stdafx.h

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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

//#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <stdio.h>
#include <string.h>
#include <conio.h>
#include <iostream>
#include <tchar.h>
#include <windows.h>
#include <assert.h>
#include <time.h>
#include <commctrl.h>

// TODO: reference additional headers your program requires here

#include "iocpServer.h"
#include "ado.h"
#include "mempool.h"
#include "queue.h"
#include "Resource.h"

#include "../Common/_apputil.h"
#include "../Common/header.h"
#include "../Common/ServerBase.h"
#include "../Common/client.h"
#include "../Common/item.h"
#include "../Common/ItemMap.h"


#pragma comment(lib, "iocpServer.lib")
#pragma comment(lib, "ado.lib")
#pragma comment(lib, "winmm.lib")
#pragma comment(lib, "comctl32.lib")


//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)

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