epairs.h
来自「quake3工具源码。包括生成bsp文件」· C头文件 代码 · 共 1,381 行 · 第 1/4 页
H
1,381 行
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A motorized, cybernetic pig, of course."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
//////////////////////////////
// path_corner_track
//
// path corners for tracked turrets only!
//////////////////////////////
{"classname", "path_corner_track"},
{"distance", "90.0"},
{"color", "0.5 0.3 0"},
{"size", "-8 -8 -8 8 8 8"},
////////////////////////////////////////
// Episode 2 monsters
////////////////////////////////////////
{"classname", "monster_skeleton"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "Where's he at? Ahh! He's in me!"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_spider"},
{"color", "1.0 0.0 0.0"},
{"size", "-32 -32 -24 32 32 32"},
{"flag", "WANDER"},
{"rem", "Dumbass."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_tarantula"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "Dumbass."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_griffon"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_harpy"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_centurion"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_siren"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_ferryman"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_satyr"},
{"color", "1.0 0.0 0.0"},
{"size", "-32 -32 -24 32 32 64"},
{"flag", "WANDER"},
{"rem", "This thing will beat you down."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_column"},
{"color", "1.0 0.0 0.0"},
{"size", "-32 -32 -24 32 32 64"},
{"flag", "WANDER"},
{"rem", "Look at the tits on that statue!!"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
////////////////////////////////////////
// Episode 3 monsters
////////////////////////////////////////
{"classname", "monster_plague_rat"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"rem", "I broke you!"},
{"flag", "WANDER"},
{"rem", "I broke you!"},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_rotworm"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "I beat the dictionary out of your filthy mouth!"},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_buboid"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "Dumbass."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_priest"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_doombat"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_lycanthir"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_fletcher"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_dwarf"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_dragonegg"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_babydragon"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
////////////////////////////////////////
// Episode 4 monsters
////////////////////////////////////////
{"classname", "monster_gang1"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "Less than half a fucking man."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_gang2"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "You're fucking dumb! Suck it down."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_blackprisoner"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_whiteprisoner"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_femgang"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_rocketdude"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_chaingang"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "A big thing with a big beak."},
{"rem", "radius - wander radius"},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monster_labmonkey"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 32"},
{"flag", "WANDER"},
{"rem", "Lab monkey. This thing will crack your skull."},
{"rem", "Spawnflags:"},
{"rem", "WANDER - monster will wander around"},
{"classname", "monkey_message"},
{"color", "1.0 0.0 0.0"},
{"size", "-8 -8 -8 8 8 8"},
{"rem", "Target this from the monkey switch to display current monkey state."},
//////////////////////////////////////////////////////////////////
// monster AI markers
//////////////////////////////////////////////////////////////////
{"classname", "monster_path_corner"},
{"distance", "90.0"},
{"color", "0.5 0.3 0"},
{"size", "-8 -8 -8 8 8 8"},
{"rem", "A path corner for a monster to travel along"},
{"rem" "target1 - target4: "},
{"rem", "Can have up to 4 targets for the monster"},
{"rem", "to travel to. If there is more than one target"},
{"rem", "the monster will randomly choose the next target"},
{"rem", "from those available."},
{"rem", "action1 - action4: "},
{"rem", "Use the action field to make a monster perform a"},
{"rem", "specific action at the path corner. For example"},
{"rem", "'action scoop' will make a sludge minion scoop"},
{"rem", "sludge at that path corner (other monsters will"},
{"rem", "ignore the scoop command. You can have multiple"},
{"rem", "actions on a path corner, for instance:"},
{"rem", " action1 scoop"},
{"rem", " action2 interrogate"},
{"rem", "Sludge minions reaching this path corner will scoop"},
{"rem", "while Inmaters will search out nearest prisoner"},
//////////////////////////////////////////////////////////////////
// decorations
//////////////////////////////////////////////////////////////////
{"classname", "deco_e1"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 0"},
{"flag", "DECO_EXPLODE"},
{"flag", "DECO_NO_EXPLODE"},
{"flag", "DECO_PUSHABLE"},
{"rem", "model - choose model # -- see list."},
{"classname", "deco_e2"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 0"},
{"flag", "DECO_EXPLODE"},
{"flag", "DECO_NO_EXPLODE"},
{"flag", "DECO_PUSHABLE"},
{"rem", "model - choose model # -- see list."},
{"classname", "deco_e3"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 0"},
{"flag", "DECO_EXPLODE"},
{"flag", "DECO_NO_EXPLODE"},
{"flag", "DECO_PUSHABLE"},
{"rem", "model - choose model # -- see list."},
{"classname", "deco_e4"},
{"color", "1.0 0.0 0.0"},
{"size", "-16 -16 -24 16 16 0"},
{"flag", "DECO_EXPLODE"},
{"flag", "DECO_NO_EXPLODE"},
{"flag", "DECO_PUSHABLE"},
{"rem", "model - choose model # -- see list."},
{NULL, NULL},
};
#endif
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