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# Microsoft Developer Studio Project File - Name="sgl" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=sgl - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Sgl.mak".
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!MESSAGE NMAKE /f "Sgl.mak" CFG="sgl - Win32 Release"
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!MESSAGE "sgl - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "sgl - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
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# Begin Target
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# Name "sgl - Win32 Debug"
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# Begin Source File
SOURCE=.\Basic.h
# End Source File
# Begin Source File
SOURCE=.\comm.c
# End Source File
# Begin Source File
SOURCE=..\..\dx5sdk\sdk\lib\ddraw.lib
# End Source File
# Begin Source File
SOURCE=.\Ddutil.cpp
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SOURCE=..\..\dx5sdk\sdk\lib\dinput.lib
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SOURCE=..\..\dx5sdk\sdk\lib\dplayx.lib
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SOURCE=.\ds3dutil.c
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SOURCE=..\..\dx5sdk\sdk\lib\dsetup.lib
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SOURCE=..\..\dx5sdk\sdk\lib\dsound.lib
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SOURCE=..\..\dx5sdk\sdk\lib\dxguid.lib
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SOURCE=.\Havoc.h
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SOURCE=.\Havoc.rc
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!ELSEIF "$(CFG)" == "sgl - Win32 Debug"
!ENDIF
# End Source File
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SOURCE=.\input.c
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SOURCE=.\lobby.c
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SOURCE=..\..\dx5sdk\sdk\inc\ddraw.h
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SOURCE=.\digitalv.h
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SOURCE=..\..\dx5sdk\sdk\inc\dinput.h
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SOURCE=..\..\dx5sdk\sdk\inc\dplay.h
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SOURCE=.\global.h
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SOURCE=.\input.h
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SOURCE=.\lobby.h
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SOURCE=.\mymedia.h
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SOURCE=.\util.h
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SOURCE=.\wizard.h
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# Begin Source File
SOURCE=.\CAPTAIN.CUR
# End Source File
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SOURCE=.\CROSS.CUR
# End Source File
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SOURCE=.\GOAT.CUR
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SOURCE=.\operate.cur
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SOURCE=.\SELECT.CUR
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# Begin Source File
SOURCE=.\Wave\Belltree.wav
# End Source File
# Begin Source File
SOURCE=.\Wave\Exp0.wav
# End Source File
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SOURCE=.\Wave\finish.wav
# End Source File
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SOURCE=.\Wave\Gun0.wav
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SOURCE=.\Wave\jfbk.wav
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SOURCE=.\Wave\Jungle.wav
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SOURCE=.\Wave\Tankgun0.wav
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SOURCE=.\Wave\Tankwk0.wav
# End Source File
# End Target
# End Project
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