📄 functionconfig.pas
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end;
procedure TfrmFunctionConfig.CheckBoxErrorCountKickClick(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nPasswordErrorCountLock := EditErrorPasswordCount.Value;
ModValue();
end;
procedure TfrmFunctionConfig.ButtonPasswordLockSaveClick(Sender: TObject);
begin
{$IF SoftVersion <> VERDEMO}
Config.WriteBool('Setup', 'PasswordLockSystem', g_Config.boPasswordLockSystem);
Config.WriteBool('Setup', 'PasswordLockDealAction', g_Config.boLockDealAction);
Config.WriteBool('Setup', 'PasswordLockDropAction', g_Config.boLockDropAction);
Config.WriteBool('Setup', 'PasswordLockGetBackItemAction', g_Config.boLockGetBackItemAction);
Config.WriteBool('Setup', 'PasswordLockWalkAction', g_Config.boLockWalkAction);
Config.WriteBool('Setup', 'PasswordLockRunAction', g_Config.boLockRunAction);
Config.WriteBool('Setup', 'PasswordLockHitAction', g_Config.boLockHitAction);
Config.WriteBool('Setup', 'PasswordLockSpellAction', g_Config.boLockSpellAction);
Config.WriteBool('Setup', 'PasswordLockSendMsgAction', g_Config.boLockSendMsgAction);
Config.WriteBool('Setup', 'PasswordLockInObModeAction', g_Config.boLockInObModeAction);
Config.WriteBool('Setup', 'PasswordLockUserItemAction', g_Config.boLockUserItemAction);
Config.WriteBool('Setup', 'PasswordLockHumanLogin', g_Config.boLockHumanLogin);
Config.WriteInteger('Setup', 'PasswordErrorCountLock', g_Config.nPasswordErrorCountLock);
{$IFEND}
uModValue();
end;
procedure TfrmFunctionConfig.RefGeneral();
begin
EditPKFlagNameColor.Value := g_Config.btPKFlagNameColor;
EditPKLevel1NameColor.Value := g_Config.btPKLevel1NameColor;
EditPKLevel2NameColor.Value := g_Config.btPKLevel2NameColor;
EditAllyAndGuildNameColor.Value := g_Config.btAllyAndGuildNameColor;
EditWarGuildNameColor.Value := g_Config.btWarGuildNameColor;
EditInFreePKAreaNameColor.Value := g_Config.btInFreePKAreaNameColor;
end;
procedure TfrmFunctionConfig.CheckBoxHungerSystemClick(Sender: TObject);
begin
if CheckBoxHungerSystem.Checked then begin
CheckBoxHungerDecHP.Enabled := True;
CheckBoxHungerDecPower.Enabled := True;
end else begin
CheckBoxHungerDecHP.Checked := False;
CheckBoxHungerDecPower.Checked := False;
CheckBoxHungerDecHP.Enabled := False;
CheckBoxHungerDecPower.Enabled := False;
end;
if not boOpened then Exit;
g_Config.boHungerSystem := CheckBoxHungerSystem.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.CheckBoxHungerDecHPClick(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.boHungerDecHP := CheckBoxHungerDecHP.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.CheckBoxHungerDecPowerClick(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.boHungerDecPower := CheckBoxHungerDecPower.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.ButtonGeneralSaveClick(Sender: TObject);
begin
{$IF SoftVersion <> VERDEMO}
Config.WriteBool('Setup', 'HungerSystem', g_Config.boHungerSystem);
Config.WriteBool('Setup', 'HungerDecHP', g_Config.boHungerDecHP);
Config.WriteBool('Setup', 'HungerDecPower', g_Config.boHungerDecPower);
Config.WriteInteger('Setup', 'PKFlagNameColor', g_Config.btPKFlagNameColor);
Config.WriteInteger('Setup', 'AllyAndGuildNameColor', g_Config.btAllyAndGuildNameColor);
Config.WriteInteger('Setup', 'WarGuildNameColor', g_Config.btWarGuildNameColor);
Config.WriteInteger('Setup', 'InFreePKAreaNameColor', g_Config.btInFreePKAreaNameColor);
Config.WriteInteger('Setup', 'PKLevel1NameColor', g_Config.btPKLevel1NameColor);
Config.WriteInteger('Setup', 'PKLevel2NameColor', g_Config.btPKLevel2NameColor);
{$IFEND}
uModValue();
end;
procedure TfrmFunctionConfig.EditMagicAttackRageChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nMagicAttackRage := EditMagicAttackRage.Value;
ModValue();
end;
procedure TfrmFunctionConfig.RefMagicSkill;
begin
EditSwordLongPowerRate.Value := g_Config.nSwordLongPowerRate;
CheckBoxLimitSwordLong.Checked := g_Config.boLimitSwordLong;
EditFireBoomRage.Value := g_Config.nFireBoomRage;
EditSnowWindRange.Value := g_Config.nSnowWindRange;
EditElecBlizzardRange.Value := g_Config.nElecBlizzardRange;
EditMagicAttackRage.Value := g_Config.nMagicAttackRage;
EditAmyOunsulPoint.Value := g_Config.nAmyOunsulPoint;
EditMagTurnUndeadLevel.Value := g_Config.nMagTurnUndeadLevel;
EditMagTammingLevel.Value := g_Config.nMagTammingLevel;
EditMagTammingTargetLevel.Value := g_Config.nMagTammingTargetLevel;
EditMagTammingHPRate.Value := g_Config.nMagTammingHPRate;
EditTammingCount.Value := g_Config.nMagTammingCount;
EditMabMabeHitRandRate.Value := g_Config.nMabMabeHitRandRate;
EditMabMabeHitMinLvLimit.Value := g_Config.nMabMabeHitMinLvLimit;
EditMabMabeHitSucessRate.Value := g_Config.nMabMabeHitSucessRate;
EditMabMabeHitMabeTimeRate.Value := g_Config.nMabMabeHitMabeTimeRate;
CheckBoxFireCrossInSafeZone.Checked := g_Config.boDisableInSafeZoneFireCross;
CheckBoxGroupMbAttackPlayObject.Checked := g_Config.boGroupMbAttackPlayObject;
end;
procedure TfrmFunctionConfig.EditBoneFammCountChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nBoneFammCount := EditBoneFammCount.Value;
ModValue();
end;
procedure TfrmFunctionConfig.EditDogzCountChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nDogzCount := EditDogzCount.Value;
ModValue();
end;
procedure TfrmFunctionConfig.CheckBoxLimitSwordLongClick(
Sender: TObject);
begin
if not boOpened then Exit;
g_Config.boLimitSwordLong := CheckBoxLimitSwordLong.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.EditSwordLongPowerRateChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nSwordLongPowerRate := EditSwordLongPowerRate.Value;
ModValue()
end;
procedure TfrmFunctionConfig.EditBoneFammNameChange(Sender: TObject);
begin
if not boOpened then Exit;
ModValue();
end;
procedure TfrmFunctionConfig.EditDogzNameChange(Sender: TObject);
begin
if not boOpened then Exit;
ModValue();
end;
procedure TfrmFunctionConfig.EditFireBoomRageChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nFireBoomRage := EditFireBoomRage.Value;
ModValue();
end;
procedure TfrmFunctionConfig.EditSnowWindRangeChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nSnowWindRange := EditSnowWindRange.Value;
ModValue();
end;
procedure TfrmFunctionConfig.EditElecBlizzardRangeChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nElecBlizzardRange := EditElecBlizzardRange.Value;
ModValue();
end;
procedure TfrmFunctionConfig.EditMagTurnUndeadLevelChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nMagTurnUndeadLevel := EditMagTurnUndeadLevel.Value;
ModValue();
end;
procedure TfrmFunctionConfig.GridBoneFammSetEditText(Sender: TObject; ACol,
ARow: Integer; const Value: string);
begin
if not boOpened then Exit;
ModValue();
end;
procedure TfrmFunctionConfig.EditAmyOunsulPointChange(Sender: TObject);
begin
if not boOpened then Exit;
g_Config.nAmyOunsulPoint := EditAmyOunsulPoint.Value;
ModValue();
end;
procedure TfrmFunctionConfig.CheckBoxFireCrossInSafeZoneClick(
Sender: TObject);
begin
if not boOpened then Exit;
g_Config.boDisableInSafeZoneFireCross := CheckBoxFireCrossInSafeZone.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.CheckBoxGroupMbAttackPlayObjectClick(
Sender: TObject);
begin
if not boOpened then Exit;
g_Config.boGroupMbAttackPlayObject := CheckBoxGroupMbAttackPlayObject.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.ButtonSkillSaveClick(Sender: TObject);
var
i: Integer;
RecallArray: array[0..9] of TRecallMigic;
Rect: TGridRect;
begin
FillChar(RecallArray, SizeOf(RecallArray), #0);
g_Config.sBoneFamm := Trim(EditBoneFammName.Text);
for i := Low(RecallArray) to High(RecallArray) do begin
RecallArray[i].nHumLevel := Str_ToInt(GridBoneFamm.Cells[0, i + 1], -1);
RecallArray[i].sMonName := Trim(GridBoneFamm.Cells[1, i + 1]);
RecallArray[i].nCount := Str_ToInt(GridBoneFamm.Cells[2, i + 1], -1);
RecallArray[i].nLevel := Str_ToInt(GridBoneFamm.Cells[3, i + 1], -1);
if GridBoneFamm.Cells[0, i + 1] = '' then break;
if (RecallArray[i].nHumLevel <= 0) then begin
Application.MessageBox('人物等级设置错误!!!', '错误信息', MB_OK + MB_ICONERROR);
Rect.Left := 0;
Rect.Top := i + 1;
Rect.Right := 0;
Rect.Bottom := i + 1;
GridBoneFamm.Selection := Rect;
Exit;
end;
if UserEngine.GetMonRace(RecallArray[i].sMonName) <= 0 then begin
Application.MessageBox('怪物名称设置错误!!!', '错误信息', MB_OK + MB_ICONERROR);
Rect.Left := 1;
Rect.Top := i + 1;
Rect.Right := 1;
Rect.Bottom := i + 1;
GridBoneFamm.Selection := Rect;
Exit;
end;
if RecallArray[i].nCount <= 0 then begin
Application.MessageBox('召唤数量设置错误!!!', '错误信息', MB_OK + MB_ICONERROR);
Rect.Left := 2;
Rect.Top := i + 1;
Rect.Right := 2;
Rect.Bottom := i + 1;
GridBoneFamm.Selection := Rect;
Exit;
end;
if RecallArray[i].nLevel < 0 then begin
Application.MessageBox('召唤等级设置错误!!!', '错误信息', MB_OK + MB_ICONERROR);
Rect.Left := 3;
Rect.Top := i + 1;
Rect.Right := 3;
Rect.Bottom := i + 1;
GridBoneFamm.Selection := Rect;
Exit;
end;
end;
for i := Low(RecallArray) to High(RecallArray) do begin
RecallArray[i].nHumLevel := Str_ToInt(GridDogz.Cells[0, i + 1], -1);
RecallArray[i].sMonName := Trim(GridDogz.Cells[1, i + 1]);
RecallArray[i].nCount := Str_ToInt(GridDogz.Cells[2, i + 1], -1);
RecallArray[i].nLevel := Str_ToInt(GridDogz.Cells[3, i + 1], -1);
if GridDogz.Cells[0, i + 1] = '' then break;
if (RecallArray[i].nHumLevel <= 0) then begin
Application.MessageBox('人物等级设置错误!!!', '错误信息', MB_OK + MB_ICONERROR);
Rect.Left := 0;
Rect.Top := i + 1;
Rect.Right := 0;
Rect.Bottom := i + 1;
GridDogz.Selection := Rect;
Exit;
end;
if UserEngine.GetMonRace(RecallArray[i].sMonName) <= 0 then begin
Application.MessageBox('怪物名称设置错误!!!', '错误信息', MB_OK + MB_ICONERROR);
Rect.Left := 1;
Rect.Top := i + 1;
Rect.Right := 1;
Rect.Bottom := i + 1;
GridDogz.Selection := Rect;
Exit;
end;
if RecallArray[i].nCount <= 0 then begin
Application.MessageBox('召唤数量设置错误!!!', '错误信息', MB_OK + MB_ICONERROR);
Rect.Left := 2;
Rect.Top := i + 1;
Rect.Right := 2;
Rect.Bottom := i + 1;
GridDogz.Selection := Rect;
Exit;
end;
if RecallArray[i].nLevel < 0 then begin
Application.MessageBox('召唤等级设置错误!!!', '错误信息', MB_OK + MB_ICONERROR);
Rect.Left := 3;
Rect.Top := i + 1;
Rect.Right := 3;
Rect.Bottom := i + 1;
GridDogz.Selection := Rect;
Exit;
end;
end;
FillChar(g_Config.BoneFammArray, SizeOf(g_Config.BoneFammArray), #0);
for i := Low(g_Config.BoneFammArray) to High(g_Config.BoneFammArray) do begin
Config.WriteInteger('Setup', 'BoneFammHumLevel' + IntToStr(i), 0);
Config.WriteString('Names', 'BoneFamm' + IntToStr(i), '');
Config.WriteInteger('Setup', 'BoneFammCount' + IntToStr(i), 0);
Config.WriteInteger('Setup', 'BoneFammLevel' + IntToStr(i), 0);
end;
for i := Low(g_Config.BoneFammArray) to High(g_Config.BoneFammArray) do begin
if GridBoneFamm.Cells[0, i + 1] = '' then break;
g_Config.BoneFammArray[i].nHumLevel := Str_ToInt(GridBoneFamm.Cells[0, i + 1], -1);
g_Config.BoneFammArray[i].sMonName := Trim(GridBoneFamm.Cells[1, i + 1]);
g_Config.BoneFammArray[i].nCount := Str_ToInt(GridBoneFamm.Cells[2, i + 1], -1);
g_Config.BoneFammArray[i].nLevel := Str_ToInt(GridBoneFamm.Cells[3, i + 1], -1);
Config.WriteInteger('Setup', 'BoneFammHumLevel' + IntToStr(i), g_Config.BoneFammArray[i].nHumLevel);
Config.WriteString('Names', 'BoneFamm' + IntToStr(i), g_Config.BoneFammArray[i].sMonName);
Config.WriteInteger('Setup', 'BoneFammCount' + IntToStr(i), g_Config.BoneFammArray[i].nCount);
Config.WriteInteger('Setup', 'BoneFammLevel' + IntToStr(i), g_Config.BoneFammArray[i].nLevel);
end;
FillChar(g_Config.DogzArray, SizeOf(g_Config.DogzArray), #0);
for i := Low(g_Config.DogzArray) to High(g_Config.DogzArray) do begin
Config.WriteInteger('Setup', 'DogzHumLevel' + IntToStr(i), 0);
Config.WriteString('Names', 'Dogz' + IntToStr(i), '');
Config.WriteInteger('Setup', 'DogzCount' + IntToStr(i), 0);
Config.WriteInteger('Setup', 'DogzLevel' + IntToStr(i), 0);
end;
for i := Low(g_Config.DogzArray) to High(g_Config.DogzArray) do begin
if GridDogz.Cells[0, i + 1] = '' then break;
g_Config.DogzArray[i].nHumLevel := Str_ToInt(GridDogz.Cells[0, i + 1], -1);
g_Config.DogzArray[i].sMonName := Trim(GridDogz.Cells[1, i + 1]);
g_Config.DogzArray[i].nCount := Str_ToInt(GridDogz.Cells[2, i + 1], -1);
g_Config.DogzArray[i].nLevel := Str_ToInt(GridDogz.Cells[3, i + 1], -1);
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