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📄 hashmap.h

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// *************************************************// Header file HashMap.h // The HashMap is derived from the STL vector and map // *************************************************#include <vector>#include <map>using namespace std;template <class Key, class T, class Hash>class HashMap : private vector<map<Key, T> > {   public:			HashMap(const int maxBuckets);	// Constructor 	// Precondition: The HashMap is empty.	// Postcondition: The HashMap is initialized to hold	// maxBuckets. The Hash template parameter is assigned to	// the hash variable.			T& operator[](Key& key);	// Overloads the subscript operator for the HashMap class	// Precondition: The HashMap contains a hash for type T.  	// Postcondition: The value of a hashed key is returned.	map<Key, T>::const_iterator findItem(const Key& key);	// Hashes the key to find the vector index.	// Finds the map element using the key as the index.	// Precondition: The HashMap contains a hash for type T.	// Postcondition: An iterator to the (key, item) pair is	// returned.	// If the item is not in the map, the iterator points to	// the end of the map.	void insert (const Key& key, const T& item);	// Hashes the key to find the vector index.	// Inserts the (key, item) pair into the map at that index.	// Precondition: The HashMap contains a hash for the	// type T.	// Postcondition: The (key, item) pair is inserted	// at the hashed index.			int erase(const Key& k);	// Removes the item with the Key k in the hash table.	// Precondition: The HashMap contains a hash for the	// type T.	// Postcondition: The (key, item) pair at the hashed index	// is removed.	// The number of items removed is returned (either 0 or 1).  				Hash hash;   // the hash function object};  // end HashMap#include "HashMap.cpp"// End of header file

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