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📄 l3_sdram.c

📁 This example streams input from a ADC source to a DAC. An analog signal is acquired block-by-block
💻 C
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#include "L3_SDRAM.h"


// Define the DMA buffers for each frame.
// Because of SDRAM performance, each frame must be in a different bank.
// The placement in different banks is obtained through RESOLVE() statements in the ldf file! 
volatile short sFrame0[Block_Size];
volatile short sFrame1[Block_Size];
volatile short sFrame2[Block_Size];
volatile short sFrame3[Block_Size];

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