📄 falscrollablepane.cpp
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/***********************************************************************
filename: FalScrollablePane.cpp
created: Thu Jul 7 2005
author: Paul D Turner <paul@cegui.org.uk>
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#include "FalScrollablePane.h"
#include "falagard/CEGUIFalWidgetLookManager.h"
#include "falagard/CEGUIFalWidgetLookFeel.h"
#include "CEGUIWindowManager.h"
#include "elements/CEGUIScrollbar.h"
// Start of CEGUI namespace section
namespace CEGUI
{
const utf8 FalagardScrollablePane::TypeName[] = "Falagard/ScrollablePane";
FalagardScrollablePane::FalagardScrollablePane(const String& type) :
ScrollablePaneWindowRenderer(type)
{
}
Rect FalagardScrollablePane::getViewableArea(void) const
{
ScrollablePane* w = (ScrollablePane*)d_window;
// get WidgetLookFeel for the assigned look.
const WidgetLookFeel& wlf = getLookNFeel();
bool v_visible = w->getVertScrollbar()->isVisible(true);
bool h_visible = w->getHorzScrollbar()->isVisible(true);
// if either of the scrollbars are visible, we might want to use another text rendering area
if (v_visible || h_visible)
{
String area_name("ViewableArea");
if (h_visible)
{
area_name += "H";
}
if (v_visible)
{
area_name += "V";
}
area_name += "Scroll";
if (wlf.isNamedAreaDefined(area_name))
{
return wlf.getNamedArea(area_name).getArea().getPixelRect(*w);
}
}
// default to plain ViewableArea
return wlf.getNamedArea("ViewableArea").getArea().getPixelRect(*w);
}
void FalagardScrollablePane::render()
{
const StateImagery* imagery;
// get WidgetLookFeel for the assigned look.
const WidgetLookFeel& wlf = getLookNFeel();
// try and get imagery for our current state
imagery = &wlf.getStateImagery(d_window->isDisabled() ? "Disabled" : "Enabled");
// peform the rendering operation.
imagery->render(*d_window);
}
} // End of CEGUI namespace section
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