📄 objmon.pas
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unit ObjMon;
interface
uses
Windows, Classes, Grobal2, ObjBase;
type
TMonster = class(TAnimalObject)
n54C: Integer; //0x54C
m_dwThinkTick: LongWord; //0x550
bo554: Boolean; //0x554
m_boDupMode: Boolean; //0x555
private
function Think: Boolean;
function MakeClone(sMonName: string; OldMon: TBaseObject): TBaseObject;
public
constructor Create(); override;
destructor Destroy; override;
function Operate(ProcessMsg: pTProcessMessage): Boolean; override; //FFFC
function AttackTarget(): Boolean; virtual; //FFEB
procedure Run; override;
end;
TChickenDeer = class(TMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TATMonster = class(TMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TSlowATMonster = class(TATMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TScorpion = class(TATMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TSpitSpider = class(TATMonster)
m_boUsePoison: Boolean;
private
procedure SpitAttack(btDir: Byte);
public
constructor Create(); override;
destructor Destroy; override;
function AttackTarget(): Boolean; {virtual;//} override; //FFEB
end;
THighRiskSpider = class(TSpitSpider)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TBigPoisionSpider = class(TSpitSpider)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TGasAttackMonster = class(TATMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
function AttackTarget: Boolean; override;
function sub_4A9C78(bt05: Byte): TBaseObject; virtual; //FFEA
end;
TCowMonster = class(TATMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TMagCowMonster = class(TATMonster)
private
procedure sub_4A9F6C(btDir: Byte);
public
constructor Create(); override;
destructor Destroy; override;
function AttackTarget: Boolean; override;
end;
TCowKingMonster = class(TATMonster)
dw558: LongWord;
bo55C: Boolean;
bo55D: Boolean;
n560: Integer;
dw564: LongWord;
dw568: LongWord;
dw56C: LongWord;
dw570: LongWord;
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
procedure Attack(TargeTBaseObject: TBaseObject; nDir: Integer); override;
procedure Initialize(); override;
end;
TElectronicScolpionMon = class(TMonster)
private
m_boUseMagic: Boolean;
procedure LightingAttack(nDir: Integer);
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TLightingZombi = class(TMonster)
private
procedure LightingAttack(nDir: Integer);
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TDigOutZombi = class(TMonster)
private
procedure sub_4AA8DC;
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TZilKinZombi = class(TATMonster)
dw558: LongWord;
nZilKillCount: Integer;
dw560: LongWord;
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Die; override;
procedure Run; override;
end;
TWhiteSkeleton = class(TATMonster)
m_boIsFirst: Boolean;
private
procedure sub_4AAD54;
public
constructor Create(); override;
destructor Destroy; override;
procedure RecalcAbilitys(); override;
procedure Run; override;
end;
TScultureMonster = class(TMonster)
private
procedure MeltStone; //
procedure MeltStoneAll;
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
end;
TScultureKingMonster = class(TMonster)
m_nDangerLevel: Integer;
m_SlaveObjectList: TList; //0x55C
private
procedure MeltStone;
procedure CallSlave;
public
constructor Create(); override;
destructor Destroy; override;
procedure Attack(TargeTBaseObject: TBaseObject; nDir: Integer); override; //0FFED
procedure Run; override;
end;
TGasMothMonster = class(TGasAttackMonster) //楔蛾
private
public
constructor Create(); override;
destructor Destroy; override;
procedure Run; override;
function sub_4A9C78(bt05: Byte): TBaseObject; override; //FFEA
end;
TGasDungMonster = class(TGasAttackMonster)
private
public
constructor Create(); override;
destructor Destroy; override;
end;
TElfMonster = class(TMonster)
boIsFirst: Boolean; //0x558
private
procedure AppearNow;
procedure ResetElfMon;
public
constructor Create(); override;
destructor Destroy; override;
procedure RecalcAbilitys(); override;
procedure Run; override;
end;
TElfWarriorMonster = class(TSpitSpider)
n55C: Integer;
boIsFirst: Boolean; //0x560
dwDigDownTick: LongWord; //0x564
private
procedure AppearNow;
procedure ResetElfMon;
public
constructor Create(); override;
destructor Destroy; override;
procedure RecalcAbilitys(); override;
procedure Run; override;
end;
implementation
uses UsrEngn, M2Share, Event;
{ TMonster }
constructor TMonster.Create; //004A8B74
begin
inherited;
m_boDupMode := False;
bo554 := False;
m_dwThinkTick := GetTickCount();
m_nViewRange := 5;
m_nRunTime := 250;
m_dwSearchTime := 3000 + Random(2000);
m_dwSearchTick := GetTickCount();
m_btRaceServer := 80;
end;
destructor TMonster.Destroy;
begin
inherited;
end;
function TMonster.MakeClone(sMonName: string; OldMon: TBaseObject): TBaseObject;
var
ElfMon: TBaseObject;
begin
Result := nil;
ElfMon := UserEngine.RegenMonsterByName(m_PEnvir.sMapName, m_nCurrX, m_nCurrY, sMonName);
if ElfMon <> nil then begin
ElfMon.m_Master := OldMon.m_Master;
ElfMon.m_dwMasterRoyaltyTick := OldMon.m_dwMasterRoyaltyTick;
ElfMon.m_btSlaveMakeLevel := OldMon.m_btSlaveMakeLevel;
ElfMon.m_btSlaveExpLevel := OldMon.m_btSlaveExpLevel;
ElfMon.RecalcAbilitys;
ElfMon.RefNameColor;
if OldMon.m_Master <> nil then
OldMon.m_Master.m_SlaveList.Add(ElfMon);
ElfMon.m_WAbil := OldMon.m_WAbil;
ElfMon.m_wStatusTimeArr := OldMon.m_wStatusTimeArr;
ElfMon.m_TargetCret := OldMon.m_TargetCret;
ElfMon.m_dwTargetFocusTick := OldMon.m_dwTargetFocusTick;
ElfMon.m_LastHiter := OldMon.m_LastHiter;
ElfMon.m_LastHiterTick := OldMon.m_LastHiterTick;
ElfMon.m_btDirection := OldMon.m_btDirection;
Result := ElfMon;
end;
end;
function TMonster.Operate(ProcessMsg: pTProcessMessage): Boolean;
begin
Result := inherited Operate(ProcessMsg);
end;
function TMonster.Think(): Boolean; //004A8E54
var
nOldX, nOldY: Integer;
begin
Result := False;
if (GetTickCount - m_dwThinkTick) > 3 * 1000 then begin
m_dwThinkTick := GetTickCount();
if m_PEnvir.GetXYObjCount(m_nCurrX, m_nCurrY) >= 2 then m_boDupMode := True;
if not IsProperTarget {FFFF4}(m_TargetCret) then m_TargetCret := nil;
end; //004A8ED2
if m_boDupMode then begin
nOldX := m_nCurrX;
nOldY := m_nCurrY;
WalkTo(Random(8), False);
if (nOldX <> m_nCurrX) or (nOldY <> m_nCurrY) then begin
m_boDupMode := False;
Result := True;
end;
end;
end;
function TMonster.AttackTarget(): Boolean; //004A8F34
var
bt06: Byte;
begin
Result := False;
if m_TargetCret <> nil then begin
if GetAttackDir(m_TargetCret, bt06) then begin
if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then begin
m_dwHitTick := GetTickCount();
m_dwTargetFocusTick := GetTickCount();
Attack(m_TargetCret, bt06); //FFED
BreakHolySeizeMode();
end;
Result := True;
end else begin
if m_TargetCret.m_PEnvir = m_PEnvir then begin
SetTargetXY(m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY); {0FFF0h}
//004A8FE3
end else begin
DelTargetCreat(); {0FFF1h}
//004A9009
end;
end;
end;
end;
procedure TMonster.Run;
var
nX, nY: Integer;
begin
if not m_boGhost and
not m_boDeath and
not m_boFixedHideMode and
not m_boStoneMode and
(m_wStatusTimeArr[POISON_STONE {5 0x6A}] = 0) then begin
if Think then begin
inherited;
Exit;
end;
if m_boWalkWaitLocked then begin
if (GetTickCount - m_dwWalkWaitTick) > m_dwWalkWait then begin
m_boWalkWaitLocked := False;
end;
end;
if not m_boWalkWaitLocked and (Integer(GetTickCount - m_dwWalkTick) > m_nWalkSpeed) then begin
m_dwWalkTick := GetTickCount();
Inc(m_nWalkCount);
if m_nWalkCount > m_nWalkStep then begin
m_nWalkCount := 0;
m_boWalkWaitLocked := True;
m_dwWalkWaitTick := GetTickCount();
end; //004A9151
if not m_boRunAwayMode then begin
if not m_boNoAttackMode then begin
if m_TargetCret <> nil then begin
if AttackTarget {FFEB} then begin
inherited;
Exit;
end;
end else begin
m_nTargetX := -1;
if m_boMission then begin
m_nTargetX := m_nMissionX;
m_nTargetY := m_nMissionY;
end; //004A91D3
end;
end; //004A91D3 if not bo2C0 then begin
if m_Master <> nil then begin
if m_TargetCret = nil then begin
m_Master.GetBackPosition(nX, nY);
if (abs(m_nTargetX - nX) > 1) or (abs(m_nTargetY - nY {nX}) > 1) then begin //004A922D
m_nTargetX := nX;
m_nTargetY := nY;
if (abs(m_nCurrX - nX) <= 2) and (abs(m_nCurrY - nY) <= 2) then begin
if m_PEnvir.GetMovingObject(nX, nY, True) <> nil then begin
m_nTargetX := m_nCurrX;
m_nTargetY := m_nCurrY;
end //004A92A5
end;
end; //004A92A5
end; //004A92A5 if m_TargetCret = nil then begin
if (not m_Master.m_boSlaveRelax) and
((m_PEnvir <> m_Master.m_PEnvir) or
(abs(m_nCurrX - m_Master.m_nCurrX) > 20) or
(abs(m_nCurrY - m_Master.m_nCurrY) > 20)) then begin
SpaceMove(m_Master.m_PEnvir.sMapName, m_nTargetX, m_nTargetY, 1);
end; // 004A937E
end; // 004A937E if m_Master <> nil then begin
end else begin //004A9344
if (m_dwRunAwayTime > 0) and ((GetTickCount - m_dwRunAwayStart) > m_dwRunAwayTime) then begin
m_boRunAwayMode := False;
m_dwRunAwayTime := 0;
end;
end; //004A937E
if (m_Master <> nil) and m_Master.m_boSlaveRelax then begin
inherited;
Exit;
end; //004A93A6
if m_nTargetX <> -1 then begin
GotoTargetXY(); //004A93B5 0FFEF
end else begin
if m_TargetCret = nil then Wondering(); // FFEE //Jacky
end; //004A93D8
end; //004A93D8 if not bo510 and ((GetTickCount - m_dwWalkTick) > n4FC) then begin
end; //004A93D8
inherited;
end;
{ TChickenDeer }
constructor TChickenDeer.Create; //004A93E8
begin
inherited;
m_nViewRange := 5;
end;
destructor TChickenDeer.Destroy;
begin
inherited;
end;
procedure TChickenDeer.Run; //004A9438
var
I: Integer;
nC, n10, n14, n1C: Integer;
BaseObject1C, BaseObject: TBaseObject;
begin
n10 := 9999;
BaseObject := nil;
BaseObject1C := nil;
if not m_boDeath and
not bo554 and
not m_boGhost and
(m_wStatusTimeArr[POISON_STONE {5 0x6A}] = 0) then begin
if Integer(GetTickCount - m_dwWalkTick) >= m_nWalkSpeed then begin
for I := 0 to m_VisibleActors.Count - 1 do begin
BaseObject := TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
if BaseObject = nil then Continue;
if BaseObject.m_boDeath then Continue;
if IsProperTarget(BaseObject) then begin
if not BaseObject.m_boHideMode or m_boCoolEye then begin
nC := abs(m_nCurrX - BaseObject.m_nCurrX) + abs(m_nCurrY - BaseObject.m_nCurrY);
if nC < n10 then begin
n10 := nC;
BaseObject1C := BaseObject;
end;
end;
end;
end; // for
if BaseObject1C <> nil then begin
m_boRunAwayMode := True;
m_TargetCret := BaseObject1C;
end else begin
m_boRunAwayMode := False;
m_TargetCret := nil;
end;
end; //
if m_boRunAwayMode and
(m_TargetCret <> nil) and
(Integer(GetTickCount - m_dwWalkTick) >= m_nWalkSpeed) then begin
if (abs(m_nCurrX - BaseObject.m_nCurrX) <= 6) and (abs(m_nCurrX - BaseObject.m_nCurrX) <= 6) then begin
n14 := GetNextDirection(m_nCurrX, m_nCurrY, m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY);
m_PEnvir.GetNextPosition(m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY, n14, 5, m_nTargetX, m_nTargetY);
end;
end;
end;
inherited;
end;
{ TATMonster }
constructor TATMonster.Create; //004A9690
begin
inherited;
m_dwSearchTime := Random(1500) + 1500;
end;
destructor TATMonster.Destroy;
begin
inherited;
end;
procedure TATMonster.Run; //004A9720
begin
if not m_boDeath and
not bo554 and
not m_boGhost and
(m_wStatusTimeArr[POISON_STONE {5 0x6A}] = 0) then begin
if ((GetTickCount - m_dwSearchEnemyTick) > 8000) or
(((GetTickCount - m_dwSearchEnemyTick) > 1000) and (m_TargetCret = nil)) then begin
m_dwSearchEnemyTick := GetTickCount();
SearchTarget();
end;
end;
inherited;
end;
{ TSlowATMonster }
constructor TSlowATMonster.Create; //004A97AC
begin
inherited;
end;
destructor TSlowATMonster.Destroy;
begin
inherited;
end;
{ TScorpion }
constructor TScorpion.Create; //004A97F0
begin
inherited;
m_boAnimal := True;
end;
destructor TScorpion.Destroy;
begin
inherited;
end;
{ TSpitSpider }
constructor TSpitSpider.Create; //004A983C
begin
inherited;
m_dwSearchTime := Random(1500) + 1500;
m_boAnimal := True;
m_boUsePoison := True;
end;
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