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📄 skl_syswin.h

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/******************************************************** * Some code. Copyright (C) 2003 by Pascal Massimino.   * * All Rights Reserved.      (http://skal.planet-d.net) * * For Educational/Academic use ONLY. See 'LICENSE.TXT'.* ********************************************************//* * skl_syswin.h * * Windows-specific system calls ********************************************************/#ifndef _SKL_SYSWIN_H_#define _SKL_SYSWIN_H_#ifdef _WINDOWS#define WIN32_LEAN_AND_MEAN#include <windows.h>#include "skl_syst/skl_event.h"#include "skl_2d/skl_btm.h"//////////////////////////////////////////////////////////class SKL_WIN_SYSTEM{    SKL_DEL_OP(SKL_WIN_SYSTEM)  private:    enum { QUEUE_SIZE = 32 };    char            _Queue[QUEUE_SIZE];    int             _Head, _Tail;    HWND            _Win;    SKL_WIN_SYSTEM *_Next;    int             _Fullscreen;    int             _Win_Shown;    int             _Is_Active;    int             _W, _H;    int Flush_Messages(int Stop_On_Event);    static SKL_WIN_SYSTEM *_List;    static SKL_WIN_SYSTEM *_Last;    static HINSTANCE       _hInst;    static SKL_BTM         _Display;    static HWND            _App_Win;    static HWND Init_Window(HINSTANCE HInst);  public:    SKL_WIN_SYSTEM();    ~SKL_WIN_SYSTEM();    void Kill();       HWND Get_Win() const { return _Win; }    int Is_Shown() const { return (_Win_Shown!=0); }    int Init_Window();    int Init_Window(int W, int H, SKL_CST_STRING Name=0,                    int Show_Me=1);    void Adjust_Window( int W, int H, SKL_CST_STRING Name=0,                        int Show_Me=1 );    void Destroy_Window();    void Show_Window();    void Hide_Window();    void Print_Msg(SKL_CST_STRING Msg, int x=-1, int y=-1) const;    void Clear() const;    void Set_Name(SKL_CST_STRING Name);    void Set_Position(int x, int y);    void Get_Win_Infos(int &x, int &y, int &Width, int &Height) const;    void Print_Infos() const;    int Is_Active() const        { return _Is_Active; }    void Activate(int Is_Active) { _Is_Active = Is_Active; }    int Has_Key() const;    int Get_Key();    int Queue_Empty() const { return (_Head==_Tail); }    char Dequeue();    void Enqueue(char c);    static SKL_WIN_SYSTEM *Search(HWND w);    static int Init(HINSTANCE h);    static void Finish();    static void Destroy_All_Windows();    static int Init_Main_Display(SKL_BTM &Dsp);    static const SKL_BTM &Get_Display() { return _Display; }    static HWND App_Win() { return _App_Win; }};//////////////////////////////////////////////////////////#endif  /* _WINDOWS */#endif  /* _SKL_SYSWIN_H_ */

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