📄 teepoint2d.h
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#if !defined(AFX_TEEPOINT2D_H__84B607C9_135E_4630_9096_E8BD6D278E48__INCLUDED_)
#define AFX_TEEPOINT2D_H__84B607C9_135E_4630_9096_E8BD6D278E48__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CTeePoint2D wrapper class
class CTeePoint2D : public COleDispatchDriver
{
public:
CTeePoint2D() {} // Calls COleDispatchDriver default constructor
CTeePoint2D(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CTeePoint2D(const CTeePoint2D& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
double GetX();
void SetX(double newValue);
double GetY();
void SetY(double newValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEEPOINT2D_H__84B607C9_135E_4630_9096_E8BD6D278E48__INCLUDED_)
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