📄 ball399.h
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#include "Sphere399.h"#include <string>using namespace std; class Ball: public Sphere{public: // everything as before, except // displayStatistics is omitted // and getArea is virtual:// constructors: Ball(); Ball(double initialRadius, const string initialName); // Creates a ball with radius initialRadius and // name initialName.// additional or revised operations: void getName(string currentName) const; // Determines the name of a ball. void setName(const string newName); // Sets (alters) the name of an existing ball. void resetBall(double newRadius, const string newName); // Sets (alters) the radius and name of an existing // ball to newRadius and newName, respectively. virtual double getArea() const; // cross-sectional areaprivate: string theName; // the ball's name}; // end class
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