📄 horsetraveldemoview.h
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// HorseTravelDemoView.h : interface of the CHorseTravelDemoView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_HORSETRAVELDEMOVIEW_H__2A65615E_7C09_4498_A394_02B09CB68477__INCLUDED_)
#define AFX_HORSETRAVELDEMOVIEW_H__2A65615E_7C09_4498_A394_02B09CB68477__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define UM_SHOWINFO WM_USER+1
#define UM_HIDEINFO WM_USER+2
struct Node;
struct Pos
{
int row;
int col;
};
class CHorseTravelDemoView : public CView
{
protected: // create from serialization only
CHorseTravelDemoView();
DECLARE_DYNCREATE(CHorseTravelDemoView)
// Attributes
public:
CHorseTravelDemoDoc* GetDocument();
void SetMenuState(int state);
// Operations
public:
int m_n;
Pos* m_Path;
int m_curPos;
int m_startX;
int m_startY;
private:
int m_d;
BOOL m_bStopDemo;
CDialog* m_pDlgInfo;
void DrawChessBoard(CDC* pDC);
void DrawChess(CDC* pDC, int k);
void ShowAllChesses(CDC* pDC);
void ResizeView();
public:
void GetSolvePath(Node* path);
void ReleaseSolvePath();
void Demo();
afx_msg void ShowWaitInfo();
afx_msg void HideWaitInfo();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHorseTravelDemoView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CHorseTravelDemoView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CHorseTravelDemoView)
afx_msg void OnExec();
afx_msg void OnStop();
afx_msg void OnStopdemo();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in HorseTravelDemoView.cpp
inline CHorseTravelDemoDoc* CHorseTravelDemoView::GetDocument()
{ return (CHorseTravelDemoDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HORSETRAVELDEMOVIEW_H__2A65615E_7C09_4498_A394_02B09CB68477__INCLUDED_)
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