fl_draw_image.cxx
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CXX
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//
// "$Id: fl_draw_image.cxx,v 1.1.1.1 2003/06/03 22:25:45 agno Exp $"
//
// Image drawing routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2003 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
// I hope a simple and portable method of drawing color and monochrome
// images. To keep this simple, only a single storage type is
// supported: 8 bit unsigned data, byte order RGB, and pixels are
// stored packed into rows with the origin at the top-left. It is
// possible to alter the size of pixels with the "delta" argument, to
// add alpha or other information per pixel. It is also possible to
// change the origin and direction of the image data by messing with
// the "delta" and "linedelta", making them negative, though this may
// defeat some of the shortcuts in translating the image for X.
#ifdef WIN32
# include "fl_draw_image_win32.cxx"
#elif defined(__APPLE__)
# include "fl_draw_image_mac.cxx"
#else
// A list of assumptions made about the X display:
// bits_per_pixel must be one of 8, 16, 24, 32.
// scanline_pad must be a power of 2 and greater or equal to 8.
// PsuedoColor visuals must have 8 bits_per_pixel (although the depth
// may be less than 8). This is the only limitation that affects any
// modern X displays, you can't use 12 or 16 bit colormaps.
// The mask bits in TrueColor visuals for each color are
// contiguous and have at least one bit of each color. This
// is not checked for.
// For 24 and 32 bit visuals there must be at least 8 bits of each color.
////////////////////////////////////////////////////////////////
# include <FL/Fl.H>
# include <FL/fl_draw.H>
# include <FL/x.H>
# include "Fl_XColor.H"
# include "flstring.h"
static XImage xi; // template used to pass info to X
static int bytes_per_pixel;
static int scanline_add;
static int scanline_mask;
static void (*converter)(const uchar *from, uchar *to, int w, int delta);
static void (*mono_converter)(const uchar *from, uchar *to, int w, int delta);
static int dir; // direction-alternator
static int ri,gi,bi; // saved error-diffusion value
# if USE_COLORMAP
////////////////////////////////////////////////////////////////
// 8-bit converter with error diffusion
static void color8_converter(const uchar *from, uchar *to, int w, int delta) {
int r=ri, g=gi, b=bi;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
to = to+(w-1);
d = -delta;
td = -1;
} else {
dir = 1;
d = delta;
td = 1;
}
for (; w--; from += d, to += td) {
r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255;
g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255;
b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255;
Fl_Color i = fl_color_cube(r*FL_NUM_RED/256,g*FL_NUM_GREEN/256,b*FL_NUM_BLUE/256);
Fl_XColor& xmap = fl_xmap[0][i];
if (!xmap.mapped) {if (!fl_redmask) fl_xpixel(r,g,b); else fl_xpixel(i);}
r -= xmap.r;
g -= xmap.g;
b -= xmap.b;
*to = uchar(xmap.pixel);
}
ri = r; gi = g; bi = b;
}
static void mono8_converter(const uchar *from, uchar *to, int w, int delta) {
int r=ri, g=gi, b=bi;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
to = to+(w-1);
d = -delta;
td = -1;
} else {
dir = 1;
d = delta;
td = 1;
}
for (; w--; from += d, to += td) {
r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255;
g += from[0]; if (g < 0) g = 0; else if (g>255) g = 255;
b += from[0]; if (b < 0) b = 0; else if (b>255) b = 255;
Fl_Color i = fl_color_cube(r*FL_NUM_RED/256,g*FL_NUM_GREEN/256,b*FL_NUM_BLUE/256);
Fl_XColor& xmap = fl_xmap[0][i];
if (!xmap.mapped) {if (!fl_redmask) fl_xpixel(r,g,b); else fl_xpixel(i);}
r -= xmap.r;
g -= xmap.g;
b -= xmap.b;
*to = uchar(xmap.pixel);
}
ri = r; gi = g; bi = b;
}
# endif
////////////////////////////////////////////////////////////////
// 16 bit TrueColor converters with error diffusion
// Cray computers have no 16-bit type, so we use character pointers
// (which may be slow)
# ifdef U16
# define OUTTYPE U16
# define OUTSIZE 1
# define OUTASSIGN(v) *t = v
# else
# define OUTTYPE uchar
# define OUTSIZE 2
# define OUTASSIGN(v) int tt=v; t[0] = uchar(tt>>8); t[1] = uchar(tt)
# endif
static void color16_converter(const uchar *from, uchar *to, int w, int delta) {
OUTTYPE *t = (OUTTYPE *)to;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
t = t+(w-1)*OUTSIZE;
d = -delta;
td = -OUTSIZE;
} else {
dir = 1;
d = delta;
td = OUTSIZE;
}
int r=ri, g=gi, b=bi;
for (; w--; from += d, t += td) {
r = (r&~fl_redmask) +from[0]; if (r>255) r = 255;
g = (g&~fl_greenmask)+from[1]; if (g>255) g = 255;
b = (b&~fl_bluemask) +from[2]; if (b>255) b = 255;
OUTASSIGN((
((r&fl_redmask)<<fl_redshift)+
((g&fl_greenmask)<<fl_greenshift)+
((b&fl_bluemask)<<fl_blueshift)
) >> fl_extrashift);
}
ri = r; gi = g; bi = b;
}
static void mono16_converter(const uchar *from,uchar *to,int w, int delta) {
OUTTYPE *t = (OUTTYPE *)to;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
t = t+(w-1)*OUTSIZE;
d = -delta;
td = -OUTSIZE;
} else {
dir = 1;
d = delta;
td = OUTSIZE;
}
uchar mask = fl_redmask & fl_greenmask & fl_bluemask;
int r=ri;
for (; w--; from += d, t += td) {
r = (r&~mask) + *from; if (r > 255) r = 255;
uchar m = r&mask;
OUTASSIGN((
(m<<fl_redshift)+
(m<<fl_greenshift)+
(m<<fl_blueshift)
) >> fl_extrashift);
}
ri = r;
}
// special-case the 5r6g5b layout used by XFree86:
static void c565_converter(const uchar *from, uchar *to, int w, int delta) {
OUTTYPE *t = (OUTTYPE *)to;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
t = t+(w-1)*OUTSIZE;
d = -delta;
td = -OUTSIZE;
} else {
dir = 1;
d = delta;
td = OUTSIZE;
}
int r=ri, g=gi, b=bi;
for (; w--; from += d, t += td) {
r = (r&7)+from[0]; if (r>255) r = 255;
g = (g&3)+from[1]; if (g>255) g = 255;
b = (b&7)+from[2]; if (b>255) b = 255;
OUTASSIGN(((r&0xf8)<<8) + ((g&0xfc)<<3) + (b>>3));
}
ri = r; gi = g; bi = b;
}
static void m565_converter(const uchar *from,uchar *to,int w, int delta) {
OUTTYPE *t = (OUTTYPE *)to;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
t = t+(w-1)*OUTSIZE;
d = -delta;
td = -OUTSIZE;
} else {
dir = 1;
d = delta;
td = OUTSIZE;
}
int r=ri;
for (; w--; from += d, t += td) {
r = (r&7) + *from; if (r > 255) r = 255;
OUTASSIGN((r>>3) * 0x841);
}
ri = r;
}
////////////////////////////////////////////////////////////////
// 24bit TrueColor converters:
static void rgb_converter(const uchar *from, uchar *to, int w, int delta) {
int d = delta-3;
for (; w--; from += d) {
*to++ = *from++;
*to++ = *from++;
*to++ = *from++;
}
}
static void bgr_converter(const uchar *from, uchar *to, int w, int delta) {
for (; w--; from += delta) {
uchar r = from[0];
uchar g = from[1];
*to++ = from[2];
*to++ = g;
*to++ = r;
}
}
static void rrr_converter(const uchar *from, uchar *to, int w, int delta) {
for (; w--; from += delta) {
*to++ = *from;
*to++ = *from;
*to++ = *from;
}
}
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