📄 coder_bpb2.c
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// #define BIG_SIGN_CONTEXT , hurts !?
//#define BIG_SHAPE_CNTX
/*****
like CODER_BP_BIN but :
1. we actually scan on bitplanes
2. no weighting
512, l6, ts
Lena 4.163
Barb 4.496
*****/
#include <stdio.h>
#include <stdlib.h>
#include <crblib/inc.h>
#include <crblib/arithc.h>
#include <crblib/intmath.h>
#include "coder.h"
#include "subbands.h"
extern int tune_param;
#define VAL_CONTEXTS 20
#define VAL_CONTEXT_MAX (VAL_CONTEXTS -1)
#define SHAPE_BASE VAL_CONTEXTS
#define SHAPE(x) (SHAPE_BASE<<(x))
#ifdef BIG_SHAPE_CNTX
#define NUM_SHAPES 4
#else
#define NUM_SHAPES 2
#endif
#define NUM_CONTEXTS (VAL_CONTEXTS<<NUM_SHAPES)
#ifdef BIG_SIGN_CONTEXT
#define SIGN_CONTEXTS 729 // 3^6
#else
#define SIGN_CONTEXTS 81 // 3^4
#endif // BIG_SIGN_CONTEXT
#define TOTMAX 4000
#define INC 30
#define P0_INIT 8
#define P1_INIT 0
#define bitModel(bit,P0,PT) do { PT += INC; if (!(bit)) P0 += INC; if ( PT > TOTMAX ) { PT >>= 1; P0 >>= 1; P0++; PT += 2; } } while(0)
#define bitEnc(bit,ari,P0,PT) do { arithEncBit(ari,P0,PT,bit); bitModel(bit,P0,PT); } while(0)
#define bitDec(bit,ari,P0,PT) do { bit = arithDecBit(ari,P0,PT); bitModel(bit,P0,PT); } while(0)
#define AddSignContext(context,val,mask) do { context *= 3; if( abs(val)&(mask) ) { if ( (val) > 0 ) context ++; else context += 2; } } while(0)
typedef struct {
int p0,pt;
} binContext;
void coderBPB2_init(coder *c);
void coderBPB2_free(coder *c);
void coderBPB2_encodeSubbandBP(coder *me,subband_leaf *sb,int);
void coderBPB2_decodeSubbandBP(coder *me,subband_leaf *sb,int);
typedef struct {
binContext signs[SIGN_CONTEXTS];
binContext stats_array[NUM_CONTEXTS];
} myInfo;
coder coderBPB2 = {
"BPB 2",
coderBPB2_init,
coderBPB2_free,
NULL,NULL,NULL,NULL,NULL,NULL,
coderBPB2_encodeSubbandBP,
coderBPB2_decodeSubbandBP
};
void coderBPB2_init(coder *c)
{
myInfo *d;
int i;
if ( (d = new(myInfo)) == NULL )
errexit("ozero init failed");
c->data = d;
for(i=0;i<NUM_CONTEXTS;i++) {
d->stats_array[i].p0 = P0_INIT+1; d->stats_array[i].pt = 2+P0_INIT+P1_INIT;
}
for(i=0;i<SIGN_CONTEXTS;i++) {
d->signs[i].p0 = 100;
d->signs[i].pt = 200;
}
}
void coderBPB2_free(coder *c)
{
if ( c->data ) {
myInfo *d;
d = c->data;
free(d);
c->data = NULL;
}
}
/**********
lazy way to pass the state from getStats to fixStats
and also interacts with the codeBand()
these are re-initialized at each codeBand() call, so this is
quite re-entrant as long as we aren't multi-threaded
(that is, no more than one call to codeBand() at a time)
*********/
static int VD;
static binContext *stats_array;
static binContext *statptr;
static int donemask,nextmask;
static int *sister_x,*sister_y,sister_trans;
static void getStats(int *dp,int *pp,int x,int y,int width,int height,int fullw)
{
int shapes;
int P,N,W,NE,NW,X1,X2,X3,X4;
/*** elaborate context-making ***/
VD = abs(*dp)&donemask; // current val already done
P = abs(*pp)&nextmask;
if ( y == 0 ) {
N = NW = NE = VD;
if ( x == 0 ) W = VD; else W = abs(dp[-1]) & nextmask;
} else if ( x == 0 ) {
W = NW = 0;
N = abs(dp[-fullw]) & nextmask;
NE = abs(dp[1-fullw]) & nextmask;
} else {
N = abs(dp[-fullw]) & nextmask;
W = abs(dp[-1]) & nextmask;
NW = abs(dp[-1-fullw]) & nextmask;
if ( x == (width-1) ) NE = VD;
else NE = abs(dp[1-fullw]) & nextmask;
}
shapes = 0;
if ( N > VD ) shapes += SHAPE(0);
if ( W > VD ) shapes += SHAPE(1);
#ifdef BIG_SHAPE_CNTX
X1 = abs(dp[fullw]) & donemask; // S
X2 = abs(dp[1]) & donemask; // E
if ( X1 > VD ) shapes += SHAPE(2);
if ( X2 > VD ) shapes += SHAPE(3);
#endif
if ( sister_x ) {
if ( y < (height-1) ) X1 = abs(dp[fullw]) & donemask; else X1 = VD; //S
if ( x < (width-1) ) X2 = abs(dp[1]) & donemask; else X2 = VD; //E
switch(sister_trans) {
case 0:
X3 = abs( sister_x[ x + fullw*y ] ) & nextmask;
X4 = abs( sister_y[ x + fullw*y ] ) & nextmask;
break;
case 1:
X3 = abs( sister_x[ y + fullw*x ] ) & nextmask;
X4 = abs( sister_y[ x + fullw*y ] ) & nextmask;
break;
case 2:
X3 = abs( sister_x[ x + fullw*y ] ) & nextmask;
X4 = abs( sister_y[ y + fullw*x ] ) & nextmask;
break;
case 3:
X3 = abs( sister_x[ y + fullw*x ] ) & nextmask;
X4 = abs( sister_y[ y + fullw*x ] ) & nextmask;
break;
}
} else {
/** band 0 has more vertical correlation than horizontal **/
if ( y > 1 ) X1 = abs(dp[-fullw-fullw]) & nextmask; else X1 = VD; //NN
if ( y < (height-1) ) X2 = abs(dp[fullw]) & donemask; else X2 = VD; //S
if ( y > 2 ) X3 = abs(pp[-fullw]) & nextmask; else X3 = VD; //PN
if ( y < (height-2) ) X4 = abs(pp[fullw]) & nextmask; else X4 = VD; //PS
}
statptr = &stats_array[ min(VAL_CONTEXT_MAX, ((VD + P + N + W + NW + NE + X1 + X2 + X3 + X4)>>2)) + shapes ];
}
static void codeBand_init(coder *me,subband_leaf *sb)
{
myInfo *d;
d = (myInfo *)me->data;
if ( sb->cntx1 && sb->cntx1shift == 0 && sb->cntx2 && sb->cntx2shift == 0 ) {
assert(sb->width == sb->cntx1->width);
assert(sb->width == sb->cntx2->width);
sister_x = sb->cntx1->band;
sister_y = sb->cntx2->band;
sister_trans = 0;
if ( sb->cntx1->transposed != sb->transposed ) sister_trans |= 1;
if ( sb->cntx2->transposed != sb->transposed ) sister_trans |= 2;
} else {
sister_x = sister_y = NULL;
}
stats_array = d->stats_array;
}
void coderBPB2_encodeSubbandBP(coder *me,subband_leaf *sb,int bitmask)
{
int *band,width,height,fullw,*parent;
int x,y,bit;
int *dp,*pp,*dpn;
arithInfo *ari = me->arith;
binContext *signs = ((myInfo *)me->data)->signs;
band = sb->band; width = sb->width; height = sb->height; fullw = sb->rowpad + width;
parent = sb->parent->band;
codeBand_init(me,sb);
for(x= bitmask,nextmask=0; x<CODE_MAX_VAL ;x+=x) nextmask += x;
donemask = nextmask - bitmask;
dp = band; pp = parent;
for(y=0;y<height;y++) {
if ( coder_timetostop(me) ) { coder_didstop(me,y); return; }
dpn = dp + fullw;
for(x=0;x<width;x++) {
getStats(&dp[x],&pp[x>>1],x,y,width,height,fullw);
bit = (abs(dp[x])&bitmask)?1:0;
arithEncBit(ari,statptr->p0,statptr->pt,bit);
bitModel(bit,statptr->p0,statptr->pt);
if ( bit & !VD ) {
int context;
/** code the sign **/
context = 0;
if ( x < (width-1) ) AddSignContext(context,dp[x+1],donemask); else context *= 3;
if ( x > 0 ) AddSignContext(context,dp[x-1],nextmask); else context *= 3;
if ( y < (height-1) ) AddSignContext(context,dp[x+fullw],donemask); else context *= 3;
if ( y > 0 ) AddSignContext(context,dp[x-fullw],nextmask); else context *= 3;
#ifdef BIG_SIGN_CONTEXT
if ( y > 0 && x > 0 ) AddSignContext(context,dp[x-fullw-1],nextmask); else context *= 3;
if ( y > 0 && x < (width-1) ) AddSignContext(context,dp[x-fullw+1],nextmask); else context *= 3;
#endif
bitEnc( (isneg(dp[x])?1:0) ,ari,signs[context].p0,signs[context].pt);
}
}
if ( y&1 ) pp += fullw;
dp += fullw;
}
}
void coderBPB2_decodeSubbandBP(coder *me,subband_leaf *sb,int bitmask)
{
int *band,width,height,fullw,*parent;
int x,y,bit;
int *dp,*pp,*dpn;
arithInfo *ari = me->arith;
binContext *signs = ((myInfo *)me->data)->signs;
band = sb->band; width = sb->width; height = sb->height; fullw = sb->rowpad + width;
parent = sb->parent->band;
codeBand_init(me,sb);
for(x= bitmask,nextmask=0; x<CODE_MAX_VAL ;x+=x) nextmask += x;
donemask = nextmask - bitmask;
dp = band; pp = parent;
for(y=0;y<height;y++) {
if ( coder_timetostopd(me,y) ) return;
dpn = dp + fullw;
for(x=0;x<width;x++) {
getStats(&dp[x],&pp[x>>1],x,y,width,height,fullw);
bit = arithDecBit(ari,statptr->p0,statptr->pt);
bitModel(bit,statptr->p0,statptr->pt);
if ( bit ) {
if ( isneg(dp[x]) ) dp[x] -= bitmask;
else dp[x] += bitmask;
if ( ! VD ) {
int context;
/** code the sign **/
context = 0;
if ( x < (width-1) ) AddSignContext(context,dp[x+1],donemask); else context *= 3;
if ( x > 0 ) AddSignContext(context,dp[x-1],nextmask); else context *= 3;
if ( y < (height-1) ) AddSignContext(context,dp[x+fullw],donemask); else context *= 3;
if ( y > 0 ) AddSignContext(context,dp[x-fullw],nextmask); else context *= 3;
#ifdef BIG_SIGN_CONTEXT
if ( y > 0 && x > 0 ) AddSignContext(context,dp[x-fullw-1],nextmask); else context *= 3;
if ( y > 0 && x < (width-1) ) AddSignContext(context,dp[x-fullw+1],nextmask); else context *= 3;
#endif
bitDec(bit,ari,signs[context].p0,signs[context].pt);
if ( bit ) dp[x] = - dp[x];
}
}
}
if ( y&1 ) pp += fullw;
dp += fullw;
}
}
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