📄 lobbycommonimage.h
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#include "stdafx.h"
#ifndef _COMMON_IMAGE_H_
#define _COMMON_IMAGE_H_
#define ID_DIALOG_BUTTON_CONFIRM 0
#define ID_DIALOG_BUTTON_CANCEL 1
#define ID_DIALOG_BACKGROUND 2
#define ID_DLG_CREATEROOM_BACKROUND 3
#define ID_DLG_CREATEROOM_BTN_CONFIRM 4
#define ID_DLG_CREATEROOM_BTN_CANCEL 5
#define ID_DLG_CREATEROOM_EDIT_TITLE 6
#define ID_DLG_CREATEROOM_EDIT_PASSWORD 7
#define ID_DLG_CREATEROOM_COMBO_TITLE 8
#define ID_DLG_CREATEROOM_COMBO_POPUPMENU 9 // 9-15鳖瘤 荤侩
#define ID_DLG_CREATEROOM_CHECK_PASSWORD 16
#define ID_DLG_CREATEROOM_COMBO_GAMETYPE 99
#define ID_DLG_CREATEROOM_COMBO_GAMETYPE_POPUPMENU 100 // 9-15鳖瘤 荤侩
#define ID_DLG_CREATEROOM_COMBO_PLAYERNUM 109
#define ID_DLG_CREATEROOM_COMBO_PLAYERNUM_POPUPMENU 110 // 9-15鳖瘤 荤侩
#define ID_DLG_CREATEROOM_COMBO_TIME 119
#define ID_DLG_CREATEROOM_COMBO_TIME_POPUPMENU 120 // 9-15鳖瘤 荤侩
#define ID_DLG_CREATEROOM_BTN_MAP_FRONT 130
#define ID_DLG_CREATEROOM_BTN_MAP_BACK 131
#define ID_DLG_CREATEROOM_MAP_IMAGE 141 //141俊辑 200鳖瘤 荤侩
#define ID_DLG_USERINFO_BTN_CLOSE 20
#define ID_DLG_NOTICE_BTN_CLOSE 25
#define ID_DLG_INPUTPW_BTN_CONFIRM 30
#define ID_DLG_INPUTPW_BTN_CANCEL 31
#define ID_DLG_INPUTPW_EDIT_PASSWORD 32
#define ID_DLG_HELP_BTN_CLOSE 35
#define ID_DLG_HELP_COMBO_MENU 36
#define ID_DLG_HELP_COMBO_POPUP_MENU 37 //37-42鳖瘤 荤侩
#define ID_DLG_HELP_IMAGE 49 //49-55鳖瘤 荤侩
#define ID_DLG_OPTION_BTN_CONFIRM 43
#define ID_DLG_OPTION_BTN_CLOSE 44
#define ID_DLG_OPTION_CHECK_DISWHISPER 45
#define ID_DLG_OPTION_CHECK_DISINVITE 46
#define ID_DLG_OPTION_CHECK_BACKSOUNDMUTE 47
#define ID_DLG_OPTION_CHECK_EFFECTSOUNDMUTE 48
#define ID_DLG_OPTION_SLIDE_BACKSOUND 49
#define ID_DLG_OPTION_SLIDE_EFFECTSOUND 50
#define ID_DLG_MAKECHAR_BTN_CONFIRM 51
#define ID_DLG_MAKECHAR_BTN_CANCEL 52
#define ID_DLG_COMMUNITY_BTN_CONFIRM 53
#define ID_DLG_COMMUNITY_BTN_CANCEL 54
#define ID_DLG_INVITE_BTN_CONFIRM 55
#define ID_DLG_INVITE_BTN_CANCEL 56
class CCommonImage
{
public:
CCommonImage(LPDIRECT3DDEVICE9 pDevice, CDrawEx *pDraw);
~CCommonImage();
void LoadCommonImage();
void Load_MapList(char* FileName);
void Release();
protected:
public:
LPDIRECT3DDEVICE9 m_p3DDevice;
CDrawEx *m_pDraw;
SPRITE_TEXTURE *m_pMiniMap;
// 促捞倔肺弊 冠胶
CDialogBoxCtrl *m_pDialog_Notice_TwoBtn;
CDialogBoxCtrl *m_pDialog_Notice;
CDialogBoxCtrl *m_pDialog_Notice_NoBtn;
CDialogBoxCtrl *m_pDialog_CreateRoom;
CDialogBoxCtrl *m_pDialog_UserInfo;
CDialogBoxCtrl *m_pDialog_InputPW;
CDialogBoxCtrl *m_pDialog_Help;
CDialogBoxCtrl *m_pDialog_Option;
CDialogBoxCtrl *m_pDialog_MakeCharacter;
CDialogBoxCtrl *m_pDialog_Community;
CDialogBoxCtrl *m_pDialog_Invite;
// 烙矫 某腐磐
CModelManager *m_pModelManager; // 葛胆阑 包府窃 -_-;
CPlayer_Your *m_pMyMech;
//
protected:
};
#endif
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