📄 stdafx.h
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//*****************************************************************************
//
// Microsoft Windows Media
// Copyright (C) Microsoft Corporation. All rights reserved.
//
// FileName: stdafx.h
//
// Abstract: include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently.
//
//*****************************************************************************
#if !defined(AFX_STDAFX_H__EDCEEACA_7E34_47A4_8970_2BE282DA6608__INCLUDED_)
#define AFX_STDAFX_H__EDCEEACA_7E34_47A4_8970_2BE282DA6608__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "wmsdk.h"
#include <TCHAR.H>
#include <stdio.h>
#include <assert.h>
#ifndef SAFE_RELEASE
#define SAFE_RELEASE( x ) \
if( NULL != x ) \
{ \
x->Release(); \
x = NULL; \
}
#endif
// TODO: reference additional headers your program requires here
#include "DebugViewLog.h"
static CDebugViewLog log;
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__EDCEEACA_7E34_47A4_8970_2BE282DA6608__INCLUDED_)
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