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📄 example.c

📁 linux下的jpeg解码库
💻 C
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/* * example.c * * This file illustrates how to use the IJG code as a subroutine library * to read or write JPEG image files.  You should look at this code in * conjunction with the documentation file libjpeg.doc. * * This code will not do anything useful as-is, but it may be helpful as a * skeleton for constructing routines that call the JPEG library.   * * We present these routines in the same coding style used in the JPEG code * (ANSI function definitions, etc); but you are of course free to code your * routines in a different style if you prefer. */#include <stdio.h>/* * Include file for users of JPEG library. * You will need to have included system headers that define at least * the typedefs FILE and size_t before you can include jpeglib.h. * (stdio.h is sufficient on ANSI-conforming systems.) * You may also wish to include "jerror.h". */#include "jpeglib.h"/* * <setjmp.h> is used for the optional error recovery mechanism shown in * the second part of the example. */#include <setjmp.h>/******************** JPEG COMPRESSION SAMPLE INTERFACE *******************//* This half of the example shows how to feed data into the JPEG compressor. * We present a minimal version that does not worry about refinements such * as error recovery (the JPEG code will just exit() if it gets an error). *//* * IMAGE DATA FORMATS: * * The standard input image format is a rectangular array of pixels, with * each pixel having the same number of "component" values (color channels). * Each pixel row is an array of JSAMPLEs (which typically are unsigned chars). * If you are working with color data, then the color values for each pixel * must be adjacent in the row; for example, R,G,B,R,G,B,R,G,B,... for 24-bit * RGB color. * * For this example, we'll assume that this data structure matches the way * our application has stored the image in memory, so we can just pass a * pointer to our image buffer.  In particular, let's say that the image is * RGB color and is described by: */extern JSAMPLE * image_buffer;	/* Points to large array of R,G,B-order data */extern int image_height;	/* Number of rows in image */extern int image_width;		/* Number of columns in image *//* * Sample routine for JPEG compression.  We assume that the target file name * and a compression quality factor are passed in. */GLOBAL(void)write_JPEG_file (char * filename, int quality){  /* This struct contains the JPEG compression parameters and pointers to   * working space (which is allocated as needed by the JPEG library).   * It is possible to have several such structures, representing multiple   * compression/decompression processes, in existence at once.  We refer   * to any one struct (and its associated working data) as a "JPEG object".   */  struct jpeg_compress_struct cinfo;  /* This struct represents a JPEG error handler.  It is declared separately   * because applications often want to supply a specialized error handler   * (see the second half of this file for an example).  But here we just   * take the easy way out and use the standard error handler, which will   * print a message on stderr and call exit() if compression fails.   * Note that this struct must live as long as the main JPEG parameter   * struct, to avoid dangling-pointer problems.   */  struct jpeg_error_mgr jerr;  /* More stuff */  FILE * outfile;		/* target file */  JSAMPROW row_pointer[1];	/* pointer to JSAMPLE row[s] */  int row_stride;		/* physical row width in image buffer */  /* Step 1: allocate and initialize JPEG compression object */  /* We have to set up the error handler first, in case the initialization   * step fails.  (Unlikely, but it could happen if you are out of memory.)   * This routine fills in the contents of struct jerr, and returns jerr's   * address which we place into the link field in cinfo.   */  cinfo.err = jpeg_std_error(&jerr);  /* Now we can initialize the JPEG compression object. */  jpeg_create_compress(&cinfo);  /* Step 2: specify data destination (eg, a file) */  /* Note: steps 2 and 3 can be done in either order. */  /* Here we use the library-supplied code to send compressed data to a   * stdio stream.  You can also write your own code to do something else.   * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that   * requires it in order to write binary files.   */  if ((outfile = fopen(filename, "wb")) == NULL) {    fprintf(stderr, "can't open %s\n", filename);    exit(1);  }  jpeg_stdio_dest(&cinfo, outfile);  /* Step 3: set parameters for compression */  /* First we supply a description of the input image.   * Four fields of the cinfo struct must be filled in:   */  cinfo.image_width = image_width; 	/* image width and height, in pixels */  cinfo.image_height = image_height;  cinfo.input_components = 3;		/* # of color components per pixel */  cinfo.in_color_space = JCS_RGB; 	/* colorspace of input image */  /* Now use the library's routine to set default compression parameters.   * (You must set at least cinfo.in_color_space before calling this,   * since the defaults depend on the source color space.)   */  jpeg_set_defaults(&cinfo);  /* Now you can set any non-default parameters you wish to.   * Here we just illustrate the use of quality (quantization table) scaling:   */  jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);  /* Step 4: Start compressor */  /* TRUE ensures that we will write a complete interchange-JPEG file.   * Pass TRUE unless you are very sure of what you're doing.   */  jpeg_start_compress(&cinfo, TRUE);  /* Step 5: while (scan lines remain to be written) */  /*           jpeg_write_scanlines(...); */  /* Here we use the library's state variable cinfo.next_scanline as the   * loop counter, so that we don't have to keep track ourselves.   * To keep things simple, we pass one scanline per call; you can pass   * more if you wish, though.   */  row_stride = image_width * 3;	/* JSAMPLEs per row in image_buffer */  while (cinfo.next_scanline < cinfo.image_height) {    /* jpeg_write_scanlines expects an array of pointers to scanlines.     * Here the array is only one element long, but you could pass     * more than one scanline at a time if that's more convenient.     */    row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride];    (void) jpeg_write_scanlines(&cinfo, row_pointer, 1);  }  /* Step 6: Finish compression */  jpeg_finish_compress(&cinfo);  /* After finish_compress, we can close the output file. */  fclose(outfile);  /* Step 7: release JPEG compression object */  /* This is an important step since it will release a good deal of memory. */  jpeg_destroy_compress(&cinfo);  /* And we're done! */}/* * SOME FINE POINTS: * * In the above loop, we ignored the return value of jpeg_write_scanlines, * which is the number of scanlines actually written.  We could get away * with this because we were only relying on the value of cinfo.next_scanline, * which will be incremented correctly.  If you maintain additional loop * variables then you should be careful to increment them properly. * Actually, for output to a stdio stream you needn't worry, because * then jpeg_write_scanlines will write all the lines passed (or else exit * with a fatal error).  Partial writes can only occur if you use a data * destination module that can demand suspension of the compressor. * (If you don't know what that's for, you don't need it.) * * If the compressor requires full-image buffers (for entropy-coding * optimization or a multi-scan JPEG file), it will create temporary * files for anything that doesn't fit within the maximum-memory setting. * (Note that temp files are NOT needed if you use the default parameters.) * On some systems you may need to set up a signal handler to ensure that * temporary files are deleted if the program is interrupted.  See libjpeg.doc. * * Scanlines MUST be supplied in top-to-bottom order if you want your JPEG * files to be compatible with everyone else's.  If you cannot readily read * your data in that order, you'll need an intermediate array to hold the * image.  See rdtarga.c or rdbmp.c for examples of handling bottom-to-top * source data using the JPEG code's internal virtual-array mechanisms. *//******************** JPEG DECOMPRESSION SAMPLE INTERFACE *******************//* This half of the example shows how to read data from the JPEG decompressor. * It's a bit more refined than the above, in that we show: *   (a) how to modify the JPEG library's standard error-reporting behavior; *   (b) how to allocate workspace using the library's memory manager. * * Just to make this example a little different from the first one, we'll

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