(sktree, i)) != NULL; i++) { p_closesocket(s->s); } freetree234(sktree); sktree = NULL; } p_WSACleanup(); if (winsock_module) FreeLibrary(winsock_module);}char *winsock_error_string(int error){ switch (error) { case WSAEACCES: return "Network error: Permission denied"; case WSAEADDRINUSE: return "Network error: Address already in use"; case WSAEADDRNOTAVAIL: return "Network error: Cannot assign requested address"; case WSAEAFNOSUPPORT: return "Network error: Address family not supported by protocol family"; case WSAEALREADY: return "Network error: Operation already in progress"; case WSAECONNABORTED: return "Network error: Software caused connection abort"; case WSAECONNREFUSED: return "Network error: Connection refused"; case WSAECONNRESET: return "Network error: Connection reset by peer"; case WSAEDESTADDRREQ: return "Network error: Destination address required"; case WSAEFAULT: return "Network error: Bad address"; case WSAEHOSTDOWN: return "Network error: Host is down"; case WSAEHOSTUNREACH: return "Network error: No route to host"; case WSAEINPROGRESS: return "Network error: Operation now in progress"; case WSAEINTR: return "Network error: Interrupted function call"; case WSAEINVAL: return "Network error: Invalid argument"; case WSAEISCONN: return "Network error: Socket is already connected"; case WSAEMFILE: return "Network error: Too many open files"; case WSAEMSGSIZE: return "Network error: Message too long"; case WSAENETDOWN: return "Network error: Network is down"; case WSAENETRESET: return "Network error: Network dropped connection on reset"; case WSAENETUNREACH: return "Network error: Network is unreachable"; case WSAENOBUFS: return "Network error: No buffer space available"; case WSAENOPROTOOPT: return "Network error: Bad protocol option"; case WSAENOTCONN: return "Network error: Socket is not connected"; case WSAENOTSOCK: return "Network error: Socket operation on non-socket"; case WSAEOPNOTSUPP: return "Network error: Operation not supported"; case WSAEPFNOSUPPORT: return "Network error: Protocol family not supported"; case WSAEPROCLIM: return "Network error: Too many processes"; case WSAEPROTONOSUPPORT: return "Network error: Protocol not supported"; case WSAEPROTOTYPE: return "Network error: Protocol wrong type for socket"; case WSAESHUTDOWN: return "Network error: Cannot send after socket shutdown"; case WSAESOCKTNOSUPPORT: return "Network error: Socket type not supported"; case WSAETIMEDOUT: return "Network error: Connection timed out"; case WSAEWOULDBLOCK: return "Network error: Resource temporarily unavailable"; case WSAEDISCON: return "Network error: Graceful shutdown in progress"; default: return "Unknown network error"; }}SockAddr sk_namelookup(const char *host, char **canonicalname){ SockAddr ret = snew(struct SockAddr_tag); unsigned long a; struct hostent *h = NULL; char realhost[8192]; /* Clear the structure and default to IPv4. */ memset(ret, 0, sizeof(struct SockAddr_tag)); ret->family = 0; /* We set this one when we have resolved the host. */ *realhost = '\0'; if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {#ifdef IPV6 /* Try to get the getaddrinfo() function from wship6.dll */ /* This way one doesn't need to have IPv6 dll's to use PuTTY and * it will fallback to IPv4. */ typedef int (CALLBACK * FGETADDRINFO) (const char *nodename, const char *servname, const struct addrinfo * hints, struct addrinfo ** res); FGETADDRINFO fGetAddrInfo = NULL; HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll"); if (dllWSHIP6) fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6, "getaddrinfo"); /* * Use fGetAddrInfo when it's available (which usually also * means IPv6 is installed...) */ if (fGetAddrInfo) { /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */ if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0) ret->family = ret->ai->ai_family; } else#endif { /* * Otherwise use the IPv4-only gethostbyname... * (NOTE: we don't use gethostbyname as a * fallback!) */ if (ret->family == 0) { /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */ if ( (h = p_gethostbyname(host)) ) ret->family = AF_INET; } } /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */ if (ret->family == 0) { DWORD err = p_WSAGetLastError(); ret->error = (err == WSAENETDOWN ? "Network is down" : err == WSAHOST_NOT_FOUND ? "Host does not exist" : err == WSATRY_AGAIN ? "Host not found" :#ifdef IPV6 fGetAddrInfo ? "getaddrinfo: unknown error" :#endif "gethostbyname: unknown error");#ifdef DEBUG { LPVOID lpMsgBuf; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) & lpMsgBuf, 0, NULL); /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */ /* Free the buffer. */ LocalFree(lpMsgBuf); }#endif } else { ret->error = NULL;#ifdef IPV6 /* If we got an address info use that... */ if (ret->ai) { typedef int (CALLBACK * FGETNAMEINFO) (const struct sockaddr FAR * sa, socklen_t salen, char FAR * host, size_t hostlen, char FAR * serv, size_t servlen, int flags); FGETNAMEINFO fGetNameInfo = NULL; /* Are we in IPv4 fallback mode? */ /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */ if (ret->family == AF_INET) memcpy(&a, (char *) &((SOCKADDR_IN *) ret->ai-> ai_addr)->sin_addr, sizeof(a)); /* Now let's find that canonicalname... */ if ((dllWSHIP6) && (fGetNameInfo = (FGETNAMEINFO) GetProcAddress(dllWSHIP6, "getnameinfo"))) { if (fGetNameInfo ((struct sockaddr *) ret->ai->ai_addr, ret->family == AF_INET ? sizeof(SOCKADDR_IN) : sizeof(SOCKADDR_IN6), realhost, sizeof(realhost), NULL, 0, 0) != 0) { strncpy(realhost, host, sizeof(realhost)); } } } /* We used the IPv4-only gethostbyname()... */ else#endif { memcpy(&a, h->h_addr, sizeof(a)); /* This way we are always sure the h->h_name is valid :) */ strncpy(realhost, h->h_name, sizeof(realhost)); } }#ifdef IPV6 FreeLibrary(dllWSHIP6);#endif } else { /* * This must be a numeric IPv4 address because it caused a * success return from inet_addr. */ ret->family = AF_INET; strncpy(realhost, host, sizeof(realhost)); }
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