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📄 sphere.h

📁 Data Abstraction & Problem Solving with C++源码
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// ***************************************************// Header file Sphere.h for the class Sphere.// ***************************************************const double PI = 3.14159;class Sphere{public:   Sphere();   // Default constructor: Creates a sphere and   // initializes its radius to a default value.   // Precondition: None.   // Postcondition: A sphere of radius 1 exists.   Sphere(double initialRadius);   // Constructor: Creates a sphere and initializes   // its radius.   // Precondition: initialRadius is the desired   // radius.   // Postcondition: A sphere of radius initialRadius   // exists.   void setRadius(double newRadius);   // Sets (alters) the radius of an existing sphere.   // Precondition: newRadius is the desired radius.   // Postcondition: The sphere誷 radius is newRadius.   double getRadius() const;   // Determines a sphere's radius.   // Precondition: None.   // Postcondition: Returns the radius.   double getDiameter() const;   // Determines a sphere's diameter.   // Precondition: None.   // Postcondition: Returns the diameter.   double getCircumference() const;   // Determines a sphere's circumference.   // Precondition: PI is a named constant.   // Postcondition: Returns the circumference.   double getArea() const;   // Determines a sphere's surface area.   // Precondition: PI is a named constant.   // Postcondition: Returns the surface area.   double getVolume() const;   // Determines a sphere's volume.   // Precondition: PI is a named constant.   // Postcondition: Returns the volume.   void displayStatistics() const;   // Displays statistics of a sphere.   // Precondition: None.   // Postcondition: Displays the radius, diameter,   // circumference, area, and volume.private:   double theRadius;  // the sphere誷 radius};  // end class// End of header file.

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