📄 aspect.h
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#if !defined(AFX_ASPECT_H__A622B5B5_D10B_413C_8DA2_6AF39D289237__INCLUDED_)
#define AFX_ASPECT_H__A622B5B5_D10B_413C_8DA2_6AF39D289237__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CTeeOpenGL;
/////////////////////////////////////////////////////////////////////////////
// CAspect wrapper class
class CAspect : public COleDispatchDriver
{
public:
CAspect() {} // Calls COleDispatchDriver default constructor
CAspect(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CAspect(const CAspect& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
BOOL GetApplyZOrder();
void SetApplyZOrder(BOOL bNewValue);
long GetChart3DPercent();
void SetChart3DPercent(long nNewValue);
long GetHeight3D();
BOOL GetView3D();
void SetView3D(BOOL bNewValue);
long GetWidth3D();
long GetRotation();
void SetRotation(long nNewValue);
long GetElevation();
void SetElevation(long nNewValue);
long GetZoom();
void SetZoom(long nNewValue);
BOOL GetZoomText();
void SetZoomText(BOOL bNewValue);
long GetHorizOffset();
void SetHorizOffset(long nNewValue);
long GetVertOffset();
void SetVertOffset(long nNewValue);
long GetTilt();
void SetTilt(long nNewValue);
BOOL GetOrthogonal();
void SetOrthogonal(BOOL bNewValue);
long GetPerspective();
void SetPerspective(long nNewValue);
CTeeOpenGL GetOpenGL();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ASPECT_H__A622B5B5_D10B_413C_8DA2_6AF39D289237__INCLUDED_)
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