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📄 wxbitmapbuttonnobackground.h

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/* *  Roadnav *  wxBitmapButtonNoBackground.h * *  Copyright (c) 2004 - 2007 Richard L. Lynch <rllynch@users.sourceforge.net> * *  This program is free software; you can redistribute it and/or *  modify it under the terms of version 2 of the GNU General Public License *  as published by the Free Software Foundation. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA */ ///////////////////////////////////////////////////////////////////////////////// \file////// Contains wxBitmapButtonNoBackground - a class similar to wxBitmapButton,/// but one that does not draw any sort of background and is therefore/// suitable for arbitrary shaped buttons./////////////////////////////////////////////////////////////////////////////////#ifndef WXBITMAPBUTTONNOBACKGROUND_H#define WXBITMAPBUTTONNOBACKGROUND_H#include <wx/wx.h>//////////////////////////////////////////////////////////////////////////////////// \brief A class similar to wxBitmapButton, but one that does not draw any /// sort of background and is therefore suitable for arbitrary shaped buttons./////////////////////////////////////////////////////////////////////////////////class wxBitmapButtonNoBackground : public wxControl{	public:		wxBitmapButtonNoBackground(wxWindow* parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxT("button"));		void SetBitmapSelected(const wxBitmap& bitmap);		void SetBitmapActive(const wxBitmap & bitmap);		void SetActive(bool bActive);	private:		void OnEraseBackground(wxEraseEvent& event);		void OnPaint(wxPaintEvent& event);		void OnLeftUp(wxMouseEvent& event);		void OnLeftDown(wxMouseEvent& event);		void OnMouseLeaveWindow(wxMouseEvent& event);		/// Parent window		wxWindow * m_pParent;		/// ID of this control		wxWindowID m_iID;		/// Bitmap drawn when button is not depressed		wxBitmap m_bmpDefault;				/// Bitmap drawn when button is pressed		wxBitmap m_bmpSelected;		/// Bitmap drawn when button is active		wxBitmap m_bmpActive;		/// true = left mouse button was pressed on this button		bool m_bSelected;		/// true = active, false = not active		bool m_bActive;				DECLARE_EVENT_TABLE()};#endif

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