📄 event.js
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if (!t) {
if (ev.type == "mouseout") {
t = ev.toElement;
} else if (ev.type == "mouseover") {
t = ev.fromElement;
}
}
return t;
},
/**
* Returns the time of the event. If the time is not included, the
* event is modified using the current time.
* @param {Event} ev the event
* @return {Date} the time of the event
*/
getTime: function(ev) {
if (!ev.time) {
var t = new Date().getTime();
try {
ev.time = t;
} catch(e) {
// can't set the time property
return t;
}
}
return ev.time;
},
/**
* Convenience method for stopPropagation + preventDefault
* @param {Event} ev the event
*/
stopEvent: function(ev) {
this.stopPropagation(ev);
this.preventDefault(ev);
},
/**
* Stops event propagation
* @param {Event} ev the event
*/
stopPropagation: function(ev) {
if (ev.stopPropagation) {
ev.stopPropagation();
} else {
ev.cancelBubble = true;
}
},
/**
* Prevents the default behavior of the event
* @param {Event} ev the event
*/
preventDefault: function(ev) {
if (ev.preventDefault) {
ev.preventDefault();
} else {
ev.returnValue = false;
}
},
/**
* Finds the event in the window object, the caller's arguments, or
* in the arguments of another method in the callstack. This is
* executed automatically for events registered through the event
* manager, so the implementer should not normally need to execute
* this function at all.
* @param {Event} the event parameter from the handler
* @return {Event} the event
*/
getEvent: function(e) {
var ev = e || window.event;
if (!ev) {
var c = this.getEvent.caller;
while (c) {
ev = c.arguments[0];
if (ev && Event == ev.constructor) {
break;
}
c = c.caller;
}
}
return ev;
},
/**
* Returns the charcode for an event
* @param {Event} ev the event
* @return {int} the event's charCode
*/
getCharCode: function(ev) {
return ev.charCode || ((ev.type == "keypress") ? ev.keyCode : 0);
},
/**
* @private
* Locating the saved event handler data by function ref
*/
_getCacheIndex: function(el, sType, fn) {
for (var i=0,len=listeners.length; i<len; ++i) {
var li = listeners[i];
if ( li &&
li[this.FN] == fn &&
li[this.EL] == el &&
li[this.TYPE] == sType ) {
return i;
}
}
return -1;
},
/**
* Generates an unique ID for the element if it does not already
* have one.
* @param el the element
* @return {string} the id of the element
*/
generateId: function(el) {
var id = el.id;
if (!id) {
id = "yuievtautoid-" + (counter++);
el.id = id;
}
return id;
},
/**
* We want to be able to use getElementsByTagName as a collection
* to attach a group of events to. Unfortunately, different
* browsers return different types of collections. This function
* tests to determine if the object is array-like. It will also
* fail if the object is an array, but is empty.
* @param o the object to test
* @return {boolean} true if the object is array-like and populated
* @private
*/
_isValidCollection: function(o) {
return ( o && // o is something
o.length && // o is indexed
typeof o != "string" && // o is not a string
!o.tagName && // o is not an HTML element
!o.alert && // o is not a window
typeof o[0] != "undefined" );
},
/**
* @private
* DOM element cache
*/
elCache: {},
/**
* We cache elements bound by id because when the unload event
* fires, we can no longer use document.getElementById
* @private
*/
getEl: function(id) {
return document.getElementById(id);
},
/**
* Clears the element cache
* @deprecated
* @private
*/
clearCache: function() { },
/**
* Called by CustomEvent instances to provide a handle to the
* event * that can be removed later on. Should be package
* protected.
* @private
*/
regCE: function(ce) {
customEvents.push(ce);
},
/**
* @private
* hook up any deferred listeners
*/
_load: function(e) {
loadComplete = true;
},
/**
* Polling function that runs before the onload event fires,
* attempting * to attach to DOM Nodes as soon as they are
* available
* @private
*/
_tryPreloadAttach: function() {
if (this.locked) {
return false;
}
this.locked = true;
// keep trying until after the page is loaded. We need to
// check the page load state prior to trying to bind the
// elements so that we can be certain all elements have been
// tested appropriately
var tryAgain = !loadComplete;
if (!tryAgain) {
tryAgain = (retryCount > 0);
}
// Delayed listeners
var stillDelayed = [];
for (var i=0,len=delayedListeners.length; i<len; ++i) {
var d = delayedListeners[i];
// There may be a race condition here, so we need to
// verify the array element is usable.
if (d) {
// el will be null if document.getElementById did not
// work
var el = this.getEl(d[this.EL]);
if (el) {
this.on(el, d[this.TYPE], d[this.FN],
d[this.SCOPE], d[this.ADJ_SCOPE]);
delete delayedListeners[i];
} else {
stillDelayed.push(d);
}
}
}
delayedListeners = stillDelayed;
// onAvailable
notAvail = [];
for (i=0,len=onAvailStack.length; i<len ; ++i) {
var item = onAvailStack[i];
if (item) {
el = this.getEl(item.id);
if (el) {
var scope = (item.override) ? item.obj : el;
item.fn.call(scope, item.obj);
delete onAvailStack[i];
} else {
notAvail.push(item);
}
}
}
retryCount = (stillDelayed.length === 0 &&
notAvail.length === 0) ? 0 : retryCount - 1;
if (tryAgain) {
this.startTimeout();
}
this.locked = false;
},
/**
* Removes all listeners registered by pe.event. Called
* automatically during the unload event.
* @private
*/
_unload: function(e, me) {
for (var i=0,len=unloadListeners.length; i<len; ++i) {
var l = unloadListeners[i];
if (l) {
var scope = (l[this.ADJ_SCOPE]) ? l[this.SCOPE]: window;
l[this.FN].call(scope, this.getEvent(e), l[this.SCOPE] );
}
}
if (listeners && listeners.length > 0) {
for (i=0,len=listeners.length; i<len ; ++i) {
l = listeners[i];
if (l) {
this.removeListener(l[this.EL], l[this.TYPE],
l[this.FN], i);
}
}
this.clearCache();
}
for (i=0,len=customEvents.length; i<len; ++i) {
customEvents[i].unsubscribeAll();
delete customEvents[i];
}
for (i=0,len=legacyEvents.length; i<len; ++i) {
// dereference the element
delete legacyEvents[i][0];
// delete the array item
delete legacyEvents[i];
}
},
/**
* Returns scrollLeft
* @private
*/
_getScrollLeft: function() {
return this._getScroll()[1];
},
/**
* Returns scrollTop
* @private
*/
_getScrollTop: function() {
return this._getScroll()[0];
},
/**
* Returns the scrollTop and scrollLeft. Used to calculate the
* pageX and pageY in Internet Explorer
* @private
*/
_getScroll: function() {
var dd = document.documentElement; db = document.body;
if (dd && dd.scrollTop) {
return [dd.scrollTop, dd.scrollLeft];
} else if (db) {
return [db.scrollTop, db.scrollLeft];
} else {
return [0, 0];
}
}
};
} ();
/**
* @private
*/
YAHOO.util.Event.on = YAHOO.util.Event.addListener;
if (document && document.body) {
YAHOO.util.Event._load();
} else {
YAHOO.util.Event.on(window, "load", YAHOO.util.Event._load,
YAHOO.util.Event, true);
}
YAHOO.util.Event.on(window, "unload", YAHOO.util.Event._unload,
YAHOO.util.Event, true);
YAHOO.util.Event._tryPreloadAttach();
}
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