📄 point3dseries.h
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#if !defined(AFX_POINT3DSERIES_H__27955B66_D9DA_40E5_8B2F_7BB2C3B011A6__INCLUDED_)
#define AFX_POINT3DSERIES_H__27955B66_D9DA_40E5_8B2F_7BB2C3B011A6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CValueList;
class CPointer;
class CPen1;
/////////////////////////////////////////////////////////////////////////////
// CPoint3DSeries wrapper class
class CPoint3DSeries : public COleDispatchDriver
{
public:
CPoint3DSeries() {} // Calls COleDispatchDriver default constructor
CPoint3DSeries(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CPoint3DSeries(const CPoint3DSeries& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
long AddXYZ(long AX, double AY, long AZ, LPCTSTR AXLabel, unsigned long Value);
void MaxZValue();
void MinZValue();
long GetTimesZOrder();
void SetTimesZOrder(long nNewValue);
CValueList GetZValues();
double GetZValue(long Index);
void SetZValue(long Index, double newValue);
double GetDepthSize();
void SetDepthSize(double newValue);
CPointer GetPointer();
CPen1 GetLinePen();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_POINT3DSERIES_H__27955B66_D9DA_40E5_8B2F_7BB2C3B011A6__INCLUDED_)
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