📄 mainfrm.cpp
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// the new view is there, but invisible and not active...
pNewView->ShowWindow(SW_SHOW);
pNewView->OnInitialUpdate();
pChild->SetActiveView(pNewView);
pChild->RecalcLayout();
// finally destroy the old view...
pOldActiveView->DestroyWindow();
}
}
else
{
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
pNewViewClass = RUNTIME_CLASS(CSourceDataView);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
}
*/
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
// pNewViewClass = RUNTIME_CLASS(CSourceDataView);
pNewViewClass = RUNTIME_CLASS(CNewSourceDataView);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
LockMyWindowUpdate( );
if(GetActiveFrame() != this)
GetActiveFrame()->SendMessage(WM_CLOSE, NULL, NULL);
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
MDITile();
UnlockMyWindowUpdate();
m_picState = PicNone;
}
void CMainFrame::OnSdSpr()
{
if(m_cstrProjectPath.IsEmpty())
return;
/* CDialogShotPara dlg;
dlg.m_bWellState = m_structWellInfo.bWellState;
dlg.m_structSD.fPress = m_structBDTTable.fStratumAverPress;
dlg.m_structSD.fHole = m_structBDTTable.fStratumHolePercent;
dlg.m_structSD.fFilter = m_structBDTTable.fStratumFilterPercent;
dlg.m_structSD.cstrModel = m_structBDTTable.strOilResCannulaModel;
dlg.m_bComputeState = m_structTTPResult.bState;
int iTemp;
m_structTTPTable.lNum = m_structBDTTable.lCount;
if(m_structTTPTable.bState == TRUE)
{
for(iTemp = 0 ;iTemp < m_structBDTTable.lCount ;iTemp++)
{
m_structTTPShotPara[iTemp].fShotDepth = m_structSDT[iTemp].fShotDepth ;
m_structTTPShotPara[iTemp].fDiameter = m_structSDT[iTemp].fDiameter ;
m_structTTPShotPara[iTemp].fPortion = m_structSDT[iTemp].fPortion ;
sprintf(m_structTTPShotPara[iTemp].strModel ,"%s" ,m_structSDT[iTemp].strModel );
dlg.m_structDate [iTemp] = m_structTTPShotPara[iTemp];
}
}
else
{
for(iTemp = 0 ;iTemp < m_structBDTTable.lCount ;iTemp++)
{
m_structTTPShotPara[iTemp].fShotDepth = m_structSDT[iTemp].fShotDepth ;
m_structTTPShotPara[iTemp].fDiameter = m_structSDT[iTemp].fDiameter ;
m_structTTPShotPara[iTemp].fPortion = m_structSDT[iTemp].fPortion ;
m_structTTPShotPara[iTemp].fDate = 12;
m_structTTPShotPara[iTemp].fLimitDate = 18;
sprintf(m_structTTPShotPara[iTemp].strModel ,"%s" ,m_structSDT[iTemp].strModel );
dlg.m_structDate [iTemp] = m_structTTPShotPara[iTemp];
}
m_structTTPTable.fGun = 0;
m_structTTPTable.fLong = 0;
}
dlg.m_structTTPTable = m_structTTPTable;
if(m_structTTPResult.bState == TRUE)
{
dlg.m_fPressDiff = m_structTTPResult.fPressDiff ;
for(iTemp=0;iTemp<m_structTTPResult.lNum;iTemp++)
{
dlg.m_fPP[iTemp] = m_structTTPResult.fPP[iTemp];
dlg.m_fPDepth[iTemp] = m_structTTPResult.fPDepth[iTemp];
dlg.m_fPDiameter[iTemp] = m_structTTPResult.fPDiameter[iTemp];
}
}
else
{
dlg.m_fPressDiff = 0;
for(iTemp=0;iTemp<m_structTTPResult.lNum;iTemp++)
{
dlg.m_fPP[iTemp] = NULL;
dlg.m_fPDepth[iTemp] = NULL;
dlg.m_fPDiameter[iTemp] = NULL;
}
}
dlg.DoModal ();
if(dlg.m_bComputeSave == FALSE)
return;
m_structTTPTable.bState = dlg.m_bComputeState ;
m_structTTPTable.fGun = dlg.m_fGun ;
m_structTTPTable.fLong = dlg.m_fLong ;
m_structTTPResult.bState = TRUE;
m_structTTPResult.fPressDiff = dlg.m_fPressDiff ;
m_structTTPResult.lNum = m_structTTPTable.lNum;
for(iTemp=0;iTemp<m_structTTPResult.lNum;iTemp++)
{
m_structTTPShotPara[iTemp] = dlg.m_structDate [iTemp];
m_structTTPResult.fPP[iTemp] = dlg.m_fPP[iTemp];
m_structTTPResult.fPDepth[iTemp] = dlg.m_fPDepth[iTemp];
m_structTTPResult.fPDiameter[iTemp] = dlg.m_fPDiameter[iTemp];
}
MessageBox("参数校正结果已经写入工程!","工程信息");
*/
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
pNewViewClass = RUNTIME_CLASS(CShotParaView);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
LockMyWindowUpdate( );
if(GetActiveFrame() != this)
GetActiveFrame()->SendMessage(WM_CLOSE, NULL, NULL);
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
MDITile();
UnlockMyWindowUpdate();
}
void CMainFrame::OnMenuitemShotparaselect()
{
if(m_cstrProjectPath.IsEmpty())
return;
/* if(GetActiveFrame() != this)
{
CChildFrame *pChild = (CChildFrame *)GetActiveFrame();
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState == TRUE)
pNewViewClass = RUNTIME_CLASS(COilShotParaSelectView);
else
pNewViewClass = RUNTIME_CLASS(CGasShotParaSelectView);
CView* pOldActiveView = pChild->GetActiveView();
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = GetActiveDocument();
// context.m_pCurrentFrame = pChild;
CView* pNewView = STATIC_DOWNCAST(CView, pChild->CreateView(&context));
if (pNewView != NULL)
{
// the new view is there, but invisible and not active...
pNewView->ShowWindow(SW_SHOW);
pNewView->OnInitialUpdate();
pChild->SetActiveView(pNewView);
pChild->RecalcLayout();
// finally destroy the old view...
pOldActiveView->DestroyWindow();
}
}
else
{
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState == TRUE)
pNewViewClass = RUNTIME_CLASS(COilShotParaSelectView);
else
pNewViewClass = RUNTIME_CLASS(CGasShotParaSelectView);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
}
*/
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState == TRUE)
pNewViewClass = RUNTIME_CLASS(COilShotParaSelectView);
else
pNewViewClass = RUNTIME_CLASS(CGasShotParaSelectView);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
LockMyWindowUpdate( );
if(GetActiveFrame() != this)
GetActiveFrame()->SendMessage(WM_CLOSE, NULL, NULL);
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
MDITile();
UnlockMyWindowUpdate();
m_picState = PicNone;
}
void CMainFrame::OnMenuitemShotforecast()
{
if(m_cstrProjectPath.IsEmpty())
return;
/* if(GetActiveFrame() != this)
{
CChildFrame *pChild = (CChildFrame *)GetActiveFrame();
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState == TRUE)
pNewViewClass = RUNTIME_CLASS(COilShotForecastView);
else
pNewViewClass = RUNTIME_CLASS(CGasShotForecastView);
CView* pOldActiveView = pChild->GetActiveView();
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = GetActiveDocument();
// context.m_pCurrentFrame = pChild;
CView* pNewView = STATIC_DOWNCAST(CView, pChild->CreateView(&context));
if (pNewView != NULL)
{
// the new view is there, but invisible and not active...
pNewView->ShowWindow(SW_SHOW);
pNewView->OnInitialUpdate();
pChild->SetActiveView(pNewView);
pChild->RecalcLayout();
// finally destroy the old view...
pOldActiveView->DestroyWindow();
}
}
else
{
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState == TRUE)
pNewViewClass = RUNTIME_CLASS(COilShotForecastView);
else
pNewViewClass = RUNTIME_CLASS(CGasShotForecastView);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
}
*/
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState == TRUE)
pNewViewClass = RUNTIME_CLASS(COilShotForecastView);
else
pNewViewClass = RUNTIME_CLASS(CGasShotForecastView);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
LockMyWindowUpdate( );
if(GetActiveFrame() != this)
GetActiveFrame()->SendMessage(WM_CLOSE, NULL, NULL);
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
MDITile();
UnlockMyWindowUpdate();
m_picState = PicNone;
}
void CMainFrame::OnMenuitemSanddesign()
{
if(m_cstrProjectPath.IsEmpty())
return;
if(m_structBDTTable.fStratumFilterPercent == 0)
{
MessageBox("请先输入地层渗透率 !","工程信息");
return;
}
if(!m_structTTPTable.bState)
{
MessageBox("请先进行射孔参数的校正 !","工程信息");
return;
}
/* if(GetActiveFrame() != this)
{
CChildFrame *pChild = (CChildFrame *)GetActiveFrame();
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState)
pNewViewClass = RUNTIME_CLASS(COilSandDesign);
else
pNewViewClass = RUNTIME_CLASS(CGasSandDesign);
CView* pOldActiveView = pChild->GetActiveView();
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = GetActiveDocument();
// context.m_pCurrentFrame = pChild;
CView* pNewView = STATIC_DOWNCAST(CView, pChild->CreateView(&context));
if (pNewView != NULL)
{
// the new view is there, but invisible and not active...
pNewView->ShowWindow(SW_SHOW);
pNewView->OnInitialUpdate();
pChild->SetActiveView(pNewView);
pChild->RecalcLayout();
// finally destroy the old view...
pOldActiveView->DestroyWindow();
}
}
else
{
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState)
pNewViewClass = RUNTIME_CLASS(COilSandDesign);
else
pNewViewClass = RUNTIME_CLASS(CGasSandDesign);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
}
*/
CCVenusDoc* pNewDoc = new CCVenusDoc;
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState)
pNewViewClass = RUNTIME_CLASS(COilSandDesign);
else
pNewViewClass = RUNTIME_CLASS(CGasSandDesign);
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = pNewDoc;
context.m_pCurrentFrame = NULL;
CChildFrame* pNewFrame = new CChildFrame;
LockMyWindowUpdate( );
if(GetActiveFrame() != this)
GetActiveFrame()->SendMessage(WM_CLOSE, NULL, NULL);
pNewFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW , // default frame styles
NULL, &context);
pNewFrame->InitialUpdateFrame(pNewDoc, true);
MDITile();
UnlockMyWindowUpdate();
}
void CMainFrame::OnMenuitem33798()
{
if(m_cstrProjectPath.IsEmpty())
return;
/* if(GetActiveFrame() != this)
{
CChildFrame *pChild = (CChildFrame *)GetActiveFrame();
CRuntimeClass* pNewViewClass;
if(m_structWellInfo.bWellState == TRUE)
pNewViewClass = RUNTIME_CLASS(COilMinusPressView);
else
pNewViewClass = RUNTIME_CLASS(CGasMinusPressView);
CView* pOldActiveView = pChild->GetActiveView();
CCreateContext context;
context.m_pNewViewClass = pNewViewClass;
context.m_pCurrentDoc = GetActiveDocument();
// context.m_pCurrentFrame = pChild;
CView* pNewView = STATIC_DOWNCAST(CView, pChild->CreateView(&context));
if (pNewView != NULL)
{
// the new view is there, but invisible and not active...
pNewView->ShowWindow(SW_SHOW);
pNewView->OnInitialUpdate();
pChild->SetActiveView(pNewView);
pChild->RecalcLayout();
// finally destroy the old view...
pOldActiveView->DestroyWindow();
}
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