📄 wxbitmapbuttonnobackground.h
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/* * Roadnav * wxBitmapButtonNoBackground.h * * Copyright (c) 2004 - 2007 Richard L. Lynch <rllynch@users.sourceforge.net> * * This program is free software; you can redistribute it and/or * modify it under the terms of version 2 of the GNU General Public License * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ ///////////////////////////////////////////////////////////////////////////////// \file////// Contains wxBitmapButtonNoBackground - a class similar to wxBitmapButton,/// but one that does not draw any sort of background and is therefore/// suitable for arbitrary shaped buttons./////////////////////////////////////////////////////////////////////////////////#ifndef WXBITMAPBUTTONNOBACKGROUND_H#define WXBITMAPBUTTONNOBACKGROUND_H#include <wx/wx.h>//////////////////////////////////////////////////////////////////////////////////// \brief A class similar to wxBitmapButton, but one that does not draw any /// sort of background and is therefore suitable for arbitrary shaped buttons./////////////////////////////////////////////////////////////////////////////////class wxBitmapButtonNoBackground : public wxControl{ public: wxBitmapButtonNoBackground(wxWindow* parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxT("button")); void SetBitmapSelected(const wxBitmap& bitmap); void SetBitmapActive(const wxBitmap & bitmap); void SetActive(bool bActive); private: void OnEraseBackground(wxEraseEvent& event); void OnPaint(wxPaintEvent& event); void OnLeftUp(wxMouseEvent& event); void OnLeftDown(wxMouseEvent& event); void OnMouseLeaveWindow(wxMouseEvent& event); /// Parent window wxWindow * m_pParent; /// ID of this control wxWindowID m_iID; /// Bitmap drawn when button is not depressed wxBitmap m_bmpDefault; /// Bitmap drawn when button is pressed wxBitmap m_bmpSelected; /// Bitmap drawn when button is active wxBitmap m_bmpActive; /// true = left mouse button was pressed on this button bool m_bSelected; /// true = active, false = not active bool m_bActive; DECLARE_EVENT_TABLE()};#endif
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