📄 ceguiogrebaseapplication.h
字号:
/***********************************************************************
filename: CEGuiOgreBaseApplication.h
created: 9/3/2004
author: Paul D Turner
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGuiOgreBaseApplication_h_
#define _CEGuiOgreBaseApplication_h_
#include "CEGuiBaseApplication.h"
#include "CEGUI.h"
#include <OgreCEGUIRenderer.h>
#include <Ogre.h>
#include <OgreEventListeners.h>
#if defined(_WIN32)
# if defined(_DEBUG)
# pragma comment(lib, "OgreGUIRenderer_d.lib")
# pragma comment(lib, "OgreMain_d.lib")
# else
# pragma comment(lib, "OgreGUIRenderer.lib")
# pragma comment(lib, "OgreMain.lib")
# endif
#endif
// Frame listener forward ref (see class below)
class CEGuiDemoFrameListener;
class CEGuiOgreBaseApplication : public CEGuiBaseApplication
{
public:
/*!
\brief
Constructor.
*/
CEGuiOgreBaseApplication();
/*!
\brief
Destructor.
*/
virtual ~CEGuiOgreBaseApplication();
// Implementation of base class abstract methods.
bool execute(CEGuiSample* sampleApp);
void cleanup();
protected:
void initialiseResources(void);
/*************************************************************************
Data Fields
*************************************************************************/
Ogre::Root* d_ogreRoot;
Ogre::Camera* d_camera;
Ogre::RenderWindow* d_window;
CEGUI::OgreCEGUIRenderer* d_renderer;
bool d_initialised;
CEGuiDemoFrameListener* d_frameListener;
};
/*!
\brief
Ogre FrameListener class where we deal with input processing and the like.
*/
class CEGuiDemoFrameListener: public Ogre::FrameListener, public Ogre::KeyListener, Ogre::MouseMotionListener, Ogre::MouseListener
{
public:
// Construction and Destruction
CEGuiDemoFrameListener(CEGuiBaseApplication* baseApp, Ogre::RenderWindow* win, Ogre::Camera* cam, bool useBufferedInputKeys = false, bool useBufferedInputMouse = false);
~CEGuiDemoFrameListener();
// Processing to be done at start and end of each frame.
bool frameStarted(const Ogre::FrameEvent& evt);
bool frameEnded(const Ogre::FrameEvent& evt);
// Raw input handlers that we care about
void mouseMoved(Ogre::MouseEvent *e);
void mouseDragged(Ogre::MouseEvent *e);
void keyPressed(Ogre::KeyEvent *e);
void keyReleased(Ogre::KeyEvent *e);
void mousePressed(Ogre::MouseEvent *e);
void mouseReleased(Ogre::MouseEvent *e);
// Raw input handlers that we do not care about
void keyClicked(Ogre::KeyEvent *e);
void mouseClicked(Ogre::MouseEvent *e);
void mouseEntered(Ogre::MouseEvent *e);
void mouseExited(Ogre::MouseEvent *e);
protected:
// convert an Ogre mouse button into a CEGUI mouse button
CEGUI::MouseButton convertOgreButtonToCegui(int ogre_button_id);
/*************************************************************************
Data Fields
*************************************************************************/
Ogre::Overlay* d_statsOverlay;
Ogre::EventProcessor* d_eventProcessor;
Ogre::Camera* d_camera;
Ogre::RenderWindow* d_window;
bool d_quit;
CEGuiBaseApplication* d_baseApp;
};
#endif // end of guard _CEGuiOgreBaseApplication_h_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -