📄 goingthroughspeed.h
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/*
Copyright (C) 2001 Tsinghuaeolus
Authors : ChenJiang, YaoJinyi, CaiYunpeng, Lishi
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
If you make any changes or have any comments we would appreciate a
message to yjy01@mails.tsinghua.edu.cn.
*/
#ifndef _goingthroughspeed
#define _goingthroughspeed
#include "types.h"
#include "geometry.h"
class GT_speed_utils{
public:
float calc_goingthroughspeed(Vector pos, float t);
float calc_spottingspeed(Vector pos, float t);
float calc_peakpoint(Vector pos);
float calc_goalie_spottingspeed(Vector pos, float t);
float calc_goalie_goingthroughspeed(Vector pos, float t);
bool calc_interception_solution(Vector startpoint, float ballspeed, Vector& inf_sup);
};
#endif
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