frustum.h
来自「里内面有两个关于地形的模拟的范例,仔细看一下会收获不小啊」· C头文件 代码 · 共 15 行
H
15 行
#ifndef Frustum_Include
#define Frustum_Include
class CFrustum
{
private:
D3DXPLANE m_Planes[6];
public:
bool GetFrustum(LPDIRECT3DDEVICE9 pd3dDevice, float ZDistance = 0.0f);
bool CheckPoint(float XPos, float YPos, float ZPos);
bool CheckCube(float XCenter, float YCenter, float ZCenter, float Size);
bool CheckRectangle(float XCenter, float YCenter, float ZCenter, float XSize, float YSize, float ZSize);
bool CheckSphere(float XCenter, float YCenter, float ZCenter, float Radius);
};
#endif
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