bulletex.h
来自「国外网游源码....除工具源码缺少之外,其余程序都全...至于,什么游戏,因为国」· C头文件 代码 · 共 69 行
H
69 行
// BulletEx.h: interface for the CBulletEx class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_BULLETEX_H__6E3787FE_8A24_48BE_9EBE_59BA474927A9__INCLUDED_)
#define AFX_BULLETEX_H__6E3787FE_8A24_48BE_9EBE_59BA474927A9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "RecyclingArray.h"
class CSpriteEx;
class CAnimSequence;
class CBulletEx
{
public:
CBulletEx();
virtual ~CBulletEx();
};
class CPlasmaBullet
{
public:
CPlasmaBullet();
CPlasmaBullet( D3DXVECTOR3 vPos, D3DXVECTOR3 vVelocity );
virtual ~CPlasmaBullet();
public:
D3DXVECTOR3 & Pos() { return(m_vPos); }
D3DXVECTOR3 & Velocity() { return(m_vVelocity); }
public:
D3DXVECTOR3 m_vPos;
D3DXVECTOR3 m_vVelocity;
CSpriteEx * m_Sprite;
};
class CPlasmaBulletArray
{
public:
CPlasmaBulletArray();
virtual ~CPlasmaBulletArray();
public:
HRESULT RestoreDeviceObjects();
HRESULT InvalidateDeviceObjects();
void UpdateAll(float fElapsedTime);
void RenderAll();
// void AddBullet(D3DXVECTOR3 vPos, D3DXVECTOR3 vVelocity);
public:
static const int NUMBULLETS;
private:
// LPDIRECT3DVERTEXBUFFER9 m_pVB;
CAnimSequence * m_pAnim;
CRecyclingArrayDyn<CPlasmaBullet> * m_pBullets;
};
#endif // !defined(AFX_BULLETEX_H__6E3787FE_8A24_48BE_9EBE_59BA474927A9__INCLUDED_)
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