📄 skl_window.h
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/******************************************************** * Some code. Copyright (C) 2003 by Pascal Massimino. * * All Rights Reserved. (http://skal.planet-d.net) * * For Educational/Academic use ONLY. See 'LICENSE.TXT'.* ********************************************************//* * skl_window.h * * basic window class ********************************************************/#ifndef _SKL_WINDOW_H_#define _SKL_WINDOW_H_#include "skl_2d/skl_btm.h"#include "skl_2d/skl_btm_cvrt.h"#include "skl_syst/skl_event.h"//////////////////////////////////////////////////////////// SKL_WINDOW//////////////////////////////////////////////////////////class SKL_WINDOW : public SKL_BTM{ SKL_DEL_OP(SKL_WINDOW) protected: int _Xo, _Yo; SKL_CST_STRING _Name; int _Show; SKL_EVENT _Event; SKL_WINDOW *_Next; public: SKL_WINDOW(SKL_MEM_I* Mem, SKL_CST_STRING Name=0); virtual ~SKL_WINDOW(); const SKL_EVENT *Get_Event(); void Refresh(); virtual void Set_Position(int Xo, int Yo) { _Xo=Xo; _Yo=Yo; } virtual void Get_Position(int &Xo, int &Yo) const { Xo=_Xo; Yo=_Yo; } virtual int Get_X_Position() const { return _Xo; } virtual int Get_Y_Position() const { return _Yo; } virtual void Set_Name(SKL_CST_STRING Name) { _Name = Name; } virtual SKL_CST_STRING Get_Name() const { return _Name; } virtual void Hide() { _Show = 0; } virtual void Show() { _Show = 1; } virtual int Is_Visible() const { return (_Show==1); } virtual void Get_Event(SKL_EVENT &Event) { } virtual void Print_Infos() const; SKL_WINDOW *Get_Next() const { return _Next; } void Set_Next(SKL_WINDOW *W) { _Next = W; }};//////////////////////////////////////////////////////////// SKL_WINDOW_CVRT//////////////////////////////////////////////////////////class SKL_WINDOW_CVRT : public SKL_WINDOW{ SKL_DEL_OP(SKL_WINDOW_CVRT) private: SKL_WINDOW *_Dst; SKL_CONVERTER_MAP *_Map; protected: SKL_WINDOW *Get_Dst() const { return _Dst; } public: SKL_WINDOW_CVRT(SKL_MEM_I *Mem, SKL_FORMAT In_Format, SKL_WINDOW &Dst); virtual ~SKL_WINDOW_CVRT(); virtual void Store_CMap(); virtual void Unlock() { Convert_To(*Get_Dst(), _Map); } // relay toward the real window virtual void Set_Position(int Xo, int Yo) { _Dst->Set_Position(Xo, Yo); } virtual void Get_Position(int &Xo, int &Yo) const { _Dst->Get_Position(Xo, Yo); } virtual int Get_X_Position() const { return _Dst->Get_X_Position(); } virtual int Get_Y_Position() const { return _Dst->Get_Y_Position(); } virtual void Set_Name(SKL_CST_STRING Name) { SKL_WINDOW::Set_Name(Name); _Dst->Set_Name(Name); } virtual SKL_CST_STRING Get_Name() const { return _Dst->Get_Name(); } virtual void Get_Event(SKL_EVENT &Event) { _Dst->Get_Event(Event); } virtual void Hide() { _Dst->Hide(); } virtual void Show() { _Dst->Show(); } virtual int Is_Visible() const { return _Dst->Is_Visible(); } virtual void Print_Infos() const;};//////////////////////////////////////////////////////////#endif /* _SKL_WINDOW_H_ */
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