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📄 editctrl.h

📁 国外网游源码....除工具源码缺少之外,其余程序都全...至于,什么游戏,因为国内还没有,所以找不到测试
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#include "stdafx.h"
#include "DrawEx.h"
#include "MCFonts.h"

#include <list>

#ifndef _EDITBOX_CTRL_
#define _EDITBOX_CTRL_

// Define constant for CIMEEdit
#define BUFFERSIZE				256
#define WCHARSIZE				2

// Define language ID
#define LID_TRADITIONAL_CHINESE	0x0404
#define LID_JAPANESE			0x0411
#define LID_KOREAN				0x0412
#define LID_SIMPLIFIED_CHINESE	0x0804

//define custom message
#define WM_SETINPUTLANG	WM_USER + 1
#define WM_SETMODE		WM_USER + 2
#define WM_RESETMODE	WM_USER + 3
#define WM_TOGGLE		WM_USER + 4

//=============================================
//Edit Box class
class CEditBoxCtrl
{
public:
	CEditBoxCtrl(LPDIRECT3DDEVICE9 m_pDevice, CDrawEx *pDraw);
	~CEditBoxCtrl();

	HRESULT CreateEditBox(int iX, int iY, int Width, int Height, DWORD Id,int Max,bool Enable = true, char *fnameBG = NULL, char* fnameNULL = NULL);
	void	Release();
	
	void Draw_EditBox(int x = 0, int y = 0, int CaretWidth = 2, int CatetHeight = 12, DWORD dwCaretColor = D3DCOLOR_ARGB(355,0,0,0));
	void Reset();

	void LButtonDown();
	void LButtonUp();
	void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
	void OnKeyDown( UINT nChar, UINT nRepCnt, UINT nFlags );

	void SetFontColor(DWORD color){m_dwFontColor = color;}
	void setWindowPos(int iX, int iY, int Width, int Height);
	void setPassWord(bool bPass){ bPassWord = bPass;};

	bool Check_Mouse_Focus(int x, int y);
	
	void DrawMyCaret(int x, int y, int width, int height, DWORD color);
	void ShowMyCaret() {if(m_bEnable == true)
							bShowCaret = true;}
	void HideMyCaret() {bShowCaret = false;}

	//================================================
	//metaljack 眠啊
	void	SetID(DWORD ID){m_dwID = ID;}
	DWORD	GetID(){return m_dwID;}
	void	Add_Pos(int x, int y);				// 器瘤记 焊沥 累诀捞促. 促捞倔肺弊冠胶俊 器窃瞪锭 茄锅静牢促.
	void	Set_TextItem(char* str);
	void	Set_EditBoxEnable(bool Enable){m_bEnable = Enable;}
	bool	Get_EditBoxEnable(){return m_bEnable; }
	bool	Get_EditBoxState(){return bShowCaret;	}

	virtual LRESULT InputProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);

protected:
	bool MouseCheck(POINT pt);

	protected:
	int		m_xEndPos;					// End position of buffer 
	int		m_xInsertPos;				// Insert position of buffer
	int		m_nComSize;					// Composition string size

	DWORD	m_dwProperty;				// Property of IME
	UINT	m_nCodePage;				// Code page
	BYTE	m_nCharSet;					// Character set

	BOOL	m_fShowInvert;				// If true, sample show invert string 
	BOOL	m_fStat;					// If true, IME composite string //茄臂 炼钦吝捞扼绰 舵狼 阂赴函荐.


public:
	wchar_t m_szWFontName[50];			// Font name in UNICODE
	char	m_szMBFontName[50];			// Font name in multibyte
	int		m_nLanguage;				// Internal index of language
	BOOL	m_fIsNT;					// If true, NT. Or Win9X
	
	char	SendString[BUFFERSIZE+1];
	char	TempPrintstr[BUFFERSIZE+1];

	char	m_szBuffer[BUFFERSIZE+1];	// Buffer for input string
	char	m_szComStr[BUFFERSIZE+1];	// Buffer for composition string
	char	m_szBackup[BUFFERSIZE+1];	// Buffer for backup last string

	DWORD	m_dwID;

// Operations
public:
	//皋矫瘤甫 罐酒辑 贸府茄促.
	BOOL OnImeComposition(HWND hWnd, UINT wParam,LONG lParam);				//茄臂 炼钦吝捞促.
	void OnImeStartComposition(HWND hWnd, UINT wParam,LONG lParam);			//茄臂 炼钦阑 矫累茄促.
	void OnImeEndComposition(HWND hWnd, UINT wParam,LONG lParam);			//茄臂 炼钦阑 场辰促.
	//=======================================================================
	int	 InsertCompStr();
	void SetFont(HKL hKeyboardLayout, LPCTSTR szSelectedFont);	//虐焊靛狼 饭捞酒眶苞 攫绢阑 备茄促.
	void ClearBuffer();											//巩磊凯 滚欺甫 瘤款促.
	int  GetCombinedCharLength(int); 
	void SetCompositionWindowPos();


public:
	SPRITE_TEXTURE*		m_pBackTexture;
	SPRITE_TEXTURE*		m_pTextureNULL;
	CMcFonts			*m_pFonts;

	int	m_iMax;						//嘛绢临荐 乐绰 沥秦柳 byte 荐
	int m_iMaxByte;					//沥秦柳 康开俊 弥措茄 嘛阑荐 乐绰 BYTE.

	bool  bShowCaret;				//某返阑 焊咯临瘤 救 焊咯临瘤 => 巩磊甫 涝仿 矫懦荐 乐绰瘤 绝绰瘤.
	bool  m_bCaretBlink;			//某返捞 喉傅农登绰 鸥烙
	bool  bPassWord; //菩胶况靛 
	DWORD	m_dwFontColor;			//迄飘 祸彬.
	bool	m_bParent;				//何葛啊 乐绰瘤 绝绰瘤.. 促捞倔肺弊 冠胶俊 加秦乐绰瘤 咯何	

	bool	m_bEnable;
//	bool	m_bState;

protected:
	LPDIRECT3DDEVICE9	m_pd3DDevice;
	CDrawEx	*m_pDraw;

	int iPosX;
	int iPosY;
	int iWidth;
	int iHeight;

	int m_iPosX;
	int m_iPosY;

	int m_iPosImageX;
	int m_iposImageY;
};

#endif

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