📄 bezierseries.h
字号:
#if !defined(AFX_BEZIERSERIES_H__DD646BFD_1CC4_4292_9B24_3B7526F103AB__INCLUDED_)
#define AFX_BEZIERSERIES_H__DD646BFD_1CC4_4292_9B24_3B7526F103AB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CPointer;
class CPen1;
/////////////////////////////////////////////////////////////////////////////
// CBezierSeries wrapper class
class CBezierSeries : public COleDispatchDriver
{
public:
CBezierSeries() {} // Calls COleDispatchDriver default constructor
CBezierSeries(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CBezierSeries(const CBezierSeries& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
CPointer GetPointer();
BOOL GetStairs();
void SetStairs(BOOL bNewValue);
BOOL GetInvertedStairs();
void SetInvertedStairs(BOOL bNewValue);
CPen1 GetLinePen();
long GetLineBrush();
void SetLineBrush(long nNewValue);
BOOL GetClickableLine();
void SetClickableLine(BOOL bNewValue);
long GetLineHeight();
void SetLineHeight(long nNewValue);
BOOL GetDark3D();
void SetDark3D(BOOL bNewValue);
long GetNumBezierPoints();
void SetNumBezierPoints(long nNewValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BEZIERSERIES_H__DD646BFD_1CC4_4292_9B24_3B7526F103AB__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -